489 #489 Phione #491 Darkrai 491

Manaphy Manaphy #490 - Seafaring Pokemon

Manaphy
Hear Manaphy's Cry
type Water
gender Genderless
height 1'0" 0.3 m
weight 3.1 lb. 1.4 kg
generation
National: #490 | Sinnoh: #151

Family Family

General489
#489 - Phione
General490
#490 - Manaphy
Can't Be Evolved To

Breeding

Egg Groups Steps to Hatch
Water 1 | Fairy 2,550
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Moves Moves

Abilities

HydrationCures any major status ailment after each turn during rain.
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Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1BubbleWaterSpecial20100%Has a 10% chance to lower the target's Speed by one stage.
1Tail GlowBugNone----Raises the user's Special Attack by three stages.
1Water SportWaterNone----All damage from Fire moves is halved until the end of the battle.
9CharmNormalNone--100%Lowers the target's Attack by two stages.
16SupersonicNormalNone--55%Confuses the target.
24BubblebeamWaterSpecial65100%Has a 10% chance to lower the target's Speed by one stage.
31Acid ArmorPoisonNone----Raises the user's Defense by two stages.
39WhirlpoolWaterSpecial3585%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
46Water PulseWaterSpecial60100%Has a 20% chance to confuse the target.
54Aqua RingWaterNone----Restores 1/16 of the user's max HP each turn.
61DiveWaterPhysical80100%User dives underwater, dodging all attacks, and hits next turn.
69Rain DanceWaterNone----Changes the weather to rain for five turns.
76Heart SwapPsychicNone----User and target swap stat changes.
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TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM4Calm MindPsychicNone----Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone----Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial95100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial12070%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone----Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone----Changes the weather to rain for five turns.
TM20SafeguardNormalNone----Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial90100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial80100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM33ReflectPsychicNone----Reduces damage from physical attacks by half.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
TM55ScaldWaterSpecial80100%Has a 30% chance to burn the target.
TM56FlingDarkPhysical1100%Throws held item at the target; power depends on the item.
TM68Giga ImpactNormalPhysical15090%User foregoes its next turn to recharge.
TM70FlashNormalNone--100%Lowers the target's accuracy by one stage.
TM77Psych UpNormalNone----Discards the user's stat changes and copies the target's.
TM86Grass KnotGrassSpecial1100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM89U-turnBugPhysical70100%User must switch out after attacking.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial95100%Inflicts regular damage and can hit Dive users.
HM5WaterfallWaterPhysical80100%Has a 20% chance to make the target flinch.
HM6DiveWaterPhysical80100%User dives underwater, dodging all attacks, and hits next turn.
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Egg Moves

MoveTypeClassPow.Acc.Effect
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP100
Statbar
310 - 404310 - 404310 - 404
Attack100
Statbar
184 - 269205 - 299225 - 328
Defense100
Statbar
184 - 269205 - 299225 - 328
Sp. Attack100
Statbar
184 - 269205 - 299225 - 328
Sp. Defense100
Statbar
184 - 269205 - 299225 - 328
Speed100
Statbar
184 - 269205 - 299225 - 328
TOTAL 600
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
215 1,250,000 3 70 HP: 3 points

Images Images

BlackManaphyManaphyManaphyManaphy
White
DiamondManaphyManaphyManaphyManaphy
Pearl
PlatinumManaphyManaphyManaphyManaphy
HeartGoldManaphyManaphyManaphyManaphy
SoulSilver

Flavor Text Flavortext

Black 2It is born with a wondrous power that lets it bond with any kind of Pokemon.
White 2
Black
White
DiamondBorn on a cold seafloor, it will swim great distances to return to its birthplace.
PearlWater makes up 80% of its body. This Pokemon is easily affected by its environment.
HeartGoldIt starts its life with a wondrous power that permits it to bond with any kind of Pokemon.
SoulSilver
489 #489 Phione #491 Darkrai 491