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Thread: Starfall: Evolutia campaign started at the house

  1. #1
    Father Figure Qoorl's Avatar
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    Default Starfall: Evolutia campaign started at the house

    last night, my Pathfinder/D&D campaign I homebrewed up. I think it went pretty well. I'm gonna post a kind of log here of what goes on in the game. No one on here really cares, but I'll take any feedback I can get, and it'll give me a point of reference in case I forgot what happened from week to week.

    PCs:

    Adella - halfling Ranger, ranged weapon focused with a fairly standard family, parents on a restraunt and her twin brother wants to become and alchemist.

    Lathon of the One Eye - Human Wizard, his family were killed by bandits and he was taken in by one of the local noblemen. As a result he's terrified of death and specialized in necromancy to try to find a way to extend his life indefinately.

    Fenris - "monk" but in actuality some sort of unarmored swordsmen, his tribe of people were wiped out for their violent warlike ways and he's seeking death in combat.

    Campaign started in their hometown of Hullford, in Four Bird County of the Unified Kingdom. The three of them set out to the nearby town of Derry for different reasons, Adella was looking for her brother who had gone missing, Lathon went to check on a cast that the local blacksmith was expecting to be shipped to him, and Fenris heard that the local Bardic News Network agent in Derry might have died horribly to monsters.

    They had a few encounters on the way, most notably the day before arriving where they were set upon by a large group of stunted mutants creatures of some sort. When they arrived in Derry they found that it was pretty much a dying shithole, that an "evil wizard" had set up shop in the crumbling tower outside of town and that he had kidnapped their children and his pet monster had forced the blacksmith to eat his own arms. After paying an exhorbitant fee to sleep in the stables of the bar, they were attacked in their sleep and captured. Of course the place they ended up was exactly where they had intended to go all along.

    Once inside the tower they found that the "evil wizard" was actually an alchemist who had attended the academy with Lathon. He was experimenting with merging Chaos spirits with living beings. The group broke free and managed to kill the monster, the alchemist, and the rest of his horde of mini mutants...actually the town's children.

    Lathon recovered the alchemists notes and plans to study them, Adella found her brother, and Fenris told the town that the wizard had killed their children. They headed back to Hullford to train and rest up, got a small promotional contract with a traveling potion maker looking to start a franchise, and now have a few ideas about what they want to head out and do next.
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    Father Figure Qoorl's Avatar
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    So... Friday marks the 4th session so I figure an update is due.

    After their lucrative endorsement with Honest Alchemist's the party relaxed for a week. Eventually they began to listen to the local gossip. A meteorite crashed near Lucinda's Bend recently, Lathon discovered an approximate location for one of the lost Spirit Forges, and the forest has been whispering.
    Lathon's Legal Guardian, Sir Osric offered to pay them if they could find, slay and recover the corpse of a rare white owlbear.

    They decided ultimately to check out the meteor, cutting through the forest to do so. After finding no whispers, lots of bear traps and an owl bear nest, they settled in to take care of that. After many battles and near death, they brought down the white owlbear, picking up a bit of magical gear.

    Returning to the forest, they came across a poacher's camp. The poachers were hunting anything they could find to near extinction, planning to strip the area of all valuable pelts and have a monopoly on the market. Wounded from owlbear fights, the party decided not to tangle with the poachers. Much to the dismay of the forest.

    Going a little farther they stumbled onto the ruins of the Spirit Forge. An underground complex overrun with kobolds. Negotiations fell through and battle ensued. During the course of their exploration, they ran into Paleon, a priest of the ancestor spirits, and thankfully, a healer. He had been led to the Spirit Forge by the urgings of the spirits and agreed to join them.

    The group cleared out the leaders of the kobold tribe and are currently taking shelter at the actual forge person of the Spirit Forge. Fenris found the body of one of his people, and after Paleon contacted the spirit of the body's previous owner, it agree to allow itself to be used in the Forge to produce a mighty weapon. Paleon is planning to work the forge and the others are about to decide what to do next.
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  3. #3
    Father Figure Qoorl's Avatar
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    Stupid bot.
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    Father Figure Qoorl's Avatar
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    Oh hey finished that campaign and started the enxt one if anyone's interested. Have a lot of background done on Evolutia now. Heck I cold PROBABLY write a sourcebook if I had the inclination...
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    So here's a bit of an overview of the world of Evolutia;

    A few thousand years before recorded human and demihuman history, dinosaurs ruled the world. Just like in real life, they were simple animals, they were just the biggest and most powerful. A bit of debris from space soon changed some of that. A meterorite struck, bringin with it a strange virus. The dinosaurs were striken but instead of making them sick it did something of even greater importance, it made them self aware.




