593 #593 Jellicent #595 Joltik 595

Alomomola Alomomola #594 - Caring Pokemon

Hear Alomomola's Cry
type Water
gender 50.0% Male50.0% Female
height 4'11" 1.2 m
weight 69.7 lb. 31.6 kg
National: #594 | Unova: #100

Family Family

#594 - Alomomola


Egg Groups Steps to Hatch
Water 1 | Water 2 10,200

594 Locations

Where to catch Alomomola in Pokemon Black and White

Driftveil City10-30Surfing in dark spots95%
P2 Laboratory5-20Surfing in dark spots95%
Route 45-20Surfing in dark spots95%
Route 175-20Surfing in dark spots95%
Route 185-20Surfing in dark spots95%

Where to catch Alomomola in Pokemon Black 2 and White 2

P2 Laboratory45-60Surfing in dark spots95%
Virbank City5-15Surfing in dark spots95%
Virbank Complex (Outer)5-15Surfing in dark spots95%
Route 45-20Surfing in dark spots95%
Route 1745-60Surfing in dark spots95%
Route 1845-60Surfing in dark spots95%
Route 2130-45Surfing in dark spots35%

Moves Moves


HealerHas a 30% chance of curing each adjacent ally of any major status ailment after each turn.
HydrationCures any major status ailment after each turn during rain.

Level-up Moves

1PoundNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
5Aqua RingWaterNone--20--Restores 1/16 of the user's max HP each turn.
9Aqua JetWaterPhysical4020100%Inflicts regular damage with no additional effect.
13DoubleslapNormalPhysical151085%Hits 2-5 times in one turn.
17Heal PulsePsychicNone--10--Heals the target for half its max HP.
21ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
25Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
29Wake-up SlapFightingPhysical6010100%If the target is asleep, has double power and wakes it up.
33SoakWaterNone--20100%Changes the target's type to Water.
37WishNormalNone--10--User will recover half its max HP at the end of the next turn.
41BrineWaterSpecial6510100%Has double power against Pokemon that have less than half their max HP remaining.
45SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
49Helping HandNormalNone--20--Ally's next move inflicts half more damage.
53Wide GuardRockNone--10--Prevents any multi-target moves from hitting friendly Pokemon this turn.
57Healing WishPsychicNone--10--User faints. Its replacement has its HP fully restored and any major status effect removed.
61Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.


TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
HM6DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.

Egg Moves

MistIceNone--30--Protects the user's stats from being changed by enemy moves.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
Pain SplitNormalNone--20--Sets the user's and targets's HP to the average of their current HP.
Mirror CoatPsychicSpecial120100%Inflicts twice the damage the user received from the last special hit it took.
RefreshNormalNone--20--Cleanses the user of a burn, paralysis, or poison.
TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
440 - 534440 - 534440 - 534
139 - 224155 - 249170 - 273
148 - 233165 - 259181 - 284
Sp. Attack40
76 - 16185 - 17993 - 196
Sp. Defense45
85 - 17095 - 189104 - 207
121 - 206135 - 229148 - 251

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
165 800,000 75 70 HP: 2 points

Images Images


Flavor Text Flavortext

Black 2It gently holds injured and weak Pokemon in its fins. Its special membrane heals their wounds.
White 2
BlackThe special membrane enveloping Alomomola has the ability to heal wounds.
593 #593 Jellicent #595 Joltik 595