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General Info # 462 - Magnezone - Magnet Area Pokemon
Magnezone
View Magnezone's Images Hear Magnezone's Cry
types: Electric Steel
gender: Genderless
height: 4'11" 1.2 m
weight: 396.9 lb. 180.0 kg
generation: Fourth Generation (Diamond/Pearl)
National: #462
Images Images
View Magnezone's Images
Flavor Text Flavor Text
DiamondIt evolved from exposure to a special magnetic field. Three units generate magnetism.
PearlIt evolved from exposure to a special magnetic field. Three units generate magnetism.
Family Family
#081 - Magnemite
#082 - Magneton
Lv. 30
#462 - Magnezone
Level up @ Mt. Coronet
Breeding
Egg Groups Mineral Steps to Hatch5,120
Moves Moves (4th Gen)
Abilities
SturdyOne-hit KO moves do not work on this POKeMON.
Magnet PullSteel enemies cannot run or be switched out.
Level-Up Moves (D/P)
Lv.MoveTypeClass Pow.Acc.Description
--Tackle3595%A physical attack in which the user charges and slams into the foe with its whole body.
--Supersonic--55%The user generates odd sound waves from its body. It may confuse the target.
--ThunderShock40100%A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
--Mirror Coat--100%A retaliation move that counters any special attack, inflicting double the damage taken.
--Metal Sound--85%A horrible sound like scraping metal is emitted to sharply reduce the foe's Sp. Def stat.
--Barrier--100%The user throws up a sturdy wall that sharply raises its Defense stat.
6ThunderShock40100%A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
11Supersonic--55%The user generates odd sound waves from its body. It may confuse the target.
14SonicBoom--90%The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
17Thunder Wave--100%A weak electric charge is launched at the foe. It causes paralysis if it hits.
22Spark65100%The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
27Lock-On--100%The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
30Magnet Bomb60--%The user launches a steel bomb that sticks to the target. This attack will not miss.
34Screech--85%An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
40Discharge80100%A flare of electricity is loosed to strike all POKeMON in battle. It may also cause paralysis.
46Mirror Shot6585%The user looses a flash of energy from its polished body. It may also lower the target's accuracy.
50Magnet Rise----%The user levitates using electrically generated magnetism for five turns.
54Gyro Ball--100%The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
60Zap Cannon12050%The user fires an electric blast like a cannon to inflict damage and cause paralysis.
TMs and HMs (D/P)
#MoveTypeClass Pow.Acc.Description
TM06Toxic--85%A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power--100%A unique attack that varies in type and intensity depending on the POKeMON using it.
TM11Sunny Day----%The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam12790%The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen--100%A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect----%It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----%The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration--100%A full-power attack that grows more powerful the less the user likes its Trainer.
TM24Thunderbolt95100%A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder12070%A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return--100%A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team--100%By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect--100%A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave60100%The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42Facade70100%An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power70100%The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest--100%The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM57Charge Beam5090%The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure--100%The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM64Explosion127100%The user explodes to inflict damage on all POKeMON in battle. The user faints upon using this move.
TM67Recycle--100%The user recycles a single-use item that has been used in battle so it can be used again.
TM68Giga Impact12790%The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash--100%The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave--100%A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM74Gyro Ball--100%The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM77Psych Up--100%The user hypnotizes itself into copying any stat change made by the foe.
TM82Sleep Talk--100%While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger--90%The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91Flash Cannon80100%The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
Stats Stats
at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP70
250 - 344250 - 344250 - 344
Attack70
130 - 215145 - 239159 - 262
Defense115
211 - 296235 - 329258 - 361
Sp. Attack130
238 - 323265 - 359291 - 394
Sp. Defense90
166 - 251185 - 279203 - 306
Speed60
112 - 197125 - 219137 - 240
TOTAL535
Other Stats
Base Experience Max Experience Catch Rate Happiness
211 1,000,000 30 70
Effort Values Yields Special Attack: 3 points
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