521 #521 Unfezant #523 Zebstrika 523

Blitzle Blitzle #522 - Electrified Pokemon

Blitzle
Hear Blitzle's Cry
type Electric
gender 50.0% Male50.0% Female
height 3'7" 0.8 m
weight 65.7 lb. 29.8 kg
generation
National: #522 | Unova: #028

Family Family

Breeding

Egg Groups Steps to Hatch
Ground 5,100
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522 Locations

Where to catch Blitzle in Pokemon Black and White

AreaLevelsMethodRarity
Route 38-13Walking in dark grass40%

Moves Moves

Abilities

LightningrodRedirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage.
Motor DriveAbsorbs Electric moves, raising Speed one stage.
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Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1Quick AttackNormalPhysical40100%Inflicts regular damage with no additional effect.
4Tail WhipNormalNone--100%Lowers the target's Defense by one stage.
8ChargeElectricNone----Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
11Shock WaveElectricSpecial60--Never misses.
15Thunder WaveElectricNone--100%Paralyzes the target.
18Flame ChargeFirePhysical50100%Inflicts regular damage. Raises the user's Speed by one stage.
22PursuitDarkPhysical40100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
25SparkElectricPhysical65100%Has a 30% chance to paralyze the target.
29StompNormalPhysical65100%Has a 30% chance to make the target flinch.
32DischargeElectricSpecial80100%Has a 30% chance to paralyze the target.
36AgilityPsychicNone----Raises the user's Speed by two stages.
39Wild ChargeElectricPhysical90100%User receives 1/4 the damage it inflicts in recoil.
43ThrashNormalPhysical120100%Hits every turn for 2-3 turns, then confuses the user.
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TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM16Light ScreenPsychicNone----Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone----Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial95100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial12070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame ChargeFirePhysical50100%Inflicts regular damage. Raises the user's Speed by one stage.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM57Charge BeamElectricSpecial5090%Has a 70% chance to raise the user's Special Attack by one stage.
TM70FlashNormalNone--100%Lowers the target's accuracy by one stage.
TM72Volt SwitchElectricSpecial70100%User must switch out after attacking.
TM73Thunder WaveElectricNone--100%Paralyzes the target.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild ChargeElectricPhysical90100%User receives 1/4 the damage it inflicts in recoil.
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Egg Moves

MoveTypeClassPow.Acc.Effect
Double KickFightingPhysical30100%Hits twice in one turn.
Sand-attackGroundNone--100%Lowers the target's accuracy by one stage.
Take DownNormalPhysical9085%User receives 1/4 the damage it inflicts in recoil.
Double-edgeNormalPhysical120100%User receives 1/3 the damage inflicted in recoil.
RageNormalPhysical20100%If the user is hit after using this move, its Attack rises by one stage.
ScreechNormalNone--85%Lowers the target's Defense by two stages.
EndureNormalNone----Prevents the user's HP from lowering below 1 this turn.
Shock WaveElectricSpecial60--Never misses.
Me FirstNormalNone1--Uses the target's move against it before it attacks, with power increased by half.
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Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP45
Statbar
200 - 294200 - 294200 - 294
Attack60
Statbar
112 - 197125 - 219137 - 240
Defense32
Statbar
62 - 14669 - 16375 - 179
Sp. Attack50
Statbar
94 - 179105 - 199115 - 218
Sp. Defense32
Statbar
62 - 14669 - 16375 - 179
Speed76
Statbar
141 - 225157 - 251172 - 276
TOTAL 295
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
59 1,000,000 190 70 Speed: 1 point

Images Images

BlackBlitzleBlitzleBlitzleBlitzle
White

Flavor Text Flavortext

Black 2Its mane shines when it discharges electricity. They use the frequency and rhythm of these flashes to communicate.
White 2
BlackIts mane shines when it discharges electricity. They use their flashing manes to communicate with one another.
White
521 #521 Unfezant #523 Zebstrika 523