104 #104 Cubone #106 Hitmonlee 106

Marowak Marowak #105 - Bone Keeper Pokemon

Marowak
Hear Marowak's Cry
type Ground
gender 50.0% Male50.0% Female
height 3'3" 1.0 m
weight 99.2 lb. 45.0 kg
generation
National: #105 | Johto: #204

Family Family

General104
#104 - Cubone
Level105
#105 - Marowak
Lv. 28

Breeding

Egg Groups Steps to Hatch
Monster 5,100

Moves Moves

Abilities

Rock HeadProtects against recoil damage.
LightningrodRedirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
1Bone ClubGroundPhysical652085%Has a 10% chance to make the target flinch.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
3Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
7Bone ClubGroundPhysical652085%Has a 10% chance to make the target flinch.
11HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
13LeerNormalNone--30100%Lowers the target's Defense by one stage.
17Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
21BonemerangGroundPhysical501090%Hits twice in one turn.
23RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
27False SwipeNormalPhysical4040100%Cannot lower the target's HP below 1.
33ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
37FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
43Bone RushGroundPhysical251090%Hits 2-5 times in one turn.
49EndeavorNormalPhysical15100%Lowers the target's HP to equal the user's.
53Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
59RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Smack DownRockPhysical5015100%Removes any immunity to Ground damage.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM54False SwipeNormalPhysical4040100%Cannot lower the target's HP below 1.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Double KickFightingPhysical3030100%Hits twice in one turn.
ScreechNormalNone--4085%Lowers the target's Defense by two stages.
Skull BashNormalPhysical10015100%Raises the user's Defense by one stage. User charges for one turn before attacking.
Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
Perish SongNormalNone--5--User and target both faint after three turns.
DetectFightingNone--5--Prevents any moves from hitting the user this turn.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
Iron HeadSteelPhysical8015100%Has a 30% chance to make the target flinch.
Chip AwayNormalPhysical7020100%Ignores the target's stat modifiers.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP60
Statbar
230 - 324230 - 324230 - 324
Attack80
Statbar
148 - 233165 - 259181 - 284
Defense110
Statbar
202 - 287225 - 319247 - 350
Sp. Attack50
Statbar
94 - 179105 - 199115 - 218
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed45
Statbar
85 - 17095 - 189104 - 207
TOTAL 425
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
124 1,000,000 75 70 Defense: 2 points

Images Images

BlackMarowakMarowakMarowakMarowak
White
DiamondMarowakMarowakMarowakMarowak
Pearl
PlatinumMarowakMarowakMarowakMarowak
HeartGoldMarowakMarowakMarowakMarowak
SoulSilver
RubyMarowakMarowakMarowakMarowak
Sapphire
EmeraldMarowakMarowak
FireRedMarowakMarowakMarowakMarowak
LeafGreen
GoldMarowakMarowakMarowakMarowak
Silver
CrystalMarowakMarowakMarowakMarowak
RedMarowakMarowak
Blue
YellowMarowakMarowak

Flavor Text Flavortext

Black 2From its birth, this savage Pokemon constantly holds bones. It is skilled in using them as weapons.
White 2
Black
White
DiamondFrom its birth, this savage Pokemon constantly holds bones. It is skilled in using them as weapons.
Pearl
Platinum
HeartGoldIt has been seen pounding boulders with the bone it carries in order to tap out messages to others.
SoulSilverIt collects bones from an unknown place. Some whisper that a MAROWAK graveyard exists somewhere in the world.
RubyMAROWAK is the evolved form of a CUBONE that has overcome its sadness at the loss of its mother and grown tough. This Pokemon's tempered and hardened spirit is not easily broken.
Sapphire
Emerald
FireRedIt is small and was originally very weak. Its temperament turned ferocious when it began using bones.
LeafGreenThe bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets.
GoldIt has been seen pounding boulders with the bone it carries in order to tap out messages to others.
SilverIt collects bones from an unknown place. A MAROWAK graveyard exists somewhere in the world, rumors say.
CrystalSomewhere in the world is a cemetery just for MAROWAK. It gets its bones from those graves.
RedThe bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets.
Blue
YellowSmall and weak, this Pokemon is adept with its bone club. It has grown more vicious over the ages.

Other Other

Name Etymology Maro (as in bone marrow) + wak (as in whack)
104 #104 Cubone #106 Hitmonlee 106