003 #003 Venusaur #005 Charmeleon 005

Charmander Charmander #004 - Lizard Pokemon

Charmander
Hear Charmander's Cry
type Fire
gender 87.5% Male12.5% Female
height 2'0" 0.6 m
weight 18.7 lb. 8.5 kg
generation
National: #004 | Johto: #229

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Dragon 5,100

Moves Moves

Abilities

BlazeStrengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
7EmberFireSpecial4025100%Has a 10% chance to burn the target.
10SmokescreenNormalNone--20100%Lowers the target's accuracy by one stage.
16Dragon RageDragonSpecial110100%Inflicts 40 points of damage.
19Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
25Fire FangFirePhysical651595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
28Flame BurstFireSpecial7015100%Deals splash damage to Pokemon next to the target.
34SlashNormalPhysical7020100%Has an increased chance for a critical hit.
37FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
43Fire SpinFireSpecial351585%Prevents the target from fleeing and inflicts damage for 2-5 turns.
46InfernoFireSpecial100550%Has a 100% chance to burn the target.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM2Dragon ClawDragonPhysical8015100%Inflicts regular damage with no additional effect.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame ChargeFirePhysical5020100%Inflicts regular damage. Raises the user's Speed by one stage.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM50OverheatFireSpecial140590%Lowers the user's Special Attack by two stages after inflicting damage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM61Will-o-wispFireNone--1575%Burns the target.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
Dragon PulseDragonSpecial9010100%Inflicts regular damage with no additional effect.
Flare BlitzFirePhysical12015100%User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Dragon DanceDragonNone--20--Raises the user's Attack and Speed by one stage.
Air CutterFlyingSpecial552595%Has an increased chance for a critical hit.
Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
Beat UpDarkPhysical110100%Hits once for every conscious Pokemon the trainer has.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
OutrageDragonPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
Dragon RushDragonPhysical1001075%Has a 20% chance to make the target flinch.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP39
Statbar
188 - 282188 - 282188 - 282
Attack52
Statbar
98 - 182109 - 203119 - 223
Defense43
Statbar
81 - 16691 - 185100 - 203
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense50
Statbar
94 - 179105 - 199115 - 218
Speed65
Statbar
121 - 206135 - 229148 - 251
TOTAL 309
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
65 1,059,860 45 70 Speed: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 2x
Rock 2x
Bug 0.5x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 2x
Grass 0.5x
Electric 1x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 0.5x

Images Images

BlackCharmanderCharmanderCharmanderCharmander
White
DiamondCharmanderCharmanderCharmanderCharmander
Pearl
PlatinumCharmanderCharmanderCharmanderCharmander
HeartGoldCharmanderCharmanderCharmanderCharmander
SoulSilver
RubyCharmanderCharmanderCharmanderCharmander
Sapphire
EmeraldCharmanderCharmander
FireRedCharmanderCharmanderCharmanderCharmander
LeafGreen
GoldCharmanderCharmanderCharmanderCharmander
Silver
CrystalCharmanderCharmanderCharmanderCharmander
RedCharmanderCharmander
Blue
YellowCharmanderCharmander

Flavor Text Flavortext

Black 2The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.
White 2
Black
White
DiamondThe fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.
Pearl
Platinum
HeartGoldThe flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.
SoulSilverThe flame on its tail indicates CHARMANDER's life force. If it is healthy, the flame burns brightly.
RubyThe flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when CHARMANDER is enjoying itself. If the Pokemon becomes enraged, the flame burns fiercely.
Sapphire
Emerald
FireRedFrom the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
LeafGreenIt has a preference for hot things. When it rains, steam is said to spout from the tip of its tail.
GoldThe flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.
SilverThe flame on its tail indicates CHARMANDER's life force. If it is healthy, the flame burns brightly.
CrystalIf it's healthy, the flame on the tip of its tail will burn vigorously, even if it gets a bit wet.
RedObviously prefers hot places. When it rains, steam is said to spout from the tip of its tail.
Blue
YellowThe flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places.

Other Other

Name Etymology Char (charcoal) + mander (salamander)
003 #003 Venusaur #005 Charmeleon 005