079 #079 Slowpoke #081 Magnemite 081

Slowbro Slowbro #080 - Hermit Crab Pokemon

Slowbro
Hear Slowbro's Cry
types WaterPsychic
gender 50.0% Male50.0% Female
height 5'3" 1.6 m
weight 173.1 lb. 78.5 kg
generation
National: #080 | Johto: #081

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Water 1 5,100

080 Locations

Where to catch Slowbro in Pokemon Red

AreaLevelsMethodRarity
Seafoam Islands (B2f)37Walking in tall grass or a cave1%
Seafoam Islands (B4f)39Walking in tall grass or a cave4%
Cerulean Cave (B1f)23Fishing with a Super Rod25%
Cerulean Cave (1f)23Fishing with a Super Rod25%
Route 2323Fishing with a Super Rod25%

Where to catch Slowbro in Pokemon Blue

AreaLevelsMethodRarity
Seafoam Islands (1f)38Walking in tall grass or a cave1%
Cerulean Cave (1f)23Fishing with a Super Rod25%
Cerulean Cave (B1f)23Fishing with a Super Rod25%
Route 2323Fishing with a Super Rod25%

Where to catch Slowbro in Pokemon Yellow

AreaLevelsMethodRarity
Seafoam Islands (B2f)31Walking in tall grass or a cave1%
Route 1215-20Surfing5%
Route 1315-20Surfing5%

Moves Moves

Abilities

ObliviousPrevents infatuation and protects against Captivate.
Own TempoPrevents confusion.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
1DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
1ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
18DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
22HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
27GrowlNormalNone--40100%Lowers the target's Attack by one stage.
33Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
37WithdrawWaterNone--40--Raises the user's Defense by one stage.
44AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
55PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Mega PunchNormalPhysical802085%Inflicts regular damage with no additional effect.
TM5Mega KickNormalPhysical120575%Inflicts regular damage with no additional effect.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
TM9Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
TM10Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
TM11BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
TM12Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Pay DayNormalPhysical4020100%Scatters money on the ground worth five times the user's level.
TM17SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.
TM18CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
TM19Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
TM20RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27FissureGroundPhysical1530%Causes a one-hit KO.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30TeleportPsychicNone--20--Immediately ends wild battles. No effect otherwise.
TM31MimicNormalNone--10--Copies the target's last used move.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM34BideNormalPhysical110--User waits for 2-3 turns, then hits back for twice the damage it took.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39SwiftNormalSpecial6020--Never misses.
TM40Skull BashNormalPhysical10015100%Raises the user's Defense by one stage. User charges for one turn before attacking.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45Thunder WaveElectricNone--20100%Paralyzes the target.
TM46PsywavePsychicSpecial11580%Inflicts damage between 50% and 150% of the user's level.
TM49Tri AttackNormalSpecial8010100%Has a 20% chance to burn, freeze, or paralyze the target.
TM50SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5FlashNormalNone--20100%Lowers the target's accuracy by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP95
Statbar
300 - 394300 - 394300 - 394
Attack75
Statbar
139 - 224155 - 249170 - 273
Defense110
Statbar
202 - 287225 - 319247 - 350
Sp. Attack100
Statbar
184 - 269205 - 299225 - 328
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed30
Statbar
58 - 14365 - 15971 - 174
TOTAL 490
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
164 1,000,000 75 70 Defense: 2 points

Images Images

BlackSlowbroSlowbroSlowbroSlowbro
White
DiamondSlowbroSlowbroSlowbroSlowbro
Pearl
PlatinumSlowbroSlowbroSlowbroSlowbro
HeartGoldSlowbroSlowbroSlowbroSlowbro
SoulSilver
RubySlowbroSlowbroSlowbroSlowbro
Sapphire
EmeraldSlowbroSlowbro
FireRedSlowbroSlowbroSlowbroSlowbro
LeafGreen
GoldSlowbroSlowbroSlowbroSlowbro
Silver
CrystalSlowbroSlowbroSlowbroSlowbro
RedSlowbroSlowbro
Blue
YellowSlowbroSlowbro

Flavor Text Flavortext

Black 2Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
White 2
Black
White
DiamondThough usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.
Pearl
Platinum
HeartGoldIf the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.
SoulSilverNaturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.
RubySLOWBRO's tail has a SHELLDER firmly attached with a bite. As a result, the tail can't be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.
Sapphire
Emerald
FireRedWhen a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO.
LeafGreenThe SHELLDER that latches onto SLOWPOKE's tail is said to feed on the host's leftover scraps.
GoldIf the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.
SilverNaturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.
CrystalAn attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail.
RedThe SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.
Blue
YellowLives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again.

Other Other

Name Etymology Slow + bro (brother)
079 #079 Slowpoke #081 Magnemite 081