425 #425 Drifloon #427 Buneary 427

Drifblim Drifblim #426 - Blimp Pokemon

Hear Drifblim's Cry
types GhostFlying
gender 50.0% Male50.0% Female
height 4'11" 1.2 m
weight 33.1 lb. 15.0 kg
National: #426 | Sinnoh: #066

Family Family

#425 - Drifloon
#426 - Drifblim
Lv. 28


Egg Groups Steps to Hatch
Indeterminate 7,650

426 Locations

Where to catch Drifblim in Pokemon Black and White

Giant Chasm (Outside)49Walking in tall grass or a cave10%
Giant Chasm (Outside)59Walking in dark grass10%
Route 1349Walking in tall grass or a cave10%
Route 1359Walking in dark grass10%
Route 1449Walking in tall grass or a cave10%
Route 1459Walking in dark grass10%

Where to catch Drifblim in Pokemon Black 2 and White 2

Reversal Mountain (Unknown Area 48)36-37Walking in dark grass20%
Reversal Mountain (Unknown Area 48)32-33Walking in tall grass or a cave20%
Route 1338-39Walking in dark grass15%
Route 1334-35Walking in tall grass or a cave15%
Route 1434-35Walking in tall grass or a cave15%
Route 1438-39Walking in dark grass15%

Moves Moves


AftermathDamages the attacker for 1/4 its max HP when knocked out by a contact move.
UnburdenDoubles Speed upon using or losing a held item.

Level-up Moves

1GustFlyingSpecial4035100%Inflicts regular damage and can hit Pokemon in the air.
1MinimizeNormalNone--20--Raises the user's evasion by two stages.
1ConstrictNormalPhysical1035100%Has a 10% chance to lower the target's Speed by one stage.
1AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
4AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
8GustFlyingSpecial4035100%Inflicts regular damage and can hit Pokemon in the air.
13Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
16PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
20Ominous WindGhostSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
25StockpileNormalNone--20--Stores energy up to three times for use with Spit Up and Swallow.
27HexGhostSpecial5010100%Has double power if the target has a major status ailment.
34Spit UpNormalSpecial110100%Power is 100 times the amount of energy Stockpiled.
34SwallowNormalNone--10--Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
40Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
46AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
52Baton PassNormalNone--40--Allows the trainer to switch out the user and pass effects along to its replacement.
60ExplosionNormalPhysical2505100%User faints.


TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM19TelekinesisPsychicNone--15--Moves have 100% accuracy against the target for three turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM61Will-o-wispFireNone--1575%Burns the target.
TM62AcrobaticsFlyingPhysical5515100%Has double power if the user has no held item.
TM63EmbargoDarkNone--15100%Target cannot use held items.
TM64ExplosionNormalPhysical2505100%User faints.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM74Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM2FlyFlyingPhysical901595%User flies high into the air, dodging all attacks, and hits next turn.

Egg Moves

Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
HypnosisPsychicNone--2060%Puts the target to sleep.
HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
Destiny BondGhostNone--5--If the user faints this turn, the target automatically will, too.
MementoDarkNone--10100%Lowers the target's Attack and Special Attack by two stages. User faints.
Weather BallNormalSpecial5010100%If there be weather, this move has doubled power and the weather's type.
DefogFlyingNone--15--Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Clear SmogPoisonSpecial5015--Removes all of the target's stat modifiers.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
410 - 504410 - 504410 - 504
148 - 233165 - 259181 - 284
83 - 16893 - 187102 - 205
Sp. Attack90
166 - 251185 - 279203 - 306
Sp. Defense54
101 - 186113 - 207124 - 227
148 - 233165 - 259181 - 284

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
204 1,640,000 60 70 HP: 2 points

Images Images


Flavor Text Flavortext

Black 2They carry people and Pokemon, but the wind can catch them, so there can't be a fixed destination.
White 2
DiamondIt's drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.
PearlIt carries people and Pokemon when it flies. But since it only drifts, it can end up anywhere.
HeartGoldIt can generate and release gas within its body. That's how it can control the altitude of its drift.
425 #425 Drifloon #427 Buneary 427