    The dinosaurs began to exhibit strange powers; psionics. Their newfound power allowed them to see the spirits that carried out the daily business of the world working, fire spirits, plants spirits, spirits of death, and as the dinosaurs intellect evolved, spirits of different concepts grew in power. The spirits used a strange sort of energy web, that was normally imperceivable, but with the dinosaurs new psionics, they were able to see these flows of power.



    Some of the dinosaurs used their knowledge to tap into these flows, stealing the energy away from the spirits to alter the world around them in the same manner that the spirits would normally do. Magic was born. And some of the dinosaurs used this magic to alter their own bodies, granting themselves extraordinary power but linking them with different spiritual elements. And through magic, the dragons sprung into being.



    Other dinosaurs kept to their psionic abilities but they too experimented with changing their bodies, and so they became a race of roughly humanoid reptiles- Saurials. The Saurials and Dragons had an uneasy peace as each sought too separetly build up an empire. The Saurials used their affinity with reptiles to elevate other species, creating the Serpentfolk to run the day to day business of their empires while the Saurials contemplated the cosmos or experimented furhter.



    The dragons lacked the ability to truly alter or create new species but their magic allowed them a life of relative ease, they could conjure 'things' to do their bidding. The Dragons were not interested in building vast civilizations however, many of them were petty and selfish and so they were content to merely carve out personal domains and hoard treasures and enhance their own power.




    Most empires reach an apex, and begin a decline and two things brought about the end of the Saurial Empire. The first was the rise of an enemy. One of the Saurials grew in power and greed. He took the name Tyrant and attempted to bring all living things beneath his heel. War spread across the Saurial Empire and even into the domains of the Dragons. In time, Tyrant was defeated, his followers killed or rounded up. He and those who remained loyal to him were banished into the stars.



    The Empire was crippled, the Saurials numbers were depleted and the planet's climate was changing forcing the Saurials to look for a solution. A few took their Serpentfolk followers and fled deep underground. While the Serpentfolk continued to thrive deep below the surface of Evolutia, their Saurial masters fell into increasingly deep hibernation.



    On the surface, the other Saurials looked for other ways to stave off extinction. A group who was supposed to be looking into a cure by further altering their bodies stumbled on something different. The humans had appeared on the planet. They were savage and uncivilized, but the Saurial researchers took both an interest and pity on the creatures. They imbued some of the humans with psionics of their own, allowing them too to see the Spirits that controlled the world. Some hoped that with a new species observing the spirits, perhaps one of the races would find a way to stave off the climate change.



    The humans, seeing the spirits at last, did something that had never occured to either the Saurials or the Dragons. They began to vernate them. Forming pacts and being granted favors by the endless spirits. A priest caste developed and Divine power was born of the human's worhsip of the spirit.



    The Dragons, who had mostly ignored the plight of the Saurials, mocked the new creatiion. They had risen above petty worship. They had stolen the power from the spirits and could use it freely. Tiny, weak creatures who venerated something that the Dragons felt they were already superior to were far beneth the notice of the Dragons.



    The Saurial empire continued to decline. They hid away from the humans, observing them in secret and worked feverishly for some solution to allow them to regain their glory. The humans meanwhile continued to be remarkable. A pair of human twins, brother and sister, had devoted themselves to nature, they loved it and they loved the spirits of nature. Then they managed to do something neither the Saurial, nor the Dragons had anticipated. The twins bonded with a spirit of nature and changed, becoming something other than human. The first of the Elves were born from the spiritual union.



    While the Saurials were overjoyed at the evolution of their pet project the Dragons were angered. If the humans could change into something different, perhaps they could eventually become something with power to rival the Dragons. This could not be allowed. The Saurials had created the human civilization through the meddling and they were the ones the dragons held responsible. Once again the crumbling Saurial civilization faced war.



    The humans and the evles were mostly oblvious to the battled that raged just outside the borders of their tiny civilizations. While the Dragons suffered terribly, the Saurials had much more to lose. They face a countdown to their extinction, hurried by war and the loss of the Serpentfolk, many who were slain by the dragons, other fled to the safety of the underfround. At last the Saurial decided to do something they had feared to do. In a last gambit to save their species, the remaining Overground Saurials, used their psionics and magic, and exiled themselves to the stars as they had done years before with Tyrant.



    The Saurials were gone, their civilization disappeared from the planet, leaving behind only scattered ruins and folktales. The Dragons, weakened by warfare retreated to their domains, leaving the fledgling human and elf civilizations to develop without further interference.



    NEXT: The rise of the humanoid civilizations.
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  6. #6
    Father Figure Qoorl's Avatar
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    comments and criticisms desired.
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  7. #7
    Vanity of vanities, all is vanity Hicky's Avatar
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    cool I guess.

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