555 #555 Darmanitan #557 Dwebble 557

Maractus Maractus #556 - Cactus Pokemon

Maractus
Hear Maractus's Cry
type Grass
gender 50.0% Male50.0% Female
height 3'3" 1.0 m
weight 61.7 lb. 28.0 kg
generation
National: #556 | Unova: #062

Family Family

General556
#556 - Maractus

Breeding

Egg Groups Steps to Hatch
Plant 5,100

Moves Moves

Abilities

Water AbsorbAbsorbs Water moves, healing for 1/4 max HP.
ChlorophyllDoubles Speed during strong sunlight.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1PeckFlyingPhysical3535100%Inflicts regular damage with no additional effect.
1AbsorbGrassSpecial2025100%Heals the user by half the damage inflicted.
1After YouNormalNone--15--Makes the target act next this turn.
1Cotton GuardGrassNone--10--Raises the user's Defense by three stages.
3Sweet ScentNormalNone--20100%Lowers the target's evasion by one stage.
6GrowthNormalNone--40--Raises the user's Attack and Special Attack by one stage.
10Pin MissileBugPhysical142085%Hits 2-5 times in one turn.
13Mega DrainGrassSpecial4015100%Heals the user by half the damage inflicted.
15SynthesisGrassNone--5--Heals the user by half its max HP. Affected by weather.
18Cotton SporeGrassNone--40100%Lowers the target's Speed by two stages.
22Needle ArmGrassPhysical6015100%Has a 30% chance to make the target flinch.
26Giga DrainGrassSpecial7510100%Heals the user by half the damage inflicted.
29AcupressureNormalNone--30--Raises one of a friendly Pokemon's stats at random by two stages.
33IngrainGrassNone--20--Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
38Petal DanceGrassSpecial12010100%Hits every turn for 2-3 turns, then confuses the user.
42Sucker PunchDarkPhysical805100%Only works if the target is about to use a damaging move.
45Sunny DayFireNone--5--Changes the weather to sunny for five turns.
48Petal BlizzardGrassPhysical9015100%Inflicts regular damage with no additional effect.
50SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
55Cotton GuardGrassNone--10--Raises the user's Defense by three stages.
57After YouNormalNone--15--Makes the target act next this turn.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
SpikesGroundNone--20--Scatters Spikes, hurting opposing Pokemon that switch in.
GrasswhistleGrassNone--1555%Puts the target to sleep.
Bullet SeedGrassPhysical2530100%Hits 2-5 times in one turn.
BounceFlyingPhysical85585%User bounces high into the air, dodging all attacks, and hits next turn.
Worry SeedGrassNone--10100%Changes the target's ability to Insomnia.
Seed BombGrassPhysical8015100%Inflicts regular damage with no additional effect.
Wood HammerGrassPhysical12015100%User receives 1/3 the damage inflicted in recoil.
Grassy TerrainGrassNone--10--For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP75
Statbar
260 - 354260 - 354260 - 354
Attack86
Statbar
159 - 243177 - 271194 - 298
Defense67
Statbar
125 - 209139 - 233152 - 256
Sp. Attack106
Statbar
195 - 279217 - 311238 - 342
Sp. Defense67
Statbar
125 - 209139 - 233152 - 256
Speed60
Statbar
112 - 197125 - 219137 - 240
TOTAL 461
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
161 1,000,000 255 70 Special Attack: 2 points

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 2x
Ground 0.5x
Rock 1x
Bug 2x
Ghost 1x
Steel 1x
Fire 2x
Water 0.5x
Grass 0.5x
Electric 0.5x
Psychic 1x
Ice 2x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackMaractusMaractusMaractusMaractus
White

Flavor Text Flavortext

Black 2When it moves rhythmically, it makes a sound similar to maracas, making the surprised Pokemon flee.
White 2
BlackIt uses an up-tempo song and dance to drive away the bird Pokemon that prey on its flower seeds.
White
555 #555 Darmanitan #557 Dwebble 557