Celebi #251
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← #250 Ho-oh | #252 Treecko → |
Celebi
#251
- Time Travel Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | Genderless | ||
| height | 2'0" | 0.6 m | |
| weight | 11.0 lb. | 5.0 kg | |
| generation |
2nd (Gold, Silver, Crystal) National: #251 | Johto: #251
|
||
251
Family
![]() ![]() #251 - Celebi |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| No Eggs | 30,600 |
Moves
Abilities
| Natural Cure | Cures any major status ailment upon leaving battle. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Leech Seed | ![]() | ![]() | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. |
| 1 | Confusion | ![]() | ![]() | 50 | 25 | 100% | Has a 10% chance to confuse the target. |
| 1 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
| 1 | Heal Bell | ![]() | ![]() | -- | 5 | -- | Cures the entire party of major status effects. |
| 10 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| 19 | Magical Leaf | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 28 | Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
| 37 | Baton Pass | ![]() | ![]() | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. |
| 46 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
| 55 | Heal Block | ![]() | ![]() | -- | 15 | 100% | Prevents target from restoring its HP for five turns. |
| 64 | Future Sight | ![]() | ![]() | 100 | 10 | 100% | Hits the target two turns later. |
| 73 | Healing Wish | ![]() | ![]() | -- | 10 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. |
| 82 | Leaf Storm | ![]() | ![]() | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
| 91 | Perish Song | ![]() | ![]() | -- | 5 | -- | User and target both faint after three turns. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | ![]() | ![]() | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. |
| TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
| TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
| TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
| TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
| TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
| TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
| TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM89 | U-turn | ![]() | ![]() | 70 | 20 | 100% | User must switch out after attacking. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
| TM96 | Nature Power | ![]() | ![]() | -- | 20 | -- | Uses a move which depends upon the terrain. |
| TM99 | Dazzling Gleam | ![]() | ![]() | 80 | 10 | 100% | Inflicts regular damage with no additional effect. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
| HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 100 | 310 - 404 | 310 - 404 | 310 - 404 |
| Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Defense | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Sp. Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Sp. Defense | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Speed | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| TOTAL | 600 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 64 | 1,059,860 | 45 | 100 | HP: 3 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
Flavortext
| Black 2 | It has the power to travel across time, but it is said to appear only in peaceful times. |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | This Pokemon wanders across time. Grass and trees flourish in the forests in which it has appeared. |
| SoulSilver | When CELEBI disappears deep in a forest, it is said to leave behind an egg it brought from the future. |
| Ruby | This Pokemon came from the future by crossing over time. It is thought that so long as CELEBIappears, a bright and shining future awaits us. |
| Sapphire | |
| Emerald | |
| FireRed | When CELEBI disappears deep in a forest, it is said to leave behind an egg it brought from the future. |
| LeafGreen | This Pokemon wanders across time. Grass and trees flourish in the forests in which it has appeared. |
| Gold | This Pokemon wanders across time. Grass and treesflourish in the forests in which it has appeared. |
| Silver | When CELEBI disappears deep in a forest, it is saidto leave behind an egg it brought from the future. |
| Crystal | Revered as a guardian of the forest, CELEBIappears wherever beautiful forests exist. |
Other
| Name Etymology | Cele (as in celestial) + bi (as in by and by) |
|---|
← #250 Ho-oh | #252 Treecko → |

#250 Ho-oh
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