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General Info # 032 - Nidoran M - Poison Pin Pokemon
Nidoran M
View Nidoran M's Images Hear Nidoran M's Cry
type: Poison
gender: 100% Male
height: 2'8" 0.5 m
weight: 19.8 lb. 9.0 kg
generation: First Generation (Red/Blue/Yellow)
National: #032 | Johto: #098
Images Images
View Nidoran M's Images
Flavor Text Flavor Text
RedStiffens its ears to sense danger. The larger its horns, the more powerful it secreted venom.
Blue
YellowIts large ears are always kept upright. If it senses danger, it will attack with a poisonous sting.
GoldIt is small, but its horn is filled with poison. It charges then stabs with the horn to inject the poison.
SilverIt raises its big ears to check its surroundings. It will strike if it senses any danger.
CrystalIt constantly moves its large ears in many directions in order to detect danger right away.
RubyThe male NIDORAN has developed muscles for moving its ears. Thanks to them, the ears can be freely moved in any direction. Even the slightest sound does not escape this POKeMON's notice.
Sapphire
EmeraldThe male Nidoran has developed muscles that freely move its ears in any direction. Even the slightest sound does not escape this POKeMON's notice.
DiamondIt scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
Pearl
Family Family
#032 - Nidoran M
#033 - Nidorino
Lv. 16
#034 - Nidoking
Moon Stone
Breeding
Egg Groups Monster | Ground Steps to Hatch5,120
Moves Moves (4th Gen | 3rd Gen)
Abilities
Poison PointEnemy POKeMON have a 30% chance of becoming Poisoned every time they touch this POKeMON.
RivalryThis POKeMON's Attack rises when fighting an enemy of the same gender.
Level-Up Moves (D/P)
Lv.MoveTypeClass Pow.Acc.Description
--Peck35100%The foe is jabbed with a sharply pointed beak or horn.
--Leer--100%The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
7Focus Energy--100%The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
9Double Kick30100%The foe is quickly kicked twice in succession using both feet.
13Poison Sting15100%The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
19Fury Attack1585%The foe is jabbed repeatedly with a horn or beak two to five times in a row.
21Horn Attack65100%The foe is jabbed with a sharply pointed horn to inflict damage.
25Helping Hand--100%A move that boosts the power of the ally's attack in a Double Battle.
31Toxic Spikes----%The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
33Flatter--100%Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.
37Poison Jab80100%The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
43Captivate--100%If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
45Horn Drill--30%The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
TMs and HMs (D/P)
#MoveTypeClass Pow.Acc.Description
TM03Water Pulse60100%The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic--85%A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power--100%A unique attack that varies in type and intensity depending on the POKeMON using it.
TM11Sunny Day----%The user intensifies the sun for five turns, powering up Fire-type moves.
TM13Ice Beam95100%The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard12070%A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17Protect----%It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----%The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration--100%A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail10075%The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24Thunderbolt95100%A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder12070%A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return--100%A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig80100%The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32Double Team--100%By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave60100%The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM36Sludge Bomb90100%The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42Facade70100%An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power70100%The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest--100%The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--100%If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief40100%The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58Endure--100%The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM65Shadow Claw70100%The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM78Captivate--100%If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk--100%While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84Poison Jab80100%The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87Swagger--90%The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01Cut5095%The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04Strength80100%The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock Smash40100%The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves (D/P)
MoveTypeClass Pow.Acc.Description
Beat Up10100%The user gets all the party POKeMON to attack the foe. The more party POKeMON, the more damage.
Sucker Punch80100%This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Counter--100%A retaliation move that counters any physical attack, inflicting double the damage taken.
Take Down9085%A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Supersonic--55%The user generates odd sound waves from its body. It may confuse the target.
Disable--80%For several turns, this move prevents the foe from using the move it last used.
Confusion50100%The foe is hit by a weak telekinetic force. It may also leave the foe confused.
Amnesia--100%The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Stats Stats
at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP46
202 - 296202 - 296202 - 296
Attack57
107 - 191119 - 213130 - 234
Defense40
76 - 16185 - 17993 - 196
Sp. Attack40
76 - 16185 - 17993 - 196
Sp. Defense40
76 - 16185 - 17993 - 196
Speed50
94 - 179105 - 199115 - 218
TOTAL273
Other Stats
Base Experience Max Experience Catch Rate Happiness
60 1,059,860 235 70
Effort Values Yields Attack: 1 point
Name Etymology Nido (as in the meaning for twins in Japanese) + ran (as in run)
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