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General Info # 179 - Mareep - Wool Pokemon
Mareep
View Mareep's Images Hear Mareep's Cry
type: Electric
gender: 50% Male 50% Female
height: 2'0" 0.6 m
weight: 17.2 lb. 7.8 kg
generation: Second Generation (Gold/Silver/Crystal)
National: #179 | Johto: #053
Images Images
View Mareep's Images
Flavor Text Flavor Text
GoldIf static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
SilverIts fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
CrystalIt stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter.
RubyMAREEP's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail grows.
Sapphire
EmeraldIts fluffy wool rubs together and builds a static charge. The more energy is charged, the more brightly the lightbulb at the tip of its tail glows.
DiamondIts fluffy coat swells to double when static electricity builds up. Touching it can be shocking.
Pearl
Family Family
#179 - Mareep
#180 - Flaaffy
Lv. 15
#181 - Ampharos
Lv. 30
Breeding
Egg Groups Monster | Ground Steps to Hatch5,120
Moves Moves (4th Gen | 3rd Gen)
Abilities
StaticEnemy POKeMON have a 30% chance of becoming Paralyzed every time they touch this POKeMON.
Level-Up Moves (D/P)
Lv.MoveTypeClass Pow.Acc.Description
--Tackle3595%A physical attack in which the user charges and slams into the foe with its whole body.
5Growl--100%The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
10ThunderShock40100%A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
14Thunder Wave--100%A weak electric charge is launched at the foe. It causes paralysis if it hits.
19Cotton Spore--85%The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
23Charge--100%The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
28Discharge80100%A flare of electricity is loosed to strike all POKeMON in battle. It may also cause paralysis.
32Signal Beam75100%The user attacks with a sinister beam of light. It may also confuse the target.
37Light Screen--100%A wondrous wall of light is put up to suppress damage from special attacks for five turns.
41Power Gem70100%The user attacks with a ray of light that sparkles as if it were made of gemstones.
46Thunder12070%A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TMs and HMs (D/P)
#MoveTypeClass Pow.Acc.Description
TM06Toxic--85%A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power--100%A unique attack that varies in type and intensity depending on the POKeMON using it.
TM16Light Screen--100%A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect----%It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----%The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration--100%A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail10075%The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24Thunderbolt95100%A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder12070%A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return--100%A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team--100%By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave60100%The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42Facade70100%An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power70100%The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest--100%The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--100%If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM57Charge Beam5090%The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure--100%The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM70Flash--100%The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave--100%A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78Captivate--100%If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk--100%While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger--90%The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Egg Moves (D/P)
MoveTypeClass Pow.Acc.Description
Flatter--100%Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.
Charge--100%The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
Sand-Attack--100%Sand is hurled in the foe's face, reducing its accuracy.
Body Slam85100%The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Take Down9085%A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Screech--85%An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Safeguard--100%The user creates a protective field that prevents status problems for five turns.
Odor Sleuth--100%Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Reflect--100%A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Stats Stats
at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP55
220 - 314220 - 314220 - 314
Attack40
76 - 16185 - 17993 - 196
Defense40
76 - 16185 - 17993 - 196
Sp. Attack65
121 - 206135 - 229148 - 251
Sp. Defense45
85 - 17095 - 189104 - 207
Speed35
67 - 15275 - 16982 - 185
TOTAL280
Other Stats
Base Experience Max Experience Catch Rate Happiness
59 1,059,860 235 70
Effort Values Yields Special Attack: 1 point
Name Etymology Mary + sheep
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