←   #426 Drifblim  |  #428 Lopunny   → | 
Buneary
#427
 - Rabbit Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 1'4" | 0.4 m | |
| weight | 12.1 lb. | 5.5 kg | |
| generation | 
 4th (Diamond, Pearl, Platinum) National: #427 | Sinnoh: #067 
 | 
||
427
Family
![]() ![]() #427 - Buneary  | ![]() ![]() #428 - Lopunny Loyal | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Ground | Humanshape | 5,100 | 
Locations
Where to catch Buneary in Pokemon Black 2
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Castelia City | 15-16 | Walking in tall grass or a cave | 15% | 
| Castelia City | 16-17 | Walking in dark grass | 15% | 
Moves
Abilities
| Run Away | Ensures success fleeing from wild battles. | 
| Klutz | Prevents the Pokemon from using its held item in battle. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Pound | ![]()  | ![]()  | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | 
| 1 | Defense Curl | ![]()  | ![]()  | -- | 40 | -- | Raises user's Defense by one stage. | 
| 1 | Splash | ![]()  | ![]()  | -- | 40 | -- | Does nothing. | 
| 1 | Foresight | ![]()  | ![]()  | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | 
| 6 | Endure | ![]()  | ![]()  | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | 
| 13 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| 16 | Quick Attack | ![]()  | ![]()  | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | 
| 23 | Jump Kick | ![]()  | ![]()  | 100 | 10 | 95% | If the user misses, it takes half the damage it would have inflicted in recoil. | 
| 26 | Baton Pass | ![]()  | ![]()  | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | 
| 33 | Agility | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Speed by two stages. | 
| 36 | Dizzy Punch | ![]()  | ![]()  | 70 | 10 | 100% | Has a 20% chance to confuse the target. | 
| 43 | After You | ![]()  | ![]()  | -- | 15 | -- | Makes the target act next this turn. | 
| 46 | Charm | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Attack by two stages. | 
| 53 | Entrainment | ![]()  | ![]()  | -- | 15 | 100% | Copies the user's ability onto the target. | 
| 56 | Bounce | ![]()  | ![]()  | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | 
| 63 | Healing Wish | ![]()  | ![]()  | -- | 10 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM22 | Solarbeam | ![]()  | ![]()  | 120 | 10 | 100% | Requires a turn to charge before attacking. | 
| TM24 | Thunderbolt | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM28 | Dig | ![]()  | ![]()  | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | 
| TM30 | Shadow Ball | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM56 | Fling | ![]()  | ![]()  | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | 
| TM57 | Charge Beam | ![]()  | ![]()  | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | 
| TM67 | Retaliate | ![]()  | ![]()  | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | 
| TM73 | Thunder Wave | ![]()  | ![]()  | -- | 20 | 100% | Paralyzes the target. | 
| TM83 | Work Up | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. | 
| TM86 | Grass Knot | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM94 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
| HM1 | Cut | ![]()  | ![]()  | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Fire Punch | ![]()  | ![]()  | 75 | 15 | 100% | Has a 10% chance to burn the target. | 
| Ice Punch | ![]()  | ![]()  | 75 | 15 | 100% | Has a 10% chance to freeze the target. | 
| Thunderpunch | ![]()  | ![]()  | 75 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| Low Kick | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | 
| Flail | ![]()  | ![]()  | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | 
| Sweet Kiss | ![]()  | ![]()  | -- | 10 | 75% | Confuses the target. | 
| Encore | ![]()  | ![]()  | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | 
| Fake Out | ![]()  | ![]()  | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. | 
| Focus Punch | ![]()  | ![]()  | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. | 
| Fake Tears | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's Special Defense by two stages. | 
| Sky Uppercut | ![]()  | ![]()  | 85 | 15 | 90% | Inflicts regular damage and can hit Bounce and Fly users. | 
| Copycat | ![]()  | ![]()  | -- | 20 | -- | Uses the target's last used move. | 
| Switcheroo | ![]()  | ![]()  | -- | 10 | 100% | User and target swap items. | 
| Double Hit | ![]()  | ![]()  | 35 | 10 | 90% | Hits twice in one turn. | 
| Circle Throw | ![]()  | ![]()  | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 | 
| Attack | 66 | 123 - 207 | 137 - 231 | 150 - 254 | 
| Defense | 44 | 83 - 168 | 93 - 187 | 102 - 205 | 
| Sp. Attack | 44 | 83 - 168 | 93 - 187 | 102 - 205 | 
| Sp. Defense | 56 | 105 - 189 | 117 - 211 | 128 - 232 | 
| Speed | 85 | 157 - 242 | 175 - 269 | 192 - 295 | 
| TOTAL | 350 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 84 | 1,000,000 | 190 | 0 | Speed: 1 point | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | 
Flavortext
| Black 2 | By extending its rolled-up ears and striking the ground, it can bound so high it surprises itself. | 
| White 2 | |
| Black | |
| White | |
| Diamond | It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain. | 
| Pearl | When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur. | 
| HeartGold | You can tell how it feels by the way it rolls its ears. When it's scared, both ears are rolled up. | 
| SoulSilver | 
←   #426 Drifblim  |  #428 Lopunny   → | 

 #426 Drifblim 
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