121 #121 Starmie #123 Scyther 123

Mr. Mime Mr. Mime #122 - Barrier Pokemon

Mr. Mime
Hear Mr. Mime's Cry
type Psychic
gender 50.0% Male50.0% Female
height 4'3" 1.3 m
weight 120.2 lb. 54.5 kg
generation
National: #122 | Johto: #156 | Sinnoh: #095

Family Family

General439
#439 - Mime Jr.
Move122
#122 - Mr. Mime
Move

Breeding

Egg Groups Steps to Hatch
Humanshape 6,375

Moves Moves

Abilities

SoundproofProtects against sound-based moves.
FilterDecreases damage taken from super-effective moves by 1/4.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
1BarrierPsychicNone--30--Raises the user's Defense by two stages.
15ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
23Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
31DoubleslapNormalPhysical151085%Hits 2-5 times in one turn.
39MeditatePsychicNone--40--Raises the user's Attack by one stage.
47SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Mega PunchNormalPhysical802085%Inflicts regular damage with no additional effect.
TM5Mega KickNormalPhysical120575%Inflicts regular damage with no additional effect.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
TM9Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
TM10Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.
TM18CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
TM19Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
TM20RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30TeleportPsychicNone--20--Immediately ends wild battles. No effect otherwise.
TM31MimicNormalNone--10--Copies the target's last used move.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM34BideNormalPhysical110--User waits for 2-3 turns, then hits back for twice the damage it took.
TM35MetronomeNormalNone--10--Randomly selects and uses any move in the game.
TM40Skull BashNormalPhysical10015100%Raises the user's Defense by one stage. User charges for one turn before attacking.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45Thunder WaveElectricNone--20100%Paralyzes the target.
TM46PsywavePsychicSpecial11580%Inflicts damage between 50% and 150% of the user's level.
TM50SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM5FlashNormalNone--20100%Lowers the target's accuracy by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP40
Statbar
190 - 284190 - 284190 - 284
Attack45
Statbar
85 - 17095 - 189104 - 207
Defense65
Statbar
121 - 206135 - 229148 - 251
Sp. Attack100
Statbar
184 - 269205 - 299225 - 328
Sp. Defense120
Statbar
220 - 305245 - 339269 - 372
Speed90
Statbar
166 - 251185 - 279203 - 306
TOTAL 460
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
136 1,000,000 45 70 Special Defense: 2 points

Images Images

BlackMr. MimeMr. MimeMr. MimeMr. Mime
White
DiamondMr. MimeMr. MimeMr. MimeMr. Mime
Pearl
PlatinumMr. MimeMr. MimeMr. MimeMr. Mime
HeartGoldMr. MimeMr. MimeMr. MimeMr. Mime
SoulSilver
RubyMr. MimeMr. MimeMr. MimeMr. Mime
Sapphire
EmeraldMr. MimeMr. Mime
FireRedMr. MimeMr. MimeMr. MimeMr. Mime
LeafGreen
GoldMr. MimeMr. MimeMr. MimeMr. Mime
Silver
CrystalMr. MimeMr. MimeMr. MimeMr. Mime
RedMr. MimeMr. Mime
Blue
YellowMr. MimeMr. Mime

Flavor Text Flavortext

Black 2It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
White 2
Black
White
DiamondIt is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl
Platinum
HeartGoldA skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilverIts fingertips emit a peculiar force field that hardens air to create an actual wall.
RubyMR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Sapphire
Emerald
FireRedIt is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreenIf interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
GoldA skilled mime from birth, it gains the ability to create invisible objects as it matures.
SilverIts fingertips emit a peculiar force field that hardens air to create an actual wall.
CrystalIt uses the mysterious power it has in its fingers to solidify air into an invisible wall.
RedIf interrupted while it is miming, it will slap around the offender with its broad hands.
Blue
YellowAlways practices its pantomime act. It makes enemies believe something exists that really doesn't.

Other Other

Name Etymology As in mime
121 #121 Starmie #123 Scyther 123