507 #507 Herdier #509 Purrloin 509

Stoutland Stoutland #508 - Big-hearted Pokemon

Stoutland
Hear Stoutland's Cry
type Normal
gender 50.0% Male50.0% Female
height 4'11" 1.2 m
weight 134.5 lb. 61.0 kg
generation
National: #508 | Unova: #014

Family Family

Breeding

Egg Groups Steps to Hatch
Ground 3,825
#

508 Locations

Where to catch Stoutland in Pokemon Black and White

AreaLevelsMethodRarity
Cold Storage23Walking in rustling grass5%
P2 Laboratory31Walking in rustling grass5%
Route 1036Walking in rustling grass5%
Route 1036Walking in rustling grass5%

Where to catch Stoutland in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
P2 Laboratory59Walking in rustling grass5%
Route 159Walking in rustling grass5%
Route 259Walking in rustling grass5%
Route 358Walking in rustling grass5%

Moves Moves

Abilities

IntimidateLowers opponents' Attack one stage upon entering battle.
Sand RushDoubles Speed during a sandstorm.
#

Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1TackleNormalPhysical50100%Inflicts regular damage with no additional effect.
1LeerNormalNone--100%Lowers the target's Defense by one stage.
1BiteDarkPhysical60100%Has a 30% chance to make the target flinch.
1Odor SleuthNormalNone----Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
1Thunder FangElectricPhysical6595%Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch.
1Ice FangIcePhysical6595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
1Fire FangFirePhysical6595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
5Odor SleuthNormalNone----Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
8BiteDarkPhysical60100%Has a 30% chance to make the target flinch.
12Helping HandNormalNone----Ally's next move inflicts half more damage.
15Take DownNormalPhysical9085%User receives 1/4 the damage it inflicts in recoil.
20Work UpNormalNone----Raises the user's Attack and Special Attack by one stage each.
24CrunchDarkPhysical80100%Has a 20% chance to lower the target's Defense by one stage.
29RoarNormalNone--100%Immediately ends wild battles. Forces trainers to switch Pokemon.
36RetaliateNormalPhysical70100%Has double power if a friendly Pokemon fainted last turn.
42ReversalFightingPhysical1100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
51Last ResortNormalPhysical140100%Can only be used after all of the user's other moves have been used.
59Giga ImpactNormalPhysical15090%User foregoes its next turn to recharge.
#

TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM5RoarNormalNone--100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone----Changes the weather to sunny for five turns.
TM15Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone----Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial95100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial12070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical80100%User digs underground, dodging all attacks, and hits next turn.
TM30Shadow BallGhostSpecial80100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM39Rock TombRockPhysical5080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical60--Never misses.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM66PaybackDarkPhysical50100%Power is doubled if the target has already moved this turn.
TM67RetaliateNormalPhysical70100%Has double power if a friendly Pokemon fainted last turn.
TM68Giga ImpactNormalPhysical15090%User foregoes its next turn to recharge.
TM73Thunder WaveElectricNone--100%Paralyzes the target.
TM83Work UpNormalNone----Raises the user's Attack and Special Attack by one stage each.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild ChargeElectricPhysical90100%User receives 1/4 the damage it inflicts in recoil.
TM94Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
TM95SnarlDarkSpecial5595%Has a 100% chance to lower the target's Special Attack by one stage.
HM3SurfWaterSpecial95100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical80100%Inflicts regular damage with no additional effect.
#

Egg Moves

MoveTypeClassPow.Acc.Effect
Sand-attackGroundNone--100%Lowers the target's accuracy by one stage.
LickGhostPhysical20100%Has a 30% chance to paralyze the target.
Mud-slapGroundSpecial20100%Has a 100% chance to lower the target's accuracy by one stage.
EndureNormalNone----Prevents the user's HP from lowering below 1 this turn.
CharmNormalNone--100%Lowers the target's Attack by two stages.
PursuitDarkPhysical40100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
YawnNormalNone----Target sleeps at the end of the next turn.
HowlNormalNone----Raises the user's Attack by one stage.
Thunder FangElectricPhysical6595%Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch.
Ice FangIcePhysical6595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
Fire FangFirePhysical6595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP85
Statbar
280 - 374280 - 374280 - 374
Attack100
Statbar
184 - 269205 - 299225 - 328
Defense90
Statbar
166 - 251185 - 279203 - 306
Sp. Attack45
Statbar
85 - 17095 - 189104 - 207
Sp. Defense90
Statbar
166 - 251185 - 279203 - 306
Speed80
Statbar
148 - 233165 - 259181 - 284
TOTAL 490
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
221 1,059,860 45 70 Attack: 3 points

Images Images

BlackStoutlandStoutlandStoutlandStoutland
White

Flavor Text Flavortext

Black 2Being wrapped in its long fur is so comfortable that a person would be fine even overnight on a wintry mountain.
White 2
BlackIt rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold.
White
507 #507 Herdier #509 Purrloin 509