055 #055 Golduck #057 Primeape 057

Mankey Mankey #056 - Pig Monkey Pokemon

Mankey
Hear Mankey's Cry
type Fighting
gender 50.0% Male50.0% Female
height 2'8" 0.5 m
weight 61.7 lb. 28.0 kg
generation
National: #056 | Johto: #134

Family Family

Breeding

Egg Groups Steps to Hatch
Ground 5,100

056 Locations

Where to catch Mankey in Pokemon Red

AreaLevelsMethodRarity
Route 510-16Walking in tall grass or a cave25%
Route 610-16Walking in tall grass or a cave25%
Route 717-20Walking in tall grass or a cave30%
Route 818-20Walking in tall grass or a cave30%

Where to catch Mankey in Pokemon Yellow

AreaLevelsMethodRarity
Route 39Walking in tall grass or a cave15%
Route 49Walking in tall grass or a cave15%
Route 223-5Walking in tall grass or a cave20%
Route 2336-41Walking in tall grass or a cave20%

Moves Moves

Abilities

Vital SpiritPrevents sleep.
Anger PointRaises Attack to the maximum of six stages upon receiving a critical hit.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
9Low KickFightingPhysical120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
15Karate ChopFightingPhysical5025100%Has an increased chance for a critical hit.
21Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
27Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
33Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
39ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
45ScreechNormalNone--4085%Lowers the target's Defense by two stages.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Mega PunchNormalPhysical802085%Inflicts regular damage with no additional effect.
TM5Mega KickNormalPhysical120575%Inflicts regular damage with no additional effect.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
TM9Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
TM10Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
TM16Pay DayNormalPhysical4020100%Scatters money on the ground worth five times the user's level.
TM17SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.
TM18CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
TM19Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
TM20RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31MimicNormalNone--10--Copies the target's last used move.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34BideNormalPhysical110--User waits for 2-3 turns, then hits back for twice the damage it took.
TM35MetronomeNormalNone--10--Randomly selects and uses any move in the game.
TM39SwiftNormalSpecial6020--Never misses.
TM40Skull BashNormalPhysical10015100%Raises the user's Defense by one stage. User charges for one turn before attacking.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM48Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM50SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP40
Statbar
190 - 284190 - 284190 - 284
Attack80
Statbar
148 - 233165 - 259181 - 284
Defense35
Statbar
67 - 15275 - 16982 - 185
Sp. Attack35
Statbar
67 - 15275 - 16982 - 185
Sp. Defense45
Statbar
85 - 17095 - 189104 - 207
Speed70
Statbar
130 - 215145 - 239159 - 262
TOTAL 305
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
74 1,000,000 190 70 Attack: 1 point

Images Images

BlackMankeyMankeyMankeyMankey
White
DiamondMankeyMankeyMankeyMankey
Pearl
PlatinumMankeyMankeyMankeyMankey
HeartGoldMankeyMankeyMankeyMankey
SoulSilver
RubyMankeyMankeyMankeyMankey
Sapphire
EmeraldMankeyMankey
FireRedMankeyMankeyMankeyMankey
LeafGreen
GoldMankeyMankeyMankeyMankey
Silver
CrystalMankeyMankeyMankeyMankey
RedMankeyMankey
Blue
YellowMankeyMankey

Flavor Text Flavortext

Black 2It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
White 2
Black
White
DiamondIt lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Pearl
Platinum
HeartGoldIt is extremely ill-tempered. Groups of them will attack any handy target for no reason.
SoulSilverIt's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.
RubyWhen MANKEY starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
Sapphire
Emerald
FireRedLight and agile on its feet, and ferocious in temperament. When angered, it flies into an uncontrollable frenzy.
LeafGreenExtremely quick to anger. It could be docile one moment, then thrashing away the next instant.
GoldIt is extremely ill-tempered. Groups of them will attack any handy target for no reason.
SilverIt's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.
CrystalIt lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness.
RedExtremely quick to anger. It could be docile one moment then thrashing away the next instant.
Blue
YellowAn agile POKeMON that lives in trees. It angers easily and will not hesitate to attack anything.

Other Other

Name Etymology As in monkey
055 #055 Golduck #057 Primeape 057