| Level-Up Moves (D/P) |
| Lv. | Move | Type | Class |
Pow. | Acc. | Description |
| -- | AncientPower |  |  | 60 | 100% | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| -- | Mud Sport |  |  | -- | 100% | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| -- | Peck |  |  | 35 | 100% | The foe is jabbed with a sharply pointed beak or horn. |
| -- | Odor Sleuth |  |  | -- | 100% | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| -- | Powder Snow |  |  | 40 | 100% | The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
| 4 | Mud Sport |  |  | -- | 100% | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| 8 | Powder Snow |  |  | 40 | 100% | The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
| 13 | Mud-Slap |  |  | 20 | 100% | The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| 16 | Endure |  |  | -- | 100% | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| 20 | Mud Bomb |  |  | 65 | 85% | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
| 25 | Hail |  |  | -- | 100% | The user summons a hailstorm lasting five turns. It damages all POKeMON except the Ice type. |
| 28 | Ice Fang |  |  | 65 | 95% | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 32 | Take Down |  |  | 90 | 85% | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 33 | Double Hit |  |  | 35 | 90% | The user slams the foe with a tail, etc. The target is hit twice in a row. |
| 40 | Earthquake |  |  | 100 | 100% | The user sets off an earthquake that hits all the POKeMON in the battle. |
| 48 | Mist |  |  | -- | 100% | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
| 56 | Blizzard |  |  | 120 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| 65 | Scary Face |  |  | -- | 90% | The user frightens the foe with a scary face to sharply reduce its Speed stat. |
| TMs and HMs (D/P) |
| # | Move | Type | Class |
Pow. | Acc. | Description |
| TM05 | Roar |  |  | -- | 100% | The foe is scared off, to be replaced by another POKeMON in its party. In the wild, the battle ends. |
| TM06 | Toxic |  |  | -- | 85% | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail |  |  | -- | 100% | The user summons a hailstorm lasting five turns. It damages all POKeMON except the Ice type. |
| TM10 | Hidden Power |  |  | -- | 100% | A unique attack that varies in type and intensity depending on the POKeMON using it. |
| TM13 | Ice Beam |  |  | 95 | 100% | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard |  |  | 120 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM15 | Hyper Beam |  |  | 127 | 90% | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM16 | Light Screen |  |  | -- | 100% | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 | Protect |  |  | -- | --% | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance |  |  | -- | --% | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration |  |  | -- | 100% | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake |  |  | 100 | 100% | The user sets off an earthquake that hits all the POKeMON in the battle. |
| TM27 | Return |  |  | -- | 100% | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig |  |  | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM32 | Double Team |  |  | -- | 100% | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect |  |  | -- | 100% | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM37 | Sandstorm |  |  | -- | 100% | A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
| TM39 | Rock Tomb |  |  | 50 | 80% | Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM42 | Facade |  |  | 70 | 100% | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power |  |  | 70 | 100% | The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM44 | Rest |  |  | -- | 100% | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 | Attract |  |  | -- | 100% | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM58 | Endure |  |  | -- | 100% | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM68 | Giga Impact |  |  | 127 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM71 | Stone Edge |  |  | 100 | 80% | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM72 | Avalanche |  |  | 60 | 100% | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| TM76 | Stealth Rock |  |  | -- | --% | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM78 | Captivate |  |  | -- | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM80 | Rock Slide |  |  | 75 | 90% | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM82 | Sleep Talk |  |  | -- | 100% | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift |  |  | -- | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger |  |  | -- | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM90 | Substitute |  |  | -- | 100% | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| HM04 | Strength |  |  | 80 | 100% | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 | Rock Smash |  |  | 40 | 100% | The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| HM08 | Rock Climb |  |  | 90 | 85% | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| Egg Moves (D/P) |
| Move | Type | Class |
Pow. | Acc. | Description |
| Curse |  |  | -- | 100% | A move that works differently for the Ghost type than for all the other types. |
| Bite |  |  | 60 | 100% | The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| Fissure |  |  | -- | 30% | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
| Mud Shot |  |  | 55 | 95% | The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed. |
| Icicle Spear |  |  | 10 | 100% | The user launches sharp icicles at the foe. It strikes two to five times in a row. |
| Body Slam |  |  | 85 | 100% | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| Take Down |  |  | 90 | 85% | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| Double-Edge |  |  | 120 | 100% | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Rock Slide |  |  | 75 | 90% | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| AncientPower |  |  | 60 | 100% | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |