302 #302 Sableye #304 Aron 304

Mawile Mawile #303 - Deceiver Pokemon

Mawile
Hear Mawile's Cry
type Steel
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 25.4 lb. 11.5 kg
generation
National: #303 | Hoenn: #069

Family Family

General303
#303 - Mawile

Breeding

Egg Groups Steps to Hatch
Ground | Fairy 5,100
#

303 Locations

Where to catch Mawile in Pokemon Diamond and Pearl

AreaLevelsMethodRarity
Iron Island31-33Walking in tall grass or a cave8%
Iron Island31-33Walking in tall grass or a cave8%
Iron Island31-33Walking in tall grass or a cave8%
Iron Island32-34Walking in tall grass or a cave8%
Iron Island32-34Walking in tall grass or a cave8%

Where to catch Mawile in Pokemon Platinum

AreaLevelsMethodRarity
Iron Island30-31Walking in tall grass or a cave8%
Iron Island30-31Walking in tall grass or a cave8%
Iron Island31-32Walking in tall grass or a cave8%
Iron Island31-32Walking in tall grass or a cave8%
Iron Island31-32Walking in tall grass or a cave8%

Where to catch Mawile in Pokemon SoulSilver

AreaLevelsMethodRarity
Route 913-15Walking in tall grass or a cave40%

Moves Moves

Abilities

Hyper CutterProtects against opponent-inflicted Attack drops.
IntimidateLowers opponents' Attack one stage upon entering battle.
#

Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1AstonishGhostPhysical30100%Has a 30% chance to make the target flinch.
6Fake TearsDarkNone--100%Lowers the target's Special Defense by two stages.
11BiteDarkPhysical60100%Has a 30% chance to make the target flinch.
16Sweet ScentNormalNone--100%Lowers the target's evasion by one stage.
21VicegripNormalPhysical55100%Inflicts regular damage with no additional effect.
26Faint AttackDarkPhysical60--Never misses.
31Baton PassNormalNone----Allows the trainer to switch out the user and pass effects along to its replacement.
36CrunchDarkPhysical80100%Has a 20% chance to lower the target's Defense by one stage.
41Iron DefenseSteelNone----Raises the user's Defense by two stages.
46Sucker PunchDarkPhysical80100%Only works if the target is about to use a damaging move.
51StockpileNormalNone----Stores energy up to three times for use with Spit Up and Swallow.
51Spit UpNormalSpecial1100%Power is 100 times the amount of energy Stockpiled.
51SwallowNormalNone----Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
56Iron HeadSteelPhysical80100%Has a 30% chance to make the target flinch.
#

TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM1Focus PunchFightingPhysical150100%If the user takes damage before attacking, the attack is canceled.
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone----Changes the weather to sunny for five turns.
TM12TauntDarkNone--100%For the next few turns, the target can only use damaging moves.
TM13Ice BeamIceSpecial95100%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone----Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial120100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM30Shadow BallGhostSpecial80100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical75100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial95100%Has a 10% chance to burn the target.
TM36Sludge BombPoisonSpecial90100%Has a 30% chance to poison the target.
TM37SandstormRockNone----Changes the weather to a sandstorm for five turns.
TM38Fire BlastFireSpecial12085%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical5080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical70100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM52Focus BlastFightingSpecial12070%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical1100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial5090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone----Prevents the user's HP from lowering below 1 this turn.
TM63EmbargoDarkNone--100%Target cannot use held items.
TM66PaybackDarkPhysical50100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical15090%User foregoes its next turn to recharge.
TM75Swords DanceNormalNone----Raises the user's Attack by two stages.
TM78CaptivateNormalNone--100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM79Dark PulseDarkSpecial80100%Has a 20% chance to make the target flinch.
TM80Rock SlideRockPhysical7590%Has a 30% chance to make the target flinch.
TM82Sleep TalkNormalNone----Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical1100%Power and type depend on the held berry.
TM86Grass KnotGrassSpecial1100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
HM4StrengthNormalPhysical80100%Inflicts regular damage with no additional effect.
HM6Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
#

Egg Moves

MoveTypeClassPow.Acc.Effect
Swords DanceNormalNone----Raises the user's Attack by two stages.
False SwipeNormalPhysical40100%Cannot lower the target's HP below 1.
Psych UpNormalNone----Discards the user's stat changes and copies the target's.
AncientpowerRockSpecial60100%Has a 10% chance to raise all of the user's stats by one stage.
Poison FangPoisonPhysical50100%Has a 30% chance to badly poison the target.
TickleNormalNone--100%Lowers the target's Attack and Defense by one stage.
Guard SwapPsychicNone----User swaps Defense and Special Defense changes with the target.
PunishmentDarkPhysical1100%Power increases against targets with more raised stats, up to a maximum of 200.
Sucker PunchDarkPhysical80100%Only works if the target is about to use a damaging move.
Thunder FangElectricPhysical6595%Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch.
Ice FangIcePhysical6595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
Fire FangFirePhysical6595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack85
Statbar
157 - 242175 - 269192 - 295
Defense85
Statbar
157 - 242175 - 269192 - 295
Sp. Attack55
Statbar
103 - 188115 - 209126 - 229
Sp. Defense55
Statbar
103 - 188115 - 209126 - 229
Speed50
Statbar
94 - 179105 - 199115 - 218
TOTAL 380
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
98 800,000 45 70 Attack: 1 point
Defense: 1 point

Images Images

BlackMawileMawileMawileMawile
White
DiamondMawileMawileMawileMawile
Pearl
PlatinumMawileMawileMawileMawile
HeartGoldMawileMawileMawileMawile
SoulSilver
RubyMawileMawileMawileMawile
Sapphire
EmeraldMawileMawile

Flavor Text Flavortext

Black 2Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
SoulSilver
RubyMAWHILE's huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lull its foe into letting down its guard. When the foe least expects it, MAWHILE chomps it with its gaping jaws.
SapphireDon't be taken in by this POKeMON's cute face - it's very dangerous. MAWILE fools the foe into letting down its guard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
EmeraldIts giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.
FireRedIt uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
LeafGreen

Other Other

Name Etymology Maw + wile
302 #302 Sableye #304 Aron 304