236 #236 Tyrogue #238 Smoochum 238

Hitmontop Hitmontop #237 - Handstand Pokemon

Hitmontop
Hear Hitmontop's Cry
type Fighting
gender 100.0% Male
height 5'7" 1.4 m
weight 105.8 lb. 48.0 kg
generation
National: #237 | Johto: #146

Family Family

Breeding

Egg Groups Steps to Hatch
Humanshape 6,375

Moves Moves

Abilities

IntimidateLowers opponents' Attack one stage upon entering battle.
TechnicianStrengthens moves of 60 base power or less to inflict 1.5× damage.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Rolling KickFightingPhysical601585%Has a 30% chance to make the target flinch.
1RevengeFightingPhysical6010100%Inflicts double damage if the user takes damage before attacking this turn.
1EndeavorNormalPhysical15100%Lowers the target's HP to equal the user's.
1Close CombatFightingPhysical1205100%Lowers the user's Defense and Special Defense by one stage after inflicting damage.
6Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
10PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
15Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
19Triple KickFightingPhysical101090%Hits three times, increasing power by 100% with each successful hit.
24Rapid SpinNormalPhysical2040100%Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
28CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
33FeintNormalPhysical3010100%Only works if the target uses Protect or Detect on this turn.
37AgilityPsychicNone--30--Raises the user's Speed by two stages.
42Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
46Wide GuardRockNone--10--Prevents any multi-target moves from hitting friendly Pokemon this turn.
46Quick GuardFightingNone--15--Prevents any priority moves from hitting friendly Pokemon this turn.
50DetectFightingNone--5--Prevents any moves from hitting the user this turn.
55Close CombatFightingPhysical1205100%Lowers the user's Defense and Special Defense by one stage after inflicting damage.
60EndeavorNormalPhysical15100%Lowers the target's HP to equal the user's.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Bulk UpFightingNone--20--Raises the user's Attack and Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM47Low SweepFightingPhysical6020100%Lowers the target's Speed by one stage.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM74Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
Hi Jump KickFightingPhysical1301090%If the user misses, it takes half the damage it would have inflicted in recoil.
Mind ReaderNormalNone--5--Ensures that the user's next move will hit the target.
Mach PunchFightingPhysical4030100%Inflicts regular damage with no additional effect.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Rapid SpinNormalPhysical2040100%Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Helping HandNormalNone--20--Ally's next move inflicts half more damage.
FeintNormalPhysical3010100%Only works if the target uses Protect or Detect on this turn.
Vacuum WaveFightingSpecial4030100%Inflicts regular damage with no additional effect.
Bullet PunchSteelPhysical4030100%Inflicts regular damage with no additional effect.
Ally SwitchPsychicNone--15--User switches places with the friendly Pokemon opposite it.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack95
Statbar
175 - 260195 - 289214 - 317
Defense95
Statbar
175 - 260195 - 289214 - 317
Sp. Attack35
Statbar
67 - 15275 - 16982 - 185
Sp. Defense110
Statbar
202 - 287225 - 319247 - 350
Speed70
Statbar
130 - 215145 - 239159 - 262
TOTAL 455
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
138 1,000,000 45 70 Special Defense: 2 points

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 1x
Ground 1x
Rock 0.5x
Bug 0.5x
Ghost 1x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 2x
Ice 1x
Dragon 1x
Dark 0.5x
Fairy 2x

Images Images

BlackHitmontopHitmontopHitmontopHitmontop
White
DiamondHitmontopHitmontopHitmontopHitmontop
Pearl
PlatinumHitmontopHitmontopHitmontopHitmontop
HeartGoldHitmontopHitmontopHitmontopHitmontop
SoulSilver
RubyHitmontopHitmontopHitmontopHitmontop
Sapphire
EmeraldHitmontopHitmontop
GoldHitmontopHitmontopHitmontopHitmontop
Silver
CrystalHitmontopHitmontopHitmontopHitmontop

Flavor Text Flavortext

Black 2It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIf you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you'd like.
SoulSilverIt launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
RubyHITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokemon travels faster spinning than it does walking.
Sapphire
Emerald
FireRedIt launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
LeafGreenIf you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
GoldIf you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
SilverIt launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
CrystalAfter doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.

Other Other

Name Etymology As in the top of the head
236 #236 Tyrogue #238 Smoochum 238