476 #476 Probopass #478 Froslass 478

Dusknoir Dusknoir #477 - Gripper Pokemon

Dusknoir
Hear Dusknoir's Cry
type Ghost
gender 50.0% Male50.0% Female
height 7'3" 2.2 m
weight 235.1 lb. 106.6 kg
generation
National: #477

Family Family

General355
#355 - Duskull
Level356
#356 - Dusclops
Lv. 37
Trade477
#477 - Dusknoir
Trade withReaper Cloth

Breeding

Egg Groups Steps to Hatch
Indeterminate 6,375

Moves Moves

Abilities

PressureIncreases the PP cost of moves targetting the Pokemon by one.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
1Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
1ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
1BindNormalPhysical152085%Prevents the target from fleeing and inflicts damage for 2-5 turns.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
1Night ShadeGhostSpecial115100%Inflicts damage equal to the user's level.
1GravityPsychicNone--5--Disables moves and immunities that involve flying or levitating for five turns.
6DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
9ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
14AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
17Confuse RayGhostNone--10100%Confuses the target.
22Shadow SneakGhostPhysical4030100%Inflicts regular damage with no additional effect.
25PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
30CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
33Will-o-wispFireNone--1575%Burns the target.
37Shadow PunchGhostPhysical6020--Never misses.
42HexGhostSpecial5010100%Has double power if the target has a major status ailment.
49Mean LookNormalNone--5--Prevents the target from leaving battle.
58PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
61Future SightPsychicSpecial10010100%Hits the target two turns later.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM61Will-o-wispFireNone--1575%Burns the target.
TM63EmbargoDarkNone--15100%Target cannot use held items.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM83InfestationBugSpecial2020100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM97Dark PulseDarkSpecial8015100%Has a 20% chance to make the target flinch.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
Faint AttackDarkPhysical6020--Never misses.
Destiny BondGhostNone--5--If the user faints this turn, the target automatically will, too.
Pain SplitNormalNone--20--Sets the user's and targets's HP to the average of their current HP.
MementoDarkNone--10100%Lowers the target's Attack and Special Attack by two stages. User faints.
Skill SwapPsychicNone--10--User and target swap abilities.
ImprisonPsychicNone--10--Prevents the target from using any moves that the user also knows.
GrudgeGhostNone--5--When the user faints, the PP of the move that fainted it will be reduced to 0.
Dark PulseDarkSpecial8015100%Has a 20% chance to make the target flinch.
Ominous WindGhostSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP45
Statbar
200 - 294200 - 294200 - 294
Attack100
Statbar
184 - 269205 - 299225 - 328
Defense135
Statbar
247 - 332275 - 369302 - 405
Sp. Attack65
Statbar
121 - 206135 - 229148 - 251
Sp. Defense135
Statbar
247 - 332275 - 369302 - 405
Speed45
Statbar
85 - 17095 - 189104 - 207
TOTAL 525
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
210 800,000 45 35 Defense: 1 point
Special Defense: 2 points

Damage Taken

Normal 0x
Fighting 0x
Flying 1x
Poison 0.5x
Ground 1x
Rock 1x
Bug 0.5x
Ghost 2x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 2x
Fairy 1x

Images Images

BlackDusknoirDusknoirDusknoirDusknoir
White
DiamondDusknoirDusknoirDusknoirDusknoir
Pearl
PlatinumDusknoirDusknoirDusknoirDusknoir
HeartGoldDusknoirDusknoirDusknoirDusknoir
SoulSilver

Flavor Text Flavortext

Black 2It is said to take lost spirits into its pliant body and guide them home.
White 2
Black
White
DiamondThe antenna on its head captures radio waves from the world of spirits that command it to take people there.
PearlThe antenna on its head captures radio waves from the world of spirits that command it to take people there.
HeartGoldThis feared Pokemon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it.
SoulSilver

Other Other

Name Etymology Dusk + noir (black in French)
476 #476 Probopass #478 Froslass 478