← #616 Shelmet | #618 Stunfisk → |
Accelgor
#617
- Shell Out Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 3'7" | 0.8 m | |
| weight | 55.8 lb. | 25.3 kg | |
| generation |
5th (Black & White) National: #617 | Unova: #123
|
||
617
Moves
Abilities
| Hydration | Cures any major status ailment after each turn during rain. |
| Sticky Hold | Prevents a held item from being removed by other Pokemon. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| 1 | Leech Life | ![]() | ![]() | 20 | 15 | 100% | Heals the user by half the damage inflicted. |
| 1 | Power Swap | ![]() | ![]() | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. |
| 1 | Acid Spray | ![]() | ![]() | 40 | 20 | 100% | Lowers the target's Special Defense by one stage. |
| 1 | Final Gambit | ![]() | ![]() | 1 | 5 | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
| 4 | Acid Spray | ![]() | ![]() | 40 | 20 | 100% | Lowers the target's Special Defense by one stage. |
| 8 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| 13 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 16 | Struggle Bug | ![]() | ![]() | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
| 20 | Mega Drain | ![]() | ![]() | 40 | 15 | 100% | Heals the user by half the damage inflicted. |
| 25 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 28 | Me First | ![]() | ![]() | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. |
| 32 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
| 37 | Giga Drain | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
| 40 | U-turn | ![]() | ![]() | 70 | 20 | 100% | User must switch out after attacking. |
| 44 | Bug Buzz | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| 49 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
| 52 | Power Swap | ![]() | ![]() | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. |
| 56 | Final Gambit | ![]() | ![]() | 1 | 5 | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM9 | Venoshock | ![]() | ![]() | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM76 | Struggle Bug | ![]() | ![]() | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
| TM83 | Infestation | ![]() | ![]() | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM89 | U-turn | ![]() | ![]() | 70 | 20 | 100% | User must switch out after attacking. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
| Mind Reader | ![]() | ![]() | -- | 5 | -- | Ensures that the user's next move will hit the target. |
| Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
| Spikes | ![]() | ![]() | -- | 20 | -- | Scatters Spikes, hurting opposing Pokemon that switch in. |
| Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| Baton Pass | ![]() | ![]() | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. |
| Encore | ![]() | ![]() | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Feint | ![]() | ![]() | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. |
| Guard Split | ![]() | ![]() | -- | 10 | -- | Averages Defense and Special Defense with the target. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 80 | 270 - 364 | 270 - 364 | 270 - 364 |
| Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
| Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
| Sp. Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Sp. Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| Speed | 145 | 265 - 350 | 295 - 389 | 324 - 427 |
| TOTAL | 495 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 173 | 1,000,000 | 75 | 70 | Speed: 2 points |
Damage Taken
1x
0.5x
2x
1x
0.5x
2x
1x
1x
1x
2x
1x
0.5x
1x
1x
1x
1x
1x
1x
|
Images
| Black | ![]() ![]() ![]() ![]() |
| White |
Flavortext
| Black 2 | When its body dries out, it weakens. So it wraps a membrane around itself for protection while it spits poison. |
| White 2 | |
| Black | When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane. |
| White |
← #616 Shelmet | #618 Stunfisk → |

#616 Shelmet
→



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