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General Info # 477 - Dusknoir - Gripper Pokemon
Dusknoir
View Dusknoir's Images Hear Dusknoir's Cry
type: Ghost
gender: 50% Male 50% Female
height: 7'3" 2.2 m
weight: 235.1 lb. 106.6 kg
generation: Fourth Generation (Diamond/Pearl)
National: #477
Images Images
View Dusknoir's Images
Flavor Text Flavor Text
DiamondThe antenna on its head captures radio waves from the world of spirits that command it to take people there.
PearlThe antenna on its head captures radio waves from the world of spirits that command it to take people there.
Family Family
#355 - Duskull
#356 - Dusclops
Lv. 37
#477 - Dusknoir
Trade
Breeding
Egg Groups Indeterminate Steps to Hatch6,400
Moves Moves (4th Gen)
Abilities
PressureOpposing POKeMON must use 2 PP per move.
Level-Up Moves (D/P)
Lv.MoveTypeClass Pow.Acc.Description
--Fire Punch75100%The foe is punched with a fiery fist. It may leave the target with a burn.
--Gravity----%Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
--Night Shade--100%The user makes the foe see a mirage. It inflicts damage matching the user's level.
--Disable--80%For several turns, this move prevents the foe from using the move it last used.
--Leer--100%The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
--Bind1575%A long body or tentacles are used to bind and squeeze the foe for two to five turns.
--ThunderPunch75100%The foe is punched with an electrified fist. It may leave the target with paralysis.
--Ice Punch75100%The foe is punched with an icy fist. It may leave the target frozen.
6Disable--80%For several turns, this move prevents the foe from using the move it last used.
9Foresight--100%Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
14Astonish30100%The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
17Confuse Ray--100%The foe is exposed to a sinister ray that triggers confusion.
22Shadow Sneak40100%The user extends its shadow and attacks the foe from behind. This move always goes first.
25Pursuit40100%An attack move that inflicts double damage if used on a foe that is switching out of battle.
30Curse--100%A move that works differently for the Ghost type than for all the other types.
33Will-O-Wisp--75%The user shoots a sinister, bluish white flame at the foe to inflict a burn.
37Shadow Punch60100%The user throws a punch at the foe from the shadows. The punch lands without fail.
43Mean Look--100%The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
51Payback50100%If the user can use this attack after the foe attacks, its power is doubled.
61Future Sight8090%Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
TMs and HMs (D/P)
#MoveTypeClass Pow.Acc.Description
TM01Focus Punch127100%The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM04Calm Mind--100%The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic--85%A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power--100%A unique attack that varies in type and intensity depending on the POKeMON using it.
TM11Sunny Day----%The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt--100%The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13Ice Beam95100%The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard12070%A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15Hyper Beam12790%The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect----%It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----%The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration--100%A full-power attack that grows more powerful the less the user likes its Trainer.
TM26Earthquake100100%The user sets off an earthquake that hits all the POKeMON in the battle.
TM27Return--100%A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic90100%The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball80100%The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break75100%The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team--100%By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39Rock Tomb5080%Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM41Torment--100%The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade70100%An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power70100%The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest--100%The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--100%If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief40100%The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48Skill Swap--100%The user employs its psychic power to exchange abilities with the foe.
TM49Snatch--100%The user steals the effects of any healing or status-changing move the foe attempts to use.
TM52Focus Blast12070%The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56Fling--100%The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam5090%The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure--100%The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-O-Wisp--75%The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63Embargo--100%It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM66Payback50100%If the user can use this attack after the foe attacks, its power is doubled.
TM68Giga Impact12790%The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash--100%The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM77Psych Up--100%The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate--100%If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79Dark Pulse80100%The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM80Rock Slide7590%Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk--100%While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater100100%An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87Swagger--90%The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room----%The user creates a bizarre area in which slower POKeMON get to move first for five turns.
HM04Strength80100%The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock Smash40100%The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves (D/P)
MoveTypeClass Pow.Acc.Description
Faint Attack60100%The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Memento--100%The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
Destiny Bond--100%When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Grudge--100%If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
Ominous Wind60100%The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Pain Split----%The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Imprison--100%If the foe knows any move also known by the user, the foe is prevented from using it.
Stats Stats
at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP45
200 - 294200 - 294200 - 294
Attack100
184 - 269205 - 299225 - 328
Defense135
247 - 332275 - 369302 - 405
Sp. Attack65
121 - 206135 - 229148 - 251
Sp. Defense135
247 - 332275 - 369302 - 405
Speed45
85 - 17095 - 189104 - 207
TOTAL525
Other Stats
Base Experience Max Experience Catch Rate Happiness
210 800,000 45 35
Effort Values Yields Defense: 1 point
Special Defense: 2 points
Name Etymology Dusk + noir (black in French)
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