493 #493 Arceus #495 Snivy 495

Victini Victini #494 - Victory Pokemon

Victini
Hear Victini's Cry
types PsychicFire
gender Genderless
height 1'4" 0.4 m
weight 8.8 lb. 4.0 kg
generation
National: #494 | Unova: #000

Family Family

General494
#494 - Victini

Breeding

Egg Groups Steps to Hatch
No Eggs 30,600
#

Moves Moves

Abilities

Victory StarRaises moves' accuracy to 1.1× for friendly Pokemon.
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Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1ConfusionPsychicSpecial50100%Has a 10% chance to confuse the target.
1Quick AttackNormalPhysical40100%Inflicts regular damage with no additional effect.
1Focus EnergyNormalNone----Increases the user's chance to score a critical hit.
1IncinerateFireSpecial30100%Destroys the target's held berry.
1Searing ShotFireSpecial100100%Has a 30% chance to burn the target.
9EndureNormalNone----Prevents the user's HP from lowering below 1 this turn.
17HeadbuttNormalPhysical70100%Has a 30% chance to make the target flinch.
25Flame ChargeFirePhysical50100%Inflicts regular damage. Raises the user's Speed by one stage.
33ReversalFightingPhysical1100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
41Flame BurstFireSpecial70100%Deals splash damage to Pokemon next to the target.
49Zen HeadbuttPsychicPhysical8090%Has a 20% chance to make the target flinch.
57InfernoFireSpecial10050%Has a 100% chance to burn the target.
65Double-edgeNormalPhysical120100%User receives 1/3 the damage inflicted in recoil.
73Flare BlitzFirePhysical120100%User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
81Final GambitFightingSpecial1100%Inflicts damage equal to the user's remaining HP. User faints.
89Stored PowerPsychicSpecial20100%Power is higher the more the user's stats have been raised, to a maximum of 31×.
97OverheatFireSpecial14090%Lowers the user's Special Attack by two stages after inflicting damage.
#

TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM3PsyshockPsychicSpecial80100%Inflicts damage based on the target's Defense, not Special Defense.
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone----Changes the weather to sunny for five turns.
TM12TauntDarkNone--100%For the next few turns, the target can only use damaging moves.
TM15Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone----Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM19TelekinesisPsychicNone----Moves have 100% accuracy against the target for three turns.
TM20SafeguardNormalNone----Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial120100%Requires a turn to charge before attacking.
TM24ThunderboltElectricSpecial95100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial12070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial90100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial80100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical75100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial95100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial12085%Has a 10% chance to burn the target.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame ChargeFirePhysical50100%Inflicts regular damage. Raises the user's Speed by one stage.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM50OverheatFireSpecial14090%Lowers the user's Special Attack by two stages after inflicting damage.
TM52Focus BlastFightingSpecial12070%Has a 10% chance to lower the target's Special Defense by one stage.
TM53Energy BallGrassSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical1100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial5090%Has a 70% chance to raise the user's Special Attack by one stage.
TM59IncinerateFireSpecial30100%Destroys the target's held berry.
TM61Will-o-wispFireNone--75%Burns the target.
TM63EmbargoDarkNone--100%Target cannot use held items.
TM68Giga ImpactNormalPhysical15090%User foregoes its next turn to recharge.
TM70FlashNormalNone--100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--100%Paralyzes the target.
TM77Psych UpNormalNone----Discards the user's stat changes and copies the target's.
TM83Work UpNormalNone----Raises the user's Attack and Special Attack by one stage each.
TM86Grass KnotGrassSpecial1100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM89U-turnBugPhysical70100%User must switch out after attacking.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone----For five turns, slower Pokemon will act before faster Pokemon.
TM93Wild ChargeElectricPhysical90100%User receives 1/4 the damage it inflicts in recoil.
TM94Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
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Egg Moves

MoveTypeClassPow.Acc.Effect
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP100
Statbar
310 - 404310 - 404310 - 404
Attack100
Statbar
184 - 269205 - 299225 - 328
Defense100
Statbar
184 - 269205 - 299225 - 328
Sp. Attack100
Statbar
184 - 269205 - 299225 - 328
Sp. Defense100
Statbar
184 - 269205 - 299225 - 328
Speed100
Statbar
184 - 269205 - 299225 - 328
TOTAL 600
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
255 1,250,000 3 100 HP: 3 points

Images Images

BlackVictiniVictiniVictiniVictini
White

Flavor Text Flavortext

Black 2When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
White 2
BlackThis Pokemon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
White
493 #493 Arceus #495 Snivy 495