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General Info # 466 - Electivire - Thunderbolt Pokemon
Electivire
View Electivire's Images Hear Electivire's Cry
type: Electric
gender: 75% Male 25% Female
height: 6'11" 1.8 m
weight: 305.6 lb. 138.6 kg
generation: Fourth Generation (Diamond/Pearl)
National: #466
Images Images
View Electivire's Images
Flavor Text Flavor Text
DiamondIt pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
PearlIt pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
Family Family
#239 - Elekid
#125 - Electabuzz
Lv. 30
#466 - Electivire
Trade
Breeding
Egg Groups Humanshape Steps to Hatch6,400
Moves Moves (4th Gen)
Abilities
Motor DriveThis POKeMON's Speed rises one level when it is struck by an Electric move.
Level-Up Moves (D/P)
Lv.MoveTypeClass Pow.Acc.Description
--Fire Punch75100%The foe is punched with a fiery fist. It may leave the target with a burn.
--Quick Attack40100%The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
--ThunderShock40100%A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
--Low Kick--100%A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
--Leer--100%The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
7ThunderShock40100%A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
10Low Kick--100%A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
16Swift60100%Star-shaped rays are shot at the foe. This attack never misses.
19Shock Wave60100%The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
25Light Screen--100%A wondrous wall of light is put up to suppress damage from special attacks for five turns.
28ThunderPunch75100%The foe is punched with an electrified fist. It may leave the target with paralysis.
37Discharge80100%A flare of electricity is loosed to strike all POKeMON in battle. It may also cause paralysis.
43Thunderbolt95100%A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
52Screech--85%An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
58Thunder12070%A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
67Giga Impact12790%The user charges at the foe using every bit of its power. The user must rest on the next turn.
TMs and HMs (D/P)
#MoveTypeClass Pow.Acc.Description
TM01Focus Punch127100%The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06Toxic--85%A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power--100%A unique attack that varies in type and intensity depending on the POKeMON using it.
TM12Taunt--100%The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15Hyper Beam12790%The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen--100%A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect----%It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----%The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration--100%A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail10075%The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24Thunderbolt95100%A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder12070%A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26Earthquake100100%The user sets off an earthquake that hits all the POKeMON in the battle.
TM27Return--100%A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig80100%The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29Psychic90100%The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM31Brick Break75100%The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team--100%By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave60100%The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35Flamethrower95100%The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM39Rock Tomb5080%Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM41Torment--100%The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade70100%An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power70100%The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest--100%The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--100%If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief40100%The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52Focus Blast12070%The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56Fling--100%The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam5090%The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure--100%The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga Impact12790%The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash--100%The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave--100%A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78Captivate--100%If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide7590%Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk--100%While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger--90%The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04Strength80100%The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock Smash40100%The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08Rock Climb9085%A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Egg Moves (D/P)
MoveTypeClass Pow.Acc.Description
Karate Chop50100%The foe is attacked with a sharp chop. It has a high critical-hit ratio.
Rolling Kick6085%The user cuts a quick spin and lashes out with a sharp kick.
DynamicPunch10050%The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
Cross Chop10080%The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
Fire Punch75100%The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch75100%The foe is punched with an icy fist. It may leave the target frozen.
Meditate--100%The user meditates to awaken the power deep within its body and raise its Attack stat.
Barrier--100%The user throws up a sturdy wall that sharply raises its Defense stat.
Stats Stats
at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP75
260 - 354260 - 354260 - 354
Attack123
225 - 310251 - 345276 - 379
Defense67
125 - 209139 - 233152 - 256
Sp. Attack95
175 - 260195 - 289214 - 317
Sp. Defense85
157 - 242175 - 269192 - 295
Speed95
175 - 260195 - 289214 - 317
TOTAL540
Other Stats
Base Experience Max Experience Catch Rate Happiness
199 1,000,000 30 70
Effort Values Yields Attack: 3 points
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