354 #354 Banette #356 Dusclops 356

Duskull Duskull #355 - Requiem Pokemon

Duskull
Hear Duskull's Cry
type Ghost
gender 50.0% Male50.0% Female
height 3'7" 0.8 m
weight 33.1 lb. 15.0 kg
generation
National: #355 | Hoenn: #148

Family Family

Breeding

Egg Groups Steps to Hatch
Indeterminate 6,375

355 Locations

Where to catch Duskull in Pokemon Ruby

AreaLevelsMethodRarity
Mt. Pyre (1f)22-29Walking in tall grass or a cave100%
Mt. Pyre (2f)22-29Walking in tall grass or a cave100%
Mt. Pyre (3f)22-29Walking in tall grass or a cave100%
Mt. Pyre (4f)22-29Walking in tall grass or a cave90%
Mt. Pyre (5f)22-29Walking in tall grass or a cave90%
Mt. Pyre (Summit)24-30Walking in tall grass or a cave85%
Mt. Pyre (Outside)27-29Walking in tall grass or a cave40%
Mt. Pyre (6f)22-29Walking in tall grass or a cave90%
Route 12126-28Walking in tall grass or a cave30%
Route 12326-28Walking in tall grass or a cave30%

Where to catch Duskull in Pokemon Sapphire and Emerald

AreaLevelsMethodRarity
Mt. Pyre (4f)25-29Walking in tall grass or a cave10%
Mt. Pyre (5f)25-29Walking in tall grass or a cave10%
Mt. Pyre (6f)25-29Walking in tall grass or a cave10%
Mt. Pyre (Summit)26-30Walking in tall grass or a cave13%

Moves Moves

Abilities

LevitateEvades Ground moves.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1Night ShadeGhostSpecial115100%Inflicts damage equal to the user's level.
5DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
12ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
16AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
23Confuse RayGhostNone--10100%Confuses the target.
27PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
34CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
38Will-o-wispFireNone--1575%Burns the target.
45Mean LookNormalNone--5--Prevents the target from leaving battle.
49Future SightPsychicSpecial10010100%Hits the target two turns later.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48Skill SwapPsychicNone--10--User and target swap abilities.
TM49SnatchDarkNone--10--Steals the target's move, if it's self-targeted.
HM5FlashNormalNone--20100%Lowers the target's accuracy by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP20
Statbar
150 - 244150 - 244150 - 244
Attack40
Statbar
76 - 16185 - 17993 - 196
Defense90
Statbar
166 - 251185 - 279203 - 306
Sp. Attack30
Statbar
58 - 14365 - 15971 - 174
Sp. Defense90
Statbar
166 - 251185 - 279203 - 306
Speed25
Statbar
49 - 13455 - 14960 - 163
TOTAL 295
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
97 800,000 190 35 Special Defense: 1 point

Images Images

BlackDuskullDuskullDuskullDuskull
White
DiamondDuskullDuskullDuskullDuskull
Pearl
PlatinumDuskullDuskullDuskullDuskull
HeartGoldDuskullDuskullDuskullDuskull
SoulSilver
RubyDuskullDuskullDuskullDuskull
Sapphire
EmeraldDuskullDuskull

Flavor Text Flavortext

Black 2It loves the crying of children. It startles bad kids by passing through walls and making them cry.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIf it finds bad children who won't listen to their parents, it will spirit them away--or so it's said.
SoulSilver
RubyDUSKULL can pass through any wall no matter how thick it may be. Once this Pokemon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
SapphireDUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this Pokemon will spirit away bad children who earn scoldings from their mothers.
EmeraldA glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokemon that roams about under the cloak of darkness.
FireRedMaking itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
LeafGreen

Other Other

Name Etymology Dusk + skull
354 #354 Banette #356 Dusclops 356