← #615 Cryogonal | #617 Accelgor → |
Shelmet #616 - Snail Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 17.0 lb. | 7.7 kg | |
generation |
5th (Black & White) National: #616 | Unova: #122
|
616
Moves
Abilities
Hydration | Cures any major status ailment after each turn during rain. |
Shell Armor | Protects against critical hits. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Leech Life | 20 | 15 | 100% | Heals the user by half the damage inflicted. | ||
4 | Acid | 40 | 30 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
8 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
13 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
16 | Struggle Bug | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
20 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
25 | Yawn | -- | 10 | -- | Target sleeps at the end of the next turn. | ||
28 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
32 | Acid Armor | -- | 40 | -- | Raises the user's Defense by two stages. | ||
37 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
40 | Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
44 | Bug Buzz | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
49 | Recover | -- | 10 | -- | Heals the user by half its max HP. | ||
50 | Guard Swap | -- | 10 | -- | User swaps Defense and Special Defense changes with the target. | ||
56 | Final Gambit | 1 | 5 | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM76 | Struggle Bug | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
TM83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
Mind Reader | -- | 5 | -- | Ensures that the user's next move will hit the target. | ||
Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
Spikes | -- | 20 | -- | Scatters Spikes, hurting opposing Pokemon that switch in. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
Encore | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
Feint | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. | ||
Guard Split | -- | 10 | -- | Averages Defense and Special Defense with the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
TOTAL | 305 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
61 | 1,000,000 | 200 | 70 | Defense: 1 point |
Damage Taken
1x
0.5x
2x
1x
0.5x
2x
1x
1x
1x
2x
1x
0.5x
1x
1x
1x
1x
1x
1x
|
Images
Black | |
White |
Flavortext
Black 2 | When it and Karrablast are together, and both receive electrical stimulation, they both evolve. |
White 2 | |
Black | When attacked, it defends itself by closing the lid of its shell. It can spit a sticky, poisonous liquid. |
White |
← #615 Cryogonal | #617 Accelgor → |