596 #596 Galvantula #598 Ferrothorn 598

Ferroseed Ferroseed #597 - Thorn Seed Pokemon

Ferroseed
Hear Ferroseed's Cry
types GrassSteel
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 41.5 lb. 18.8 kg
generation
National: #597 | Unova: #103

Family Family

General597
#597 - Ferroseed
Level598
#598 - Ferrothorn
Lv. 40

Breeding

Egg Groups Steps to Hatch
Plant | Mineral 5,100

Moves Moves

Abilities

Iron BarbsDamages attacking Pokemon for 1/8 their max HP on contact.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1HardenNormalNone--30--Raises the user's Defense by one stage.
6RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
9CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
14Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
18Pin MissileBugPhysical142085%Hits 2-5 times in one turn.
21Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
26Iron DefenseSteelNone--15--Raises the user's Defense by two stages.
30Mirror ShotSteelSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.
35IngrainGrassNone--20--Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
38SelfdestructNormalPhysical2005100%User faints.
43Iron HeadSteelPhysical8015100%Has a 30% chance to make the target flinch.
47PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
52Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
55ExplosionNormalPhysical2505100%User faints.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM64ExplosionNormalPhysical2505100%User faints.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM69Rock PolishRockNone--20--Raises the user's Speed by two stages.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM74Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM96Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
SpikesGroundNone--20--Scatters Spikes, hurting opposing Pokemon that switch in.
Bullet SeedGrassPhysical2530100%Hits 2-5 times in one turn.
GravityPsychicNone--5--Disables moves and immunities that involve flying or levitating for five turns.
Worry SeedGrassNone--10100%Changes the target's ability to Insomnia.
Seed BombGrassPhysical8015100%Inflicts regular damage with no additional effect.
Rock ClimbNormalPhysical902085%Has a 20% chance to confuse the target.
Stealth RockRockNone--20--Causes damage when opposing Pokemon switch in.
Acid SprayPoisonSpecial4020100%Lowers the target's Special Defense by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP44
Statbar
198 - 292198 - 292198 - 292
Attack50
Statbar
94 - 179105 - 199115 - 218
Defense91
Statbar
168 - 252187 - 281205 - 309
Sp. Attack24
Statbar
47 - 13253 - 14758 - 161
Sp. Defense86
Statbar
159 - 243177 - 271194 - 298
Speed10
Statbar
22 - 10725 - 11927 - 130
TOTAL 305
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
61 1,000,000 255 70 Defense: 1 point

Damage Taken

Normal 0.5x
Fighting 2x
Flying 1x
Poison 0x
Ground 1x
Rock 0.5x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 4x
Water 0.5x
Grass 0.25x
Electric 0.5x
Psychic 0.5x
Ice 1x
Dragon 0.5x
Dark 1x
Fairy 0.5x

Images Images

BlackFerroseedFerroseedFerroseedFerroseed
White

Flavor Text Flavortext

Black 2It absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.
White 2
BlackWhen threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
White
596 #596 Galvantula #598 Ferrothorn 598