319 #319 Sharpedo #321 Wailord 321

Wailmer Wailmer #320 - Ball Whale Pokemon

Wailmer
Hear Wailmer's Cry
type Water
gender 50.0% Male50.0% Female
height 7'7" 2.0 m
weight 286.6 lb. 130.0 kg
generation
National: #320 | Hoenn: #099

Family Family

General320
#320 - Wailmer
Level321
#321 - Wailord
Lv. 40

Breeding

Egg Groups Steps to Hatch
Ground | Water 2 10,200

320 Locations

Where to catch Wailmer in Pokemon Black and White

AreaLevelsMethodRarity
Undella Bay25-60Surfing in dark spots150%
Undella Town25-60Surfing in dark spots60%

Where to catch Wailmer in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Undella Bay25-40Surfing in dark spots150%

Moves Moves

Abilities

Water VeilPrevents burns.
ObliviousPrevents infatuation and protects against Captivate.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1SplashNormalNone--40--Does nothing.
4GrowlNormalNone--40100%Lowers the target's Attack by one stage.
7Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
11RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
14WhirlpoolWaterSpecial351585%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
17AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
21Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
24MistIceNone--30--Protects the user's stats from being changed by enemy moves.
27RestPsychicNone--10--User sleeps for two turns, completely healing itself.
31BrineWaterSpecial6510100%Has double power against Pokemon that have less than half their max HP remaining.
34Water SpoutWaterSpecial1505100%Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
37AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
41DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.
44BounceFlyingPhysical85585%User bounces high into the air, dodging all attacks, and hits next turn.
47Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.
50Heavy SlamSteelPhysical110100%Power is higher when the user weighs more than the target, up to a maximum of 120.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM5RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
HM6DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
Aqua RingWaterNone--20--Restores 1/16 of the user's max HP each turn.
TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.
Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Defense CurlNormalNone--40--Raises user's Defense by one stage.
FissureGroundPhysical1530%Causes a one-hit KO.
Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
SoakWaterNone--20100%Changes the target's type to Water.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP130
Statbar
370 - 464370 - 464370 - 464
Attack70
Statbar
130 - 215145 - 239159 - 262
Defense35
Statbar
67 - 15275 - 16982 - 185
Sp. Attack70
Statbar
130 - 215145 - 239159 - 262
Sp. Defense35
Statbar
67 - 15275 - 16982 - 185
Speed60
Statbar
112 - 197125 - 219137 - 240
TOTAL 400
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
137 1,640,000 125 70 HP: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackWailmerWailmerWailmerWailmer
White
DiamondWailmerWailmerWailmerWailmer
Pearl
PlatinumWailmerWailmerWailmerWailmer
HeartGoldWailmerWailmerWailmerWailmer
SoulSilver
RubyWailmerWailmerWailmerWailmer
Sapphire
EmeraldWailmerWailmer

Flavor Text Flavortext

Black 2It eats one ton of food every day. It plays by shooting stored seawater out its blowholes with great force.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt bounces playfully like a ball. The more seawater it swallows, the higher it bounces.
SoulSilver
RubyWAILMER's nostrils are located above its eyes. This playful Pokemon loves to startle people by forcefully snorting out seawater it stores inside its body out of its nostrils.
SapphireWAILMER can store water inside its body to transform itself into a ball for bouncing around on the ground. By filling itself up with more water, this Pokemon can elevate the height of its bounces.
EmeraldWhile this Pokemon usually lives in the sea, it can survive on land, although not too long. It loses vitality if its body becomes dried out.
FireRedWhen it sucks in a large volume of seawater, it becomes like a big, bouncy ball. It eats a ton of food daily.
LeafGreen

Other Other

Name Etymology Whale + wilmer
319 #319 Sharpedo #321 Wailord 321