457 #457 Lumineon #459 Snover 459

Mantyke Mantyke #458 - Kite Pokemon

Mantyke
Hear Mantyke's Cry
types WaterFlying
gender 50.0% Male50.0% Female
height 3'3" 1.0 m
weight 143.3 lb. 65.0 kg
generation
National: #458 | Sinnoh: #140

Family Family

Breeding

Egg Groups Steps to Hatch
No Eggs 6,375

458 Locations

Where to catch Mantyke in Pokemon Black and White

AreaLevelsMethodRarity
Undella Bay25-55Surfing90%
Undella Town25-55Surfing30%

Where to catch Mantyke in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Undella Bay25-40Surfing90%
Route 2130-45Surfing30%

Moves Moves

Abilities

Swift SwimDoubles Speed during rain.
Water AbsorbAbsorbs Water moves, healing for 1/4 max HP.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1BubbleWaterSpecial2030100%Has a 10% chance to lower the target's Speed by one stage.
3SupersonicNormalNone--2055%Confuses the target.
7BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
11Confuse RayGhostNone--10100%Confuses the target.
14Wing AttackFlyingPhysical6035100%Inflicts regular damage with no additional effect.
16HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
19Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
23Wide GuardRockNone--10--Prevents any multi-target moves from hitting friendly Pokemon this turn.
27Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
32AgilityPsychicNone--30--Raises the user's Speed by two stages.
36Air SlashFlyingSpecial752095%Has a 30% chance to make the target flinch.
39Aqua RingWaterNone--20--Restores 1/16 of the user's max HP each turn.
46BounceFlyingPhysical85585%User bounces high into the air, dodging all attacks, and hits next turn.
49Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM62AcrobaticsFlyingPhysical5515100%Has double power if the user has no held item.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
HM6DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
SlamNormalPhysical802075%Inflicts regular damage with no additional effect.
Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.
HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
SplashNormalNone--40--Does nothing.
TwisterDragonSpecial4020100%Has chance to make the target flinch.
Mirror CoatPsychicSpecial120100%Inflicts twice the damage the user received from the last special hit it took.
Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
Signal BeamBugSpecial7515100%Has a 10% chance to confuse the target.
Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
Wide GuardRockNone--10--Prevents any multi-target moves from hitting friendly Pokemon this turn.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP45
Statbar
200 - 294200 - 294200 - 294
Attack20
Statbar
40 - 12545 - 13949 - 152
Defense50
Statbar
94 - 179105 - 199115 - 218
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense120
Statbar
220 - 305245 - 339269 - 372
Speed50
Statbar
94 - 179105 - 199115 - 218
TOTAL 345
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
108 1,250,000 25 70 Special Defense: 1 point

Damage Taken

Normal 1x
Fighting 0.5x
Flying 1x
Poison 1x
Ground 0x
Rock 2x
Bug 0.5x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 1x
Electric 4x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackMantykeMantykeMantykeMantyke
White
DiamondMantykeMantykeMantykeMantyke
Pearl
PlatinumMantykeMantykeMantykeMantyke
HeartGoldMantykeMantykeMantykeMantyke
SoulSilver

Flavor Text Flavortext

Black 2The pattern on its back varies by region. It often swims in a school of Remoraid.
White 2
Black
White
DiamondA friendly Pokemon that captures the subtle flows of seawater using its two antennae.
PearlScientists discovered that the distinctive patterns on its back differ by region.
HeartGoldWhen it swims close to the surface of the ocean, people aboard ships are able to observe the pattern on its back.
SoulSilver
457 #457 Lumineon #459 Snover 459