302 #302 Sableye #304 Aron 304

Mawile Mawile #303 - Deceiver Pokemon

Mawile
Hear Mawile's Cry
type Steel
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 25.4 lb. 11.5 kg
generation
National: #303 | Hoenn: #069

Family Family

General303
#303 - Mawile

Breeding

Egg Groups Steps to Hatch
Ground | Fairy 5,100

303 Locations

Where to catch Mawile in Pokemon Black and White

AreaLevelsMethodRarity
Challenger's Cave (1f)49Walking in tall grass or a cave10%
Challenger's Cave (B1f)49Walking in tall grass or a cave10%
Challenger's Cave (B2f)49Walking in tall grass or a cave10%

Moves Moves

Abilities

Hyper CutterProtects against opponent-inflicted Attack drops.
IntimidateLowers opponents' Attack one stage upon entering battle.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
6Fake TearsDarkNone--20100%Lowers the target's Special Defense by two stages.
11BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
16Sweet ScentNormalNone--20100%Lowers the target's evasion by one stage.
21VicegripNormalPhysical5530100%Inflicts regular damage with no additional effect.
26Faint AttackDarkPhysical6020--Never misses.
31Baton PassNormalNone--40--Allows the trainer to switch out the user and pass effects along to its replacement.
36CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
41Iron DefenseSteelNone--15--Raises the user's Defense by two stages.
46Sucker PunchDarkPhysical805100%Only works if the target is about to use a damaging move.
51SwallowNormalNone--10--Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
51Spit UpNormalSpecial110100%Power is 100 times the amount of energy Stockpiled.
51StockpileNormalNone--20--Stores energy up to three times for use with Spit Up and Swallow.
56Iron HeadSteelPhysical8015100%Has a 30% chance to make the target flinch.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM54False SwipeNormalPhysical4040100%Cannot lower the target's HP below 1.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM63EmbargoDarkNone--15100%Target cannot use held items.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
SlamNormalPhysical802075%Inflicts regular damage with no additional effect.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
Poison FangPoisonPhysical5015100%Has a 30% chance to badly poison the target.
TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.
Metal BurstSteelPhysical110100%Strikes back at the last Pokemon to hit the user this turn with double the damage.
Guard SwapPsychicNone--10--User swaps Defense and Special Defense changes with the target.
PunishmentDarkPhysical15100%Power increases against targets with more raised stats, up to a maximum of 200.
Sucker PunchDarkPhysical805100%Only works if the target is about to use a damaging move.
Thunder FangElectricPhysical651595%Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch.
Ice FangIcePhysical651595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
Fire FangFirePhysical651595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack85
Statbar
157 - 242175 - 269192 - 295
Defense85
Statbar
157 - 242175 - 269192 - 295
Sp. Attack55
Statbar
103 - 188115 - 209126 - 229
Sp. Defense55
Statbar
103 - 188115 - 209126 - 229
Speed50
Statbar
94 - 179105 - 199115 - 218
TOTAL 380
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
98 800,000 45 70 Attack: 1 point
Defense: 1 point

Images Images

BlackMawileMawileMawileMawile
White
DiamondMawileMawileMawileMawile
Pearl
PlatinumMawileMawileMawileMawile
HeartGoldMawileMawileMawileMawile
SoulSilver
RubyMawileMawileMawileMawile
Sapphire
EmeraldMawileMawile

Flavor Text Flavortext

Black 2Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
SoulSilver
RubyMAWHILE's huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lull its foe into letting down its guard. When the foe least expects it, MAWHILE chomps it with its gaping jaws.
SapphireDon't be taken in by this Pokemon's cute face - it's very dangerous. MAWILE fools the foe into letting down its guard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
EmeraldIts giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.
FireRedIt uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
LeafGreen

Other Other

Name Etymology Maw + wile
302 #302 Sableye #304 Aron 304