433 #433 Chingling #435 Skuntank 435

Stunky Stunky #434 - Skunk Pokemon

Hear Stunky's Cry
types PoisonDark
gender 50.0% Male50.0% Female
height 1'4" 0.4 m
weight 42.3 lb. 19.2 kg
National: #434 | Sinnoh: #084

Family Family


Egg Groups Steps to Hatch
Ground 5,100

Moves Moves


StenchHas a chance of making the opponent flinch when attacking.
AftermathDamages the attacker for 1/4 its max HP when knocked out by a contact move.

Level-up Moves

1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
4Poison GasPoisonNone--4080%Poisons the target.
7ScreechNormalNone--4085%Lowers the target's Defense by two stages.
10Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
14SmokescreenNormalNone--20100%Lowers the target's accuracy by one stage.
18FeintNormalPhysical3010100%Only works if the target uses Protect or Detect on this turn.
22SlashNormalPhysical7020100%Has an increased chance for a critical hit.
27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
32Acid SprayPoisonSpecial4020100%Lowers the target's Special Defense by one stage.
37Night SlashDarkPhysical7015100%Has an increased chance for a critical hit.
43MementoDarkNone--10100%Lowers the target's Attack and Special Attack by two stages. User faints.
46BelchPoisonSpecial1201090%Can only be used after the user has eaten a berry.
49ExplosionNormalPhysical2505100%User faints.


TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM5RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM9VenoshockPoisonSpecial6510100%Inflicts double damage if the target is Poisoned.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM64ExplosionNormalPhysical2505100%User faints.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM95SnarlDarkSpecial551595%Has a 100% chance to lower the target's Special Attack by one stage.
TM97Dark PulseDarkSpecial8015100%Has a 20% chance to make the target flinch.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.

Egg Moves

Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
LeerNormalNone--30100%Lowers the target's Defense by one stage.
HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
SmogPoisonSpecial202070%Has a 40% chance to poison the target.
Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
PunishmentDarkPhysical15100%Power increases against targets with more raised stats, up to a maximum of 200.
Flame BurstFireSpecial7015100%Deals splash damage to Pokemon next to the target.
Foul PlayDarkPhysical9515100%Calculates damage with the target's attacking stat.
Play RoughFairyPhysical901090%Has a 10% chance to lower the target's Attack by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
236 - 330236 - 330236 - 330
117 - 202131 - 225144 - 247
89 - 17399 - 193108 - 212
Sp. Attack41
78 - 16287 - 18195 - 199
Sp. Defense41
78 - 16287 - 18195 - 199
137 - 222153 - 247168 - 271

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
79 1,000,000 225 70 Speed: 1 point

Images Images


Flavor Text Flavortext

Black 2It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokemon away.
White 2
DiamondIt protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.
PearlIt sprays a nose-curling, stinky fluid from its rear to repel attackers.
HeartGoldThe foul fluid from its rear is so revolting that it can make people feel queasy up to a mile and a quarter away.
433 #433 Chingling #435 Skuntank 435