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General Info # 176 - Togetic - Happiness Pokemon
Togetic
View Togetic's Images Hear Togetic's Cry
types: Normal Flying
gender: 87.5% Male 12.5% Female
height: 2'0" 0.6 m
weight: 7.1 lb. 3.2 kg
generation: Second Generation (Gold/Silver/Crystal)
National: #176 | Johto: #047
Images Images
View Togetic's Images
Flavor Text Flavor Text
GoldThey say that it will appear before kindhearted, caring people and shower them with happiness.
SilverIt grows dispirited if it is not with kind people. It can float in midair without moving its wings.
CrystalAlthough it does not flap its wings very much, it can stay up in the air as it tags along after its trainer.
RubyTOGETIC is said to be a POKeMON that brings good fortune. When the POKeMON spots someone who is pure of heart, it is said to appear and share its happiness with that person.
Sapphire
EmeraldIt is said to be a POKeMON that brings good fortune. When it spots someone who is pure of heart, a TOGETIC appears and shares its happiness with that person.
DiamondIt is said to appear in front of kindly people to scatter a glowing down called 'joy dust.'
Pearl
Family Family
#175 - Togepi
#176 - Togetic
Loyal
#468 - Togekiss
Shiny Stone
Breeding
Egg Groups Flying | Fairy Steps to Hatch2,560
Moves Moves (4th Gen | 3rd Gen)
Abilities
Serene GraceThe chance of a move's stat/status effect occuring is double for this POKeMON.
HustleThis POKeMON's moves do 50% more damage but have 80% of their usual accuracy.
Level-Up Moves (D/P)
Lv.MoveTypeClass Pow.Acc.Description
--Charm--100%The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
--Growl--100%The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
--Metronome--100%The user waggles a finger and stimulates the brain into randomly using nearly any move.
--Sweet Kiss--75%The user kisses the foe with a sweet, angelic cuteness that causes confusion.
--Magical Leaf60100%The user scatters curious leaves that chase the foe. This attack will not miss.
6Metronome--100%The user waggles a finger and stimulates the brain into randomly using nearly any move.
10Sweet Kiss--75%The user kisses the foe with a sweet, angelic cuteness that causes confusion.
15Yawn--100%The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
19Encore--100%The user compels the foe to keep using only the move it last used for two to six turns.
24Follow Me--100%The user draws attention to itself, making all foes take aim only at the user.
28Wish--100%A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
33AncientPower60100%The user attacks with a prehistoric power. It may also raise all the user's stats at once.
37Safeguard--100%The user creates a protective field that prevents status problems for five turns.
42Baton Pass--100%The user switches places with a party POKeMON in waiting, passing along any stat changes.
46Double-Edge120100%A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
51Last Resort127100%This move can be used only after the user has used all the other moves it knows in the battle.
TMs and HMs (D/P)
#MoveTypeClass Pow.Acc.Description
TM01Focus Punch127100%The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water Pulse60100%The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic--85%A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power--100%A unique attack that varies in type and intensity depending on the POKeMON using it.
TM11Sunny Day----%The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam12790%The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen--100%A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect----%It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----%The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM20Safeguard--100%The user creates a protective field that prevents status problems for five turns.
TM21Frustration--100%A full-power attack that grows more powerful the less the user likes its Trainer.
TM22SolarBeam120100%A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27Return--100%A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic90100%The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball80100%The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break75100%The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team--100%By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect--100%A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave60100%The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35Flamethrower95100%The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38Fire Blast12085%The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40Aerial Ace60100%The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42Facade70100%An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power70100%The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest--100%The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--100%If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM47Steel Wing7090%The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51Roost----%The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM56Fling--100%The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure--100%The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain Punch60100%An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM62Silver Wind60100%The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM68Giga Impact12790%The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash--100%The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave--100%A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych Up--100%The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate--100%If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk--100%While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift--100%The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater100100%An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot--100%The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger--90%The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02Fly9095%The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM05Defog----%Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
HM06Rock Smash40100%The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves (D/P)
MoveTypeClass Pow.Acc.Description
Nasty Plot----%The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Peck35100%The foe is jabbed with a sharply pointed beak or horn.
Mirror Move--100%The user counters the foe by mimicking the move last used by the foe.
Substitute--100%The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Foresight--100%Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Present--90%The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
Psych Up--100%The user hypnotizes itself into copying any stat change made by the foe.
Lucky Chant----%The user chants an incantation toward the sky, preventing the foe from landing critical hits.
Future Sight8090%Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
Psycho Shift--90%Using its psychic power of suggestion, the user transfers its status problems to the target.
Stats Stats
at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP55
220 - 314220 - 314220 - 314
Attack40
76 - 16185 - 17993 - 196
Defense85
157 - 242175 - 269192 - 295
Sp. Attack80
148 - 233165 - 259181 - 284
Sp. Defense105
193 - 278215 - 309236 - 339
Speed40
76 - 16185 - 17993 - 196
TOTAL405
Other Stats
Base Experience Max Experience Catch Rate Happiness
114 800,000 75 70
Effort Values Yields Special Defense: 2 points
Name Etymology Meaning spikes in Japanese
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