461 #461 Weavile #463 Lickilicky 463

Magnezone Magnezone #462 - Magnet Area Pokemon

Hear Magnezone's Cry
types ElectricSteel
gender Genderless
height 4'11" 1.2 m
weight 396.9 lb. 180.0 kg
National: #462

Family Family

#081 - Magnemite
#082 - Magneton
Lv. 30
#462 - Magnezone
Level up @ Mt. Coronet


Egg Groups Steps to Hatch
Mineral 5,100

Moves Moves


Magnet PullPrevents Steel opponents from fleeing or switching out.
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Level-up Moves

1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1SupersonicNormalNone--2055%Confuses the target.
1ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
1Mirror CoatPsychicSpecial120100%Inflicts twice the damage the user received from the last special hit it took.
1Metal SoundSteelNone--4085%Lowers the target's Special Defense by two stages.
1BarrierPsychicNone--30--Raises the user's Defense by two stages.
6ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
11SupersonicNormalNone--2055%Confuses the target.
14SonicboomNormalSpecial12090%Inflicts 20 points of damage.
17Thunder WaveElectricNone--20100%Paralyzes the target.
22SparkElectricPhysical6520100%Has a 30% chance to paralyze the target.
27Lock-onNormalNone--5--Ensures that the user's next move will hit the target.
30Magnet BombSteelPhysical6020--Never misses.
34ScreechNormalNone--4085%Lowers the target's Defense by two stages.
40DischargeElectricSpecial8015100%Has a 30% chance to paralyze the target.
46Mirror ShotSteelSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.
50Magnet RiseElectricNone--10--User is immune to Ground moves and effects for five turns.
54Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
60Zap CannonElectricSpecial120550%Has a 100% chance to paralyze the target.


TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM34Shock WaveElectricSpecial6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM64ExplosionNormalPhysical2505100%User faints.
TM67RecycleNormalNone--10--User recovers the item it last used up.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM74Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.

Egg Moves


Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
250 - 344250 - 344250 - 344
130 - 215145 - 239159 - 262
211 - 296235 - 329258 - 361
Sp. Attack130
238 - 323265 - 359291 - 394
Sp. Defense90
166 - 251185 - 279203 - 306
112 - 197125 - 219137 - 240

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
211 1,000,000 30 70 Special Attack: 3 points

Damage Taken

Normal 0.5x
Fighting 2x
Flying 0.25x
Poison 0x
Ground 4x
Rock 0.5x
Bug 0.5x
Ghost 1x
Steel 0.25x
Fire 2x
Water 1x
Grass 0.5x
Electric 0.5x
Psychic 0.5x
Ice 0.5x
Dragon 0.5x
Dark 1x
Fairy 0.5x

Images Images


Flavor Text Flavortext

Black 2Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
White 2
DiamondIt evolved from exposure to a special magnetic field. Three units generate magnetism.
PearlIt evolved from exposure to a special magnetic field. Three units generate magnetism.
HeartGoldExposure to a special magnetic field changed MAGNETON's molecular structure, turning it into MAGNEZONE.
461 #461 Weavile #463 Lickilicky 463