558 #558 Crustle #560 Scrafty 560

Scraggy Scraggy #559 - Shedding Pokemon

Scraggy
Hear Scraggy's Cry
types DarkFighting
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 26.0 lb. 11.8 kg
generation
National: #559 | Unova: #065

Family Family

General559
#559 - Scraggy
Level560
#560 - Scrafty
Lv. 39

Breeding

Egg Groups Steps to Hatch
Ground | Dragon 3,825
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559 Locations

Where to catch Scraggy in Pokemon Black and White

AreaLevelsMethodRarity
Desert Resort20Walking in tall grass or a cave10%
P2 Laboratory29-31Walking in tall grass or a cave14%
Route 132-35Walking in dark grass25%
Route 416-17Walking in tall grass or a cave20%
Route 1828-35Walking in dark grass80%

Where to catch Scraggy in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Desert Resort19Walking in tall grass or a cave10%
Route 417Walking in tall grass or a cave5%

Moves Moves

Abilities

Shed SkinHas a 30% chance of curing any major status ailment after each turn.
MoxieRaises Attack one stage upon KOing a Pokemon.
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Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1LeerNormalNone--100%Lowers the target's Defense by one stage.
1Low KickFightingPhysical1100%Inflicts more damage to heavier targets, with a maximum of 120 power.
5Sand-attackGroundNone--100%Lowers the target's accuracy by one stage.
9Faint AttackDarkPhysical60--Never misses.
12HeadbuttNormalPhysical70100%Has a 30% chance to make the target flinch.
16SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
20Brick BreakFightingPhysical75100%Destroys Reflect and Light Screen.
23PaybackDarkPhysical50100%Power is doubled if the target has already moved this turn.
27Chip AwayNormalPhysical70100%Ignores the target's stat modifiers.
31Hi Jump KickFightingPhysical13090%If the user misses, it takes half the damage it would have inflicted in recoil.
34Scary FaceNormalNone--100%Lowers the target's Speed by two stages.
38CrunchDarkPhysical80100%Has a 20% chance to lower the target's Defense by one stage.
42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
45Rock ClimbNormalPhysical9085%Has a 20% chance to confuse the target.
49Focus PunchFightingPhysical150100%If the user takes damage before attacking, the attack is canceled.
53Head SmashRockPhysical15080%User receives 1/2 the damage inflicted in recoil.
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TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM2Dragon ClawDragonPhysical80100%Inflicts regular damage with no additional effect.
TM5RoarNormalNone--100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM8Bulk UpFightingNone----Raises the user's Attack and Defense by one stage.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone----Changes the weather to sunny for five turns.
TM12TauntDarkNone--100%For the next few turns, the target can only use damaging moves.
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone----Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM23Smack DownRockPhysical50100%Removes any immunity to Ground damage.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical80100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical75100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM36Sludge BombPoisonSpecial90100%Has a 30% chance to poison the target.
TM39Rock TombRockPhysical5080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47Low SweepFightingPhysical60100%Lowers the target's Speed by one stage.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial12070%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical1100%Throws held item at the target; power depends on the item.
TM59IncinerateFireSpecial30100%Destroys the target's held berry.
TM66PaybackDarkPhysical50100%Power is doubled if the target has already moved this turn.
TM67RetaliateNormalPhysical70100%Has double power if a friendly Pokemon fainted last turn.
TM71Stone EdgeRockPhysical10080%Has an increased chance for a critical hit.
TM80Rock SlideRockPhysical7590%Has a 30% chance to make the target flinch.
TM82Dragon TailDragonPhysical6090%Ends wild battles. Forces trainers to switch Pokemon.
TM83Work UpNormalNone----Raises the user's Attack and Special Attack by one stage each.
TM84Poison JabPoisonPhysical80100%Has a 30% chance to poison the target.
TM86Grass KnotGrassSpecial1100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
TM95SnarlDarkSpecial5595%Has a 100% chance to lower the target's Special Attack by one stage.
HM4StrengthNormalPhysical80100%Inflicts regular damage with no additional effect.
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Egg Moves

MoveTypeClassPow.Acc.Effect
Fire PunchFirePhysical75100%Has a 10% chance to burn the target.
Ice PunchIcePhysical75100%Has a 10% chance to freeze the target.
ThunderpunchElectricPhysical75100%Has a 10% chance to paralyze the target.
CounterFightingPhysical1100%Inflicts twice the damage the user received from the last physical hit it took.
AmnesiaPsychicNone----Raises the user's Special Defense by two stages.
Faint AttackDarkPhysical60--Never misses.
DetectFightingNone----Prevents any moves from hitting the user this turn.
Fake OutNormalPhysical40100%Can only be used as the first move after the user enters battle. Causes the target to flinch.
Dragon DanceDragonNone----Raises the user's Attack and Speed by one stage.
Drain PunchFightingPhysical75100%Heals the user by half the damage inflicted.
Zen HeadbuttPsychicPhysical8090%Has a 20% chance to make the target flinch.
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack75
Statbar
139 - 224155 - 249170 - 273
Defense70
Statbar
130 - 215145 - 239159 - 262
Sp. Attack35
Statbar
67 - 15275 - 16982 - 185
Sp. Defense70
Statbar
130 - 215145 - 239159 - 262
Speed48
Statbar
90 - 175101 - 195111 - 214
TOTAL 348
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
70 1,000,000 180 35 Attack: 1 point

Images Images

BlackScraggyScraggyScraggyScraggy
White

Flavor Text Flavortext

Black 2Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.
White 2
BlackIts skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck.
White
558 #558 Crustle #560 Scrafty 560