078 #078 Rapidash #080 Slowbro 080

Slowpoke Slowpoke #079 - Dopey Pokemon

Slowpoke
Hear Slowpoke's Cry
types WaterPsychic
gender 50.0% Male50.0% Female
height 4'11" 1.2 m
weight 79.4 lb. 36.0 kg
generation
National: #079 | Johto: #080

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Water 1 5,100

079 Locations

Where to catch Slowpoke in Pokemon Black and White

AreaLevelsMethodRarity
Abundant Shrine25-55Surfing30%
Abundant Shrine25-60Surfing in dark spots60%

Moves Moves

Abilities

ObliviousPrevents infatuation and protects against Captivate.
Own TempoPrevents confusion.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1YawnNormalNone--10--Target sleeps at the end of the next turn.
5GrowlNormalNone--40100%Lowers the target's Attack by one stage.
9Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
14ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
19DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
23HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
28Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
32Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
36Slack OffNormalNone--10--Heals the user by half its max HP.
41AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
45PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
49Rain DanceWaterNone--5--Changes the weather to rain for five turns.
54Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
58Heal PulsePsychicNone--10--Heals the target for half its max HP.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM3PsyshockPsychicSpecial8010100%Inflicts damage based on the target's Defense, not Special Defense.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM19TelekinesisPsychicNone--15--Moves have 100% accuracy against the target for three turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM6DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
StompNormalPhysical6520100%Has a 30% chance to make the target flinch.
Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
Me FirstNormalNone120--Uses the target's move against it before it attacks, with power increased by half.
BlockNormalNone--5--Prevents the target from leaving battle.
Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
Future SightPsychicSpecial10010100%Hits the target two turns later.
Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Wonder RoomPsychicNone--10--All Pokemon's Defense and Special Defense are swapped for 5 turns.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP90
Statbar
290 - 384290 - 384290 - 384
Attack65
Statbar
121 - 206135 - 229148 - 251
Defense65
Statbar
121 - 206135 - 229148 - 251
Sp. Attack40
Statbar
76 - 16185 - 17993 - 196
Sp. Defense40
Statbar
76 - 16185 - 17993 - 196
Speed15
Statbar
31 - 11635 - 12938 - 141
TOTAL 315
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
99 1,000,000 190 70 HP: 1 point

Damage Taken

Normal 1x
Fighting 0.5x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 2x
Ghost 2x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 0.5x
Ice 0.5x
Dragon 1x
Dark 2x
Fairy 1x

Images Images

BlackSlowpokeSlowpokeSlowpokeSlowpoke
White
DiamondSlowpokeSlowpokeSlowpokeSlowpoke
Pearl
PlatinumSlowpokeSlowpokeSlowpokeSlowpoke
HeartGoldSlowpokeSlowpokeSlowpokeSlowpoke
SoulSilver
RubySlowpokeSlowpokeSlowpokeSlowpoke
Sapphire
EmeraldSlowpokeSlowpoke
FireRedSlowpokeSlowpokeSlowpokeSlowpoke
LeafGreen
GoldSlowpokeSlowpokeSlowpokeSlowpoke
Silver
CrystalSlowpokeSlowpokeSlowpokeSlowpoke
RedSlowpokeSlowpoke
Blue
YellowSlowpokeSlowpoke

Flavor Text Flavortext

Black 2Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten.
White 2
Black
White
DiamondAlthough slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten.
Pearl
Platinum
HeartGoldIt lazes vacantly near water. If something bites its tail, it won't even notice for a whole day.
SoulSilverA sweet sap leaks from its tail's tip. Although not nutritious, the tail is pleasant to chew on.
RubySLOWPOKE uses its tail to catch prey by dipping it in water at the side of a river. However, this Pokemon often forgets what it's doing and often spends entire days just loafing at water's edge.
Sapphire
Emerald
FireRedIt is always vacantly lost in thought, but no one knows what it is thinking about. It is good at fishing with its tail.
LeafGreenIncredibly slow and dopey. It takes five seconds for it to feel pain when under attack.
GoldIt lazes vacantly near water. If something bites its tail, it won't even notice for a whole day.
SilverA sweet sap leaks from its tail's tip. Although not nutritious, the tail is pleasant to chew on.
CrystalIt is always so absent-minded that it won't react, even if its flavorful tail is bitten.
RedIncredibly slow and dopey. It takes 5 seconds for it to feel pain when under attack.
Blue
YellowIncredibly slow and sluggish. It is quite content to loll about without worrying about the time.

Other Other

Name Etymology As in the name for someone who is slow
078 #078 Rapidash #080 Slowbro 080