149 #149 Dragonite #151 Mew 151

Mewtwo Mewtwo #150 - Genetic Pokemon

Mewtwo
Hear Mewtwo's Cry
type Psychic
gender Genderless
height 7'7" 2.0 m
weight 269.0 lb. 122.0 kg
generation
National: #150 | Johto: #249

Family Family

General150
#150 - Mewtwo

Breeding

Egg Groups Steps to Hatch
No Eggs 30,600
#

Moves Moves

Abilities

PressureIncreases the PP cost of moves targetting the Pokemon by one.
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Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1DisableNormalNone--100%Disables the target's last used move for 1-8 turns.
1ConfusionPsychicSpecial50100%Has a 10% chance to confuse the target.
8BarrierPsychicNone----Raises the user's Defense by two stages.
15SwiftNormalSpecial60--Never misses.
22Future SightPsychicSpecial100100%Hits the target two turns later.
29Psych UpNormalNone----Discards the user's stat changes and copies the target's.
36Miracle EyePsychicNone----Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.
43MistIceNone----Protects the user's stats from being changed by enemy moves.
50Psycho CutPsychicPhysical70100%Has an increased chance for a critical hit.
57AmnesiaPsychicNone----Raises the user's Special Defense by two stages.
64Power SwapPsychicNone----User swaps Attack and Special Attack changes with the target.
64Guard SwapPsychicNone----User swaps Defense and Special Defense changes with the target.
71PsychicPsychicSpecial90100%Has a 10% chance to lower the target's Special Defense by one stage.
79Me FirstNormalNone1--Uses the target's move against it before it attacks, with power increased by half.
86RecoverNormalNone----Heals the user by half its max HP.
93SafeguardNormalNone----Protects the user's field from major status ailments and confusion for five turns.
100Aura SphereFightingSpecial90--Never misses.
#

TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM1Focus PunchFightingPhysical150100%If the user takes damage before attacking, the attack is canceled.
TM3Water PulseWaterSpecial60100%Has a 20% chance to confuse the target.
TM4Calm MindPsychicNone----Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone----Changes the weather to a hailstorm for five turns.
TM8Bulk UpFightingNone----Raises the user's Attack and Defense by one stage.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone----Changes the weather to sunny for five turns.
TM12TauntDarkNone--100%For the next few turns, the target can only use damaging moves.
TM13Ice BeamIceSpecial95100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial12070%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone----Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone----Changes the weather to rain for five turns.
TM20SafeguardNormalNone----Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial120100%Requires a turn to charge before attacking.
TM23Iron TailSteelPhysical10075%Has a 30% chance to lower the target's Defense by one stage.
TM24ThunderboltElectricSpecial95100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial12070%Has a 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical100100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial90100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial80100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical75100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM33ReflectPsychicNone----Reduces damage from physical attacks by half.
TM34Shock WaveElectricSpecial60--Never misses.
TM35FlamethrowerFireSpecial95100%Has a 10% chance to burn the target.
TM37SandstormRockNone----Changes the weather to a sandstorm for five turns.
TM38Fire BlastFireSpecial12085%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical5080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical60--Never misses.
TM41TormentDarkNone--100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical70100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM48Skill SwapPsychicNone----User and target swap abilities.
TM49SnatchDarkNone----Steals the target's move, if it's self-targeted.
TM52Focus BlastFightingSpecial12070%Has a 10% chance to lower the target's Special Defense by one stage.
TM53Energy BallGrassSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical1100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial5090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone----Prevents the user's HP from lowering below 1 this turn.
TM60Drain PunchFightingPhysical75100%Heals the user by half the damage inflicted.
TM61Will-o-wispFireNone--75%Burns the target.
TM63EmbargoDarkNone--100%Target cannot use held items.
TM67RecycleNormalNone----User recovers the item it last used up.
TM68Giga ImpactNormalPhysical15090%User foregoes its next turn to recharge.
TM70FlashNormalNone--100%Lowers the target's accuracy by one stage.
TM71Stone EdgeRockPhysical10080%Has an increased chance for a critical hit.
TM72AvalancheIcePhysical60100%Inflicts double damage if the user takes damage before attacking this turn.
TM73Thunder WaveElectricNone--100%Paralyzes the target.
TM77Psych UpNormalNone----Discards the user's stat changes and copies the target's.
TM80Rock SlideRockPhysical7590%Has a 30% chance to make the target flinch.
TM82Sleep TalkNormalNone----Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical1100%Power and type depend on the held berry.
TM84Poison JabPoisonPhysical80100%Has a 30% chance to poison the target.
TM85Dream EaterPsychicSpecial100100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial1100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone----For five turns, slower Pokemon will act before faster Pokemon.
HM4StrengthNormalPhysical80100%Inflicts regular damage with no additional effect.
HM6Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
HM8Rock ClimbNormalPhysical9085%Has a 20% chance to confuse the target.
#

Egg Moves

MoveTypeClassPow.Acc.Effect
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP106
Statbar
322 - 416322 - 416322 - 416
Attack110
Statbar
202 - 287225 - 319247 - 350
Defense90
Statbar
166 - 251185 - 279203 - 306
Sp. Attack154
Statbar
281 - 366313 - 407344 - 447
Sp. Defense90
Statbar
166 - 251185 - 279203 - 306
Speed130
Statbar
238 - 323265 - 359291 - 394
TOTAL 680
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
220 1,250,000 3 0 Special Attack: 3 points

Images Images

BlackMewtwoMewtwoMewtwoMewtwo
White
DiamondMewtwoMewtwoMewtwoMewtwo
Pearl
PlatinumMewtwoMewtwoMewtwoMewtwo
HeartGoldMewtwoMewtwoMewtwoMewtwo
SoulSilver
RubyMewtwoMewtwoMewtwoMewtwo
Sapphire
EmeraldMewtwoMewtwo
FireRedMewtwoMewtwoMewtwoMewtwo
LeafGreen
GoldMewtwoMewtwoMewtwoMewtwo
Silver
CrystalMewtwoMewtwoMewtwoMewtwo
RedMewtwoMewtwo
Blue
YellowMewtwoMewtwo

Flavor Text Flavortext

Black 2A Pokemon created by recombining Mew's genes. It's said to have the most savage heart among Pokemon.
White 2
Black
White
DiamondA Pokemon created by recombining MEW's genes. It's said to have the most savage heart among Pokemon.
Pearl
Platinum
HeartGoldBecause its battle abilities were raised to the ultimate level, it thinks only of defeating its foes.
SoulSilverIt usually remains motionless to conserve energy, so that it may unleash its full power in battle.
RubyMEWTWO is a POKeMON that was created by genetic manipulation. However, even though the scientific power of humans created this POKeMON's body, they failed to endow MEWTWO with a compassionate heart.
Sapphire
Emerald
FireRedA POKeMON whose genetic code was repeatedly recombined for research. It turned vicious as a result.
LeafGreenIt was created by a scientist after years of horrific gene-splicing and DNA- engineering experiments.
GoldBecause its battle abilities were raised to the ultimate level, it thinks only of defeating its foes.
SilverIt usually remains motionless to conserve energy, so that it may unleash its full power in battle.
CrystalSaid to rest quietly in an undiscovered cave, this POKeMON was created solely for battling.
RedIt was created by a scientist after years of horrific gene splicing and DNA engineering experiments.
Blue
YellowIts DNA is almost the same as MEW's. However, its size and disposition are vastly different.

Other Other

Name Etymology Mew (as in the Pokemon, Mew) + two (as in the number two)
149 #149 Dragonite #151 Mew 151