596 #596 Galvantula #598 Ferrothorn 598

Ferroseed Ferroseed #597 - Thorn Seed Pokemon

Ferroseed
Hear Ferroseed's Cry
types GrassSteel
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 41.5 lb. 18.8 kg
generation
National: #597 | Unova: #103

Family Family

General597
#597 - Ferroseed
Level598
#598 - Ferrothorn
Lv. 40

Breeding

Egg Groups Steps to Hatch
Plant | Mineral 5,100

Moves Moves

Abilities

Iron BarbsDamages attacking Pokemon for 1/8 their max HP on contact.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1HardenNormalNone--30--Raises the user's Defense by one stage.
6RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
9CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
14Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
18Pin MissileBugPhysical142085%Hits 2-5 times in one turn.
21Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
26Iron DefenseSteelNone--15--Raises the user's Defense by two stages.
30Mirror ShotSteelSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.
35IngrainGrassNone--20--Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
38SelfdestructNormalPhysical2005100%User faints.
43Iron HeadSteelPhysical8015100%Has a 30% chance to make the target flinch.
47PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
52Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
55ExplosionNormalPhysical2505100%User faints.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM64ExplosionNormalPhysical2505100%User faints.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM69Rock PolishRockNone--20--Raises the user's Speed by two stages.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM74Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM96Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
SpikesGroundNone--20--Scatters Spikes, hurting opposing Pokemon that switch in.
Bullet SeedGrassPhysical2530100%Hits 2-5 times in one turn.
GravityPsychicNone--5--Disables moves and immunities that involve flying or levitating for five turns.
Worry SeedGrassNone--10100%Changes the target's ability to Insomnia.
Seed BombGrassPhysical8015100%Inflicts regular damage with no additional effect.
Rock ClimbNormalPhysical902085%Has a 20% chance to confuse the target.
Stealth RockRockNone--20--Causes damage when opposing Pokemon switch in.
Acid SprayPoisonSpecial4020100%Lowers the target's Special Defense by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP44
Statbar
198 - 292198 - 292198 - 292
Attack50
Statbar
94 - 179105 - 199115 - 218
Defense91
Statbar
168 - 252187 - 281205 - 309
Sp. Attack24
Statbar
47 - 13253 - 14758 - 161
Sp. Defense86
Statbar
159 - 243177 - 271194 - 298
Speed10
Statbar
22 - 10725 - 11927 - 130
TOTAL 305
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
61 1,000,000 255 70 Defense: 1 point

Images Images

BlackFerroseedFerroseedFerroseedFerroseed
White

Flavor Text Flavortext

Black 2It absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.
White 2
BlackWhen threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
White
596 #596 Galvantula #598 Ferrothorn 598