494 #494 Victini #496 Servine 496

Snivy Snivy #495 - Grass Snake Pokemon

Hear Snivy's Cry
type Grass
gender 87.5% Male12.5% Female
height 2'0" 0.6 m
weight 17.9 lb. 8.1 kg
National: #495 | Unova: #001

Family Family


Egg Groups Steps to Hatch
Ground | Plant 5,100

Moves Moves


OvergrowStrengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Level-up Moves

1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
4LeerNormalNone--30100%Lowers the target's Defense by one stage.
7Vine WhipGrassPhysical3515100%Inflicts regular damage with no additional effect.
10WrapNormalPhysical152090%Prevents the target from fleeing and inflicts damage for 2-5 turns.
13GrowthNormalNone--40--Raises the user's Attack and Special Attack by one stage.
16Leaf TornadoGrassSpecial651090%Has a 50% chance to lower the target's accuracy by one stage.
19Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
22Mega DrainGrassSpecial4015100%Heals the user by half the damage inflicted.
25SlamNormalPhysical802075%Inflicts regular damage with no additional effect.
28Leaf BladeGrassPhysical9015100%Has an increased chance for a critical hit.
31CoilPoisonNone--20--Raises the user's Attack, Defense, and accuracy by one stage each.
34Giga DrainGrassSpecial7510100%Heals the user by half the damage inflicted.
37Wring OutNormalSpecial15100%Power increases against targets with more HP remaining, up to a maximum of 110 power.
40Gastro AcidPoisonNone--10100%Nullifies target's ability until it leaves battle.
43Leaf StormGrassSpecial140590%Lowers the user's Special Attack by two stages after inflicting damage.


TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.

Egg Moves

GlareNormalNone--3090%Paralyzes the target.
Mean LookNormalNone--5--Prevents the target from leaving battle.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Sweet ScentNormalNone--20100%Lowers the target's evasion by one stage.
Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TwisterDragonSpecial4020100%Has chance to make the target flinch.
Mirror CoatPsychicSpecial120100%Inflicts twice the damage the user received from the last special hit it took.
Magical LeafGrassSpecial6020--Never misses.
Natural GiftNormalPhysical115100%Power and type depend on the held berry.
CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
200 - 294200 - 294200 - 294
85 - 17095 - 189104 - 207
103 - 188115 - 209126 - 229
Sp. Attack45
85 - 17095 - 189104 - 207
Sp. Defense55
103 - 188115 - 209126 - 229
117 - 202131 - 225144 - 247

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
28 1,059,860 45 70 Speed: 1 point

Images Images


Flavor Text Flavortext

Black 2Being exposed to sunlight makes its movements swifter. It uses vines more adeptly than its hands.
White 2
BlackIt is very intelligent and calm. Being exposed to lots of sunlight makes its movements swifter.
494 #494 Victini #496 Servine 496