169 #169 Crobat #171 Lanturn 171

Chinchou Chinchou #170 - Angler Pokemon

Chinchou
Hear Chinchou's Cry
types WaterElectric
gender 50.0% Male50.0% Female
height 2'8" 0.5 m
weight 26.5 lb. 12.0 kg
generation
National: #170 | Johto: #174 | Hoenn: #181

Family Family

General170
#170 - Chinchou
Level171
#171 - Lanturn
Lv. 27

Breeding

Egg Groups Steps to Hatch
Water 2 5,100

170 Locations

Where to catch Chinchou in Pokemon Diamond and Pearl

AreaLevelsMethodRarity
Sea Route 22015-25Fishing with a Super Rod40%

Where to catch Chinchou in Pokemon Platinum

AreaLevelsMethodRarity
Sea Route 22020-50Fishing with a Super Rod15%

Where to catch Chinchou in Pokemon HeartGold and SoulSilver

AreaLevelsMethodRarity
New Bark Town20Fishing with a Good Rod20%
New Bark Town40Fishing with a Super Rod40%
Vermilion City (S.s. Anne Dock)40Fishing with a Super Rod40%
Vermilion City (S.s. Anne Dock)20Fishing with a Good Rod20%
Pallet Town40Fishing with a Super Rod40%
Pallet Town20Fishing with a Good Rod20%
Cinnabar Island40Fishing with a Super Rod40%
Vermilion City20Fishing with a Good Rod20%
Cinnabar Island20Fishing with a Good Rod20%
Vermilion City40Fishing with a Super Rod40%
Sea Route 2040Fishing with a Super Rod40%
Sea Route 2020Fishing with a Good Rod20%
Sea Route 2140Fishing with a Super Rod40%
Sea Route 2120Fishing with a Good Rod20%
Route 2620Fishing with a Good Rod20%
Route 2640Fishing with a Super Rod40%
Route 2740Fishing with a Super Rod40%
Route 2720Fishing with a Good Rod20%
Sea Route 4120Fishing with a Good Rod20%
Sea Route 4140Fishing with a Super Rod40%
Route 4740Fishing with a Super Rod40%
Route 4720Fishing with a Good Rod20%

Moves Moves

Abilities

Volt AbsorbAbsorbs Electric moves, healing for 1/4 max HP.
IlluminateIncreases the wild encounter rate.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1SupersonicNormalNone--2055%Confuses the target.
1BubbleWaterSpecial2030100%Has a 10% chance to lower the target's Speed by one stage.
6Thunder WaveElectricNone--20100%Paralyzes the target.
9FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
12Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
17Confuse RayGhostNone--10100%Confuses the target.
20SparkElectricPhysical6520100%Has a 30% chance to paralyze the target.
23Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
28BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
31Signal BeamBugSpecial7515100%Has a 10% chance to confuse the target.
34DischargeElectricSpecial8015100%Has a 30% chance to paralyze the target.
39Aqua RingWaterNone--20--Restores 1/16 of the user's max HP each turn.
42Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.
45ChargeElectricNone--20--Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM3Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34Shock WaveElectricSpecial6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM55BrineWaterSpecial6510100%Has double power against Pokemon that have less than half their max HP remaining.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM7WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
MistIceNone--30--Protects the user's stats from being changed by enemy moves.
PsybeamPsychicSpecial6520100%Has a 10% chance to confuse the target.
AgilityPsychicNone--30--Raises the user's Speed by two stages.
ScreechNormalNone--4085%Lowers the target's Defense by two stages.
AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
WhirlpoolWaterSpecial351585%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP75
Statbar
260 - 354260 - 354260 - 354
Attack38
Statbar
72 - 15781 - 17589 - 192
Defense38
Statbar
72 - 15781 - 17589 - 192
Sp. Attack56
Statbar
105 - 189117 - 211128 - 232
Sp. Defense56
Statbar
105 - 189117 - 211128 - 232
Speed67
Statbar
125 - 209139 - 233152 - 256
TOTAL 330
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
90 1,250,000 190 70 HP: 1 point

Images Images

BlackChinchouChinchouChinchouChinchou
White
DiamondChinchouChinchouChinchouChinchou
Pearl
PlatinumChinchouChinchouChinchouChinchou
HeartGoldChinchouChinchouChinchouChinchou
SoulSilver
RubyChinchouChinchouChinchouChinchou
Sapphire
EmeraldChinchouChinchou
GoldChinchouChinchouChinchouChinchou
Silver
CrystalChinchouChinchouChinchouChinchou

Flavor Text Flavortext

Black 2It discharges positive and negative electricity from its antenna tips to shock its foes.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
SoulSilverOn the dark ocean floor, its only means of communication is its constantly flashing lights.
RubyCHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This POKeMON flashes its electric lights to exchange signals with others.
Sapphire
Emerald
FireRedOn the dark ocean floor, its only means of communication is its constantly flashing lights.
LeafGreenIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
GoldIt shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
SilverOn the dark ocean floor, its only means of communi­ cation is its constantly flashing lights.
CrystalIts antennae, which evolved from a fin, have both po­ sitive and negative charges flowing through them.

Other Other

Name Etymology Chinchou (place in China where paper lanturns are famous)
169 #169 Crobat #171 Lanturn 171