← #340 Whiscash | #342 Crawdaunt → |
Corphish
#341
- Ruffian Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 2'0" | 0.6 m | |
| weight | 25.4 lb. | 11.5 kg | |
| generation |
3rd (Ruby, Sapphire, Emerald) National: #341 | Hoenn: #129
|
||
341
Family
![]() ![]() #341 - Corphish | ![]() ![]() #342 - Crawdaunt Lv. 30 |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Water 1 | Water 3 | 3,825 |
Locations
Where to catch Corphish in Pokemon Ruby, Sapphire, and Emerald
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Petalburg City | 10-30 | Fishing with a Good Rod | 20% |
| Petalburg City | 20-45 | Fishing with a Super Rod | 100% |
| Route 102 | 10-30 | Fishing with a Good Rod | 20% |
| Route 102 | 20-45 | Fishing with a Super Rod | 100% |
| Route 117 | 10-30 | Fishing with a Good Rod | 20% |
| Route 117 | 20-45 | Fishing with a Super Rod | 100% |
Moves
Abilities
| Hyper Cutter | Protects against opponent-inflicted Attack drops. |
| Shell Armor | Protects against critical hits. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Bubble | ![]() | ![]() | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| 7 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
| 10 | Vicegrip | ![]() | ![]() | 55 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 13 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 20 | Bubblebeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| 23 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| 26 | Knock Off | ![]() | ![]() | 20 | 20 | 100% | Target drops its held item. |
| 32 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| 35 | Crabhammer | ![]() | ![]() | 90 | 10 | 90% | Has an increased chance for a critical hit. |
| 38 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
| 44 | Guillotine | ![]() | ![]() | 1 | 5 | 30% | Causes a one-hit KO. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
| TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| HM7 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 43 | 196 - 290 | 196 - 290 | 196 - 290 |
| Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Sp. Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Sp. Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| TOTAL | 308 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 111 | 1,640,000 | 205 | 70 | Attack: 1 point |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
Flavortext
| Black 2 | No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive. |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | It was originally a Pokemon from afar that escaped to the wild. It can adapt to the dirtiest river. |
| SoulSilver | |
| Ruby | CORPHISH were originally foreign Pokemon that were imported as pets. They eventually turned up in the wild.This Pokemon is very hardy and has greatly increased its population. |
| Sapphire | CORPHISH catches prey with its sharp claws. It has no likes or dislikes when it comes to food - it will eat anything.This Pokemon has no trouble living in filthy water. |
| Emerald | Once it grips prey with its large pincers, it will never let go, no matter what. It is a hardy Pokemon that can thrive in any environment. |
| FireRed | It came from overseas. It is a very hardy creature that will quickly proliferate, even in polluted streams. |
| LeafGreen |
Other
| Name Etymology | Corpse + fish |
|---|
← #340 Whiscash | #342 Crawdaunt → |

#340 Whiscash
→


















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