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General Info # 492 - Shaymin - Gratitude Pokemon
Shaymin
View Shaymin's Images Hear Shaymin's Cry
type: Grass
gender: Genderless
height: 1'8" 0.2 m
weight: 4.6 lb. 2.1 kg
generation: Fourth Generation (Diamond/Pearl)
National: #492
Images Images
View Shaymin's Images
Flavor Text Flavor Text
DiamondIt lives in flower patches and avoids detection by curling up to look like a flowering plant.
PearlIt can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.
Family Family
#492 - Shaymin
Breeding
Egg Groups No Eggs Steps to Hatch30,720
Moves Moves (4th Gen)
Abilities
Natural CureThis POKeMON's status returns to normal when it leaves battle.
Level-Up Moves (D/P)
Lv.MoveTypeClass Pow.Acc.Description
--Defense Curl--100%The user curls up to conceal weak spots and raise its Defense stat.
10Magical Leaf60100%The user scatters curious leaves that chase the foe. This attack will not miss.
19Leech Seed--90%A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
28Synthesis--100%The user restores its own HP. The amount of HP regained varies with the weather.
37Sweet Scent--100%A sweet scent that lowers the foe's evasiveness. It also lures wild POKeMON if used in grass, etc.
46Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
55Worry Seed--100%A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
64Aromatherapy--100%The user releases a soothing scent that heals all status problems affecting the user's party.
73Energy Ball80100%The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
82GrassWhistle--55%The user plays a pleasant melody that lulls the foe into a deep sleep.
91Lucky Chant----%The user chants an incantation toward the sky, preventing the foe from landing critical hits.
100Seed Flare12085%The user generates a shock wave from within its body. It may also lower the target's Sp. Def.
TMs and HMs (D/P)
#MoveTypeClass Pow.Acc.Description
TM06Toxic--85%A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09Bullet Seed10100%The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10Hidden Power--100%A unique attack that varies in type and intensity depending on the POKeMON using it.
TM11Sunny Day----%The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam12790%The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect----%It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19Giga Drain60100%A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20Safeguard--100%The user creates a protective field that prevents status problems for five turns.
TM21Frustration--100%A full-power attack that grows more powerful the less the user likes its Trainer.
TM22SolarBeam120100%A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27Return--100%A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic90100%The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM32Double Team--100%By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42Facade70100%An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power70100%The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest--100%The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM53Energy Ball80100%The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58Endure--100%The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga Impact12790%The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash--100%The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75Swords Dance--100%A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77Psych Up--100%The user hypnotizes itself into copying any stat change made by the foe.
TM82Sleep Talk--100%While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86Grass Knot--100%The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger--90%The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Stats Stats
at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP100
310 - 404310 - 404310 - 404
Attack100
184 - 269205 - 299225 - 328
Defense100
184 - 269205 - 299225 - 328
Sp. Attack100
184 - 269205 - 299225 - 328
Sp. Defense100
184 - 269205 - 299225 - 328
Speed100
184 - 269205 - 299225 - 328
TOTAL600
Other Stats
Base Experience Max Experience Catch Rate Happiness
64 1,059,860 45 100
Effort Values Yields HP: 3 points
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