179 #179 Mareep #181 Ampharos 181

Flaaffy Flaaffy #180 - Wool Pokemon

Flaaffy
Hear Flaaffy's Cry
type Electric
gender 50.0% Male50.0% Female
height 3'7" 0.8 m
weight 29.3 lb. 13.3 kg
generation
National: #180 | Johto: #054

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Ground 5,100

Moves Moves

Abilities

StaticHas a 30% chance of paralyzing attacking Pokemon on contact.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
1Thunder WaveElectricNone--20100%Paralyzes the target.
4Thunder WaveElectricNone--20100%Paralyzes the target.
8ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
11Cotton SporeGrassNone--40100%Lowers the target's Speed by two stages.
16ChargeElectricNone--20--Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
20Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
25Electro BallElectricSpecial110100%Power is higher when the user has greater Speed than the target, up to a maximum of 150.
29Confuse RayGhostNone--10100%Confuses the target.
34Power GemRockSpecial7020100%Inflicts regular damage with no additional effect.
38DischargeElectricSpecial8015100%Has a 30% chance to paralyze the target.
43Cotton GuardGrassNone--10--Raises the user's Defense by three stages.
47Signal BeamBugSpecial7515100%Has a 10% chance to confuse the target.
52Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
56ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM72Volt SwitchElectricSpecial7020100%User must switch out after attacking.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild ChargeElectricPhysical9015100%User receives 1/4 the damage it inflicts in recoil.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Sand-attackGroundNone--15100%Lowers the target's accuracy by one stage.
Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
AgilityPsychicNone--30--Raises the user's Speed by two stages.
ScreechNormalNone--4085%Lowers the target's Defense by two stages.
Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
FlatterDarkNone--15100%Raises the target's Special Attack by one stage and confuses the target.
ChargeElectricNone--20--Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
Odor SleuthNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
After YouNormalNone--15--Makes the target act next this turn.
Eerie ImpulseElectricNone--15100%Lowers the target's Attack by two stages.
Electric TerrainElectricNone--10--For five turns, prevents all Pokemon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP70
Statbar
250 - 344250 - 344250 - 344
Attack55
Statbar
103 - 188115 - 209126 - 229
Defense55
Statbar
103 - 188115 - 209126 - 229
Sp. Attack80
Statbar
148 - 233165 - 259181 - 284
Sp. Defense60
Statbar
112 - 197125 - 219137 - 240
Speed45
Statbar
85 - 17095 - 189104 - 207
TOTAL 365
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
117 1,059,860 120 70 Special Attack: 2 points

Damage Taken

Normal 1x
Fighting 1x
Flying 0.5x
Poison 1x
Ground 2x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 1x
Water 1x
Grass 1x
Electric 0.5x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackFlaaffyFlaaffyFlaaffyFlaaffy
White
DiamondFlaaffyFlaaffyFlaaffyFlaaffy
Pearl
PlatinumFlaaffyFlaaffyFlaaffyFlaaffy
HeartGoldFlaaffyFlaaffyFlaaffyFlaaffy
SoulSilver
RubyFlaaffyFlaaffyFlaaffyFlaaffy
Sapphire
EmeraldFlaaffyFlaaffy
GoldFlaaffyFlaaffyFlaaffyFlaaffy
Silver
CrystalFlaaffyFlaaffyFlaaffyFlaaffy

Flavor Text Flavortext

Black 2Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldAs a result of storing too much electricity, it developed patches where even downy wool won't grow.
SoulSilverIts fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
RubyFLAAFFY's wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Sapphire
Emerald
FireRedIts fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
LeafGreenAs a result of storing too much electricity, it developed patches where even downy wool won't grow.
GoldAs a result of storing too much electricity, it developed patches where even downy wool won't grow.
SilverIts fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
CrystalBecause of its rubbery, electricity-resistant skin, it can store lots of electricity in its fur.

Other Other

Name Etymology As in fluffy
179 #179 Mareep #181 Ampharos 181