← #419 Floatzel | #421 Cherrim → |
Cherubi
#420
- Cherry Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 1'4" | 0.4 m | |
| weight | 7.3 lb. | 3.3 kg | |
| generation |
4th (Diamond, Pearl, Platinum) National: #420 | Sinnoh: #058
|
||
420
Moves
Abilities
| Chlorophyll | Doubles Speed during strong sunlight. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Morning Sun | ![]() | ![]() | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. |
| 7 | Growth | ![]() | ![]() | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. |
| 10 | Leech Seed | ![]() | ![]() | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. |
| 13 | Helping Hand | ![]() | ![]() | -- | 20 | -- | Ally's next move inflicts half more damage. |
| 19 | Magical Leaf | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 22 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| 28 | Worry Seed | ![]() | ![]() | -- | 10 | 100% | Changes the target's ability to Insomnia. |
| 31 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
| 37 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
| 40 | Lucky Chant | ![]() | ![]() | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. |
| 47 | Petal Blizzard | ![]() | ![]() | 90 | 15 | 100% | Inflicts regular damage with no additional effect. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
| TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
| TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM96 | Nature Power | ![]() | ![]() | -- | 20 | -- | Uses a move which depends upon the terrain. |
| TM99 | Dazzling Gleam | ![]() | ![]() | 80 | 10 | 100% | Inflicts regular damage with no additional effect. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Razor Leaf | ![]() | ![]() | 55 | 25 | 95% | Has an increased chance for a critical hit. |
| Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| Sweet Scent | ![]() | ![]() | -- | 20 | 100% | Lowers the target's evasion by one stage. |
| Nature Power | ![]() | ![]() | -- | 20 | -- | Uses a move which depends upon the terrain. |
| Weather Ball | ![]() | ![]() | 50 | 10 | 100% | If there be weather, this move has doubled power and the weather's type. |
| Aromatherapy | ![]() | ![]() | -- | 5 | -- | Cures the entire party of major status effects. |
| Grasswhistle | ![]() | ![]() | -- | 15 | 55% | Puts the target to sleep. |
| Tickle | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
| Healing Wish | ![]() | ![]() | -- | 10 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. |
| Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
| Seed Bomb | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| Heal Pulse | ![]() | ![]() | -- | 10 | -- | Heals the target for half its max HP. |
| Flower Shield | ![]() | ![]() | -- | 10 | -- | Raises the Defense of all Grass Pokemon in battle |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 45 | 200 - 294 | 200 - 294 | 200 - 294 |
| Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
| Sp. Attack | 62 | 116 - 200 | 129 - 223 | 141 - 245 |
| Sp. Defense | 53 | 99 - 184 | 111 - 205 | 122 - 225 |
| Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| TOTAL | 275 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 68 | 1,000,000 | 190 | 70 | Special Attack: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver |
Flavortext
| Black 2 | The small ball is not only filled with nutrients, it is also tasty. Starly try to peck it off. |
| White 2 | |
| Black | |
| White | |
| Diamond | The small ball holds the nutrients needed for evolution. Apparently, it is very sweet and tasty. |
| Pearl | Sunlight colors it red. When the small ball is drained of nutrients, it shrivels to herald evolution. |
| HeartGold | It evolves by sucking the energy out of the small ball where it had been storing nutrients. |
| SoulSilver |
← #419 Floatzel | #421 Cherrim → |

#419 Floatzel
→



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