← #221 Piloswine | #223 Remoraid → |
Corsola
#222
- Coral Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 25.0% ![]() | 75.0% ![]() |
|
| height | 2'0" | 0.6 m | |
| weight | 11.0 lb. | 5.0 kg | |
| generation |
2nd (Gold, Silver, Crystal) National: #222 | Johto: #171 | Hoenn: #180
|
||
222
Family
![]() ![]() #222 - Corsola |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Water 1 | Water 3 | 5,100 |
Locations
Where to catch Corsola in Pokemon Ruby, Sapphire, and Emerald
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Ever Grande City | 30-35 | Fishing with a Super Rod | 15% |
| Route 128 | 30-35 | Fishing with a Super Rod | 15% |
Moves
Abilities
| Hustle | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
| Natural Cure | Cures any major status ailment upon leaving battle. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 6 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
| 12 | Bubble | ![]() | ![]() | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| 17 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
| 17 | Refresh | ![]() | ![]() | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. |
| 23 | Bubblebeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
| 28 | Spike Cannon | ![]() | ![]() | 20 | 15 | 100% | Hits 2-5 times in one turn. |
| 34 | Rock Blast | ![]() | ![]() | 25 | 10 | 90% | Hits 2-5 times in one turn. |
| 39 | Mirror Coat | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. |
| 45 | Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
| TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
| TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
| Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
| Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
| Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
| Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| TOTAL | 380 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 113 | 800,000 | 60 | 70 | Defense: 1 point Special Defense: 1 point |
Damage Taken
0.5x
2x
0.5x
0.5x
2x
1x
1x
1x
1x
0.25x
1x
4x
2x
1x
0.5x
1x
1x
1x
|
Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
Flavortext
| Black 2 | They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water. |
| White 2 | |
| Black | |
| White | |
| Diamond | |
| Pearl | |
| Platinum | |
| HeartGold | It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty. |
| SoulSilver | In a south-sea nation, the people live in communities that are built on groups of these Pokemon. |
| Ruby | CORSOLA's branches glitter very beautifully in seven colors when they catch sunlight.If any branch breaks off, this Pokemon grows it back in just one night. |
| Sapphire | |
| Emerald | |
| FireRed | In a south sea nation, the people live in communities that are built on groups of these Pokemon. |
| LeafGreen | It continuously sheds and grows. The tip of its head is prized as a treasure for its beauty. |
| Gold | It continuously sheds and grows. The tip of itshead is prized as a treasure for its beauty. |
| Silver | In a south sea nation, the people live in communities that are built on groups of these Pokemon. |
| Crystal | The points on its head absorb nutrients fromclean water. They cannot survive in polluted water. |
Other
| Name Etymology | Coral + solar |
|---|
← #221 Piloswine | #223 Remoraid → |

#221 Piloswine
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0.5x
1x
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4x
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