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General Info # 190 - Aipom - Long Tail Pokemon
Aipom
View Aipom's Images Hear Aipom's Cry
type: Normal
gender: 50% Male 50% Female
height: 3'7" 0.8 m
weight: 25.4 lb. 11.5 kg
generation: Second Generation (Gold/Silver/Crystal)
National: #190 | Johto: #122 | Sinnoh: #063
Images Images
View Aipom's Images
Flavor Text Flavor Text
GoldIts tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.
SilverIt lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
CrystalIt uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.
RubyAIPOM's tail ends in a hand-like appendage that can be cleverly manipulated. However, because the POKeMON uses its tail so much, its real hands have become rather clumsy.
Sapphire
EmeraldIts tail ends with a dexterous, hand like appendage. However, because it uses the tail so much, AIPOM's real hands have become rather clumsy.
DiamondIt uses its tail to pluck fruits that are out of reach. Its tail is more adept than its real hands.
Pearl
Family Family
#190 - Aipom
#424 - Ambipom
Knows Double Hit
Breeding
Egg Groups Ground Steps to Hatch5,120
Moves Moves (4th Gen | 3rd Gen)
Abilities
Run AwayThis POKeMON can always run from wild battles.
PickupAfter battle, this POKeMON will sometimes be holding an item if it was not already.
Level-Up Moves (D/P)
Lv.MoveTypeClass Pow.Acc.Description
--Scratch40100%Hard, pointed, and sharp claws rake the foe to inflict damage.
--Tail Whip--100%The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
4Sand-Attack--100%Sand is hurled in the foe's face, reducing its accuracy.
8Astonish30100%The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
11Baton Pass--100%The user switches places with a party POKeMON in waiting, passing along any stat changes.
15Tickle--100%The user tickles the foe into laughing, reducing its Attack and Defense stats.
18Fury Swipes1880%The foe is raked with sharp claws or scythes for two to five times in quick succession.
22Swift60100%Star-shaped rays are shot at the foe. This attack never misses.
25Screech--85%An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
29Agility--100%The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
32Double Hit3590%The user slams the foe with a tail, etc. The target is hit twice in a row.
36Fling--100%The user flings its held item at the foe to attack. Its power and effects depend on the item.
39Nasty Plot----%The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
43Last Resort127100%This move can be used only after the user has used all the other moves it knows in the battle.
TMs and HMs (D/P)
#MoveTypeClass Pow.Acc.Description
TM01Focus Punch127100%The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water Pulse60100%The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic--85%A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power--100%A unique attack that varies in type and intensity depending on the POKeMON using it.
TM11Sunny Day----%The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt--100%The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17Protect----%It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----%The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration--100%A full-power attack that grows more powerful the less the user likes its Trainer.
TM22SolarBeam120100%A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23Iron Tail10075%The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24Thunderbolt95100%A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder12070%A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return--100%A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig80100%The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30Shadow Ball80100%The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break75100%The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team--100%By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave60100%The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM40Aerial Ace60100%The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42Facade70100%An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power70100%The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest--100%The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--100%If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief40100%The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM49Snatch--100%The user steals the effects of any healing or status-changing move the foe attempts to use.
TM56Fling--100%The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure--100%The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM65Shadow Claw70100%The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66Payback50100%If the user can use this attack after the foe attacks, its power is doubled.
TM73Thunder Wave--100%A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78Captivate--100%If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk--100%While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater100100%An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot--100%The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger--90%The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM89U-Turn70100%After making its attack, the user rushes back to switch places with a party POKeMON in waiting.
TM90Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01Cut5095%The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04Strength80100%The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock Smash40100%The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves (D/P)
MoveTypeClass Pow.Acc.Description
Pursuit40100%An attack move that inflicts double damage if used on a foe that is switching out of battle.
Beat Up10100%The user gets all the party POKeMON to attack the foe. The more party POKeMON, the more damage.
Counter--100%A retaliation move that counters any physical attack, inflicting double the damage taken.
Bounce8585%The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Spite--100%The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
DoubleSlap1585%The foe is slapped repeatedly, back and forth, two to five times in a row.
Slam8075%The foe is slammed with a long tail, vines, etc., to inflict damage.
Screech--85%An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Fake Out40100%An attack that hits first and makes the target flinch. This move works only on the first turn.
Covet40100%The user endearingly approaches the foe, then steals the item the foe is holding.
Agility--100%The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Stats Stats
at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP55
220 - 314220 - 314220 - 314
Attack70
130 - 215145 - 239159 - 262
Defense55
103 - 188115 - 209126 - 229
Sp. Attack40
76 - 16185 - 17993 - 196
Sp. Defense55
103 - 188115 - 209126 - 229
Speed85
157 - 242175 - 269192 - 295
TOTAL360
Other Stats
Base Experience Max Experience Catch Rate Happiness
94 800,000 45 70
Effort Values Yields Speed: 1 point
Name Etymology Ai (ape) + pom (palm)
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