←   #407 Roserade  |  #409 Rampardos   → | 
Cranidos
#408
 - Head Butt Pokemon
 
 
 | 
type | ![]()  | 
|
|---|---|---|---|
| gender | 87.5% ![]()  | 12.5% ![]()  | 
|
| height | 3'11" | 0.9 m | |
| weight | 69.5 lb. | 31.5 kg | |
| generation | 
 4th (Diamond, Pearl, Platinum) National: #408 | Sinnoh: #036 
 | 
||
408
Moves
Abilities
| Mold Breaker | Makes moves ignore targets' abilities if they could hinder or prevent them. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Headbutt | ![]()  | ![]()  | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | 
| 1 | Leer | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| 6 | Focus Energy | ![]()  | ![]()  | -- | 30 | -- | Increases the user's chance to score a critical hit. | 
| 10 | Pursuit | ![]()  | ![]()  | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | 
| 15 | Take Down | ![]()  | ![]()  | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | 
| 19 | Scary Face | ![]()  | ![]()  | -- | 10 | 100% | Lowers the target's Speed by two stages. | 
| 24 | Assurance | ![]()  | ![]()  | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. | 
| 28 | Chip Away | ![]()  | ![]()  | 70 | 20 | 100% | Ignores the target's stat modifiers. | 
| 33 | Ancientpower | ![]()  | ![]()  | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | 
| 37 | Zen Headbutt | ![]()  | ![]()  | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | 
| 42 | Screech | ![]()  | ![]()  | -- | 40 | 85% | Lowers the target's Defense by two stages. | 
| 46 | Head Smash | ![]()  | ![]()  | 150 | 5 | 80% | User receives 1/2 the damage inflicted in recoil. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM5 | Roar | ![]()  | ![]()  | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM13 | Ice Beam | ![]()  | ![]()  | 95 | 10 | 100% | Has a 10% chance to freeze the target. | 
| TM14 | Blizzard | ![]()  | ![]()  | 120 | 5 | 70% | Has a 10% chance to freeze the target. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM23 | Smack Down | ![]()  | ![]()  | 50 | 15 | 100% | Removes any immunity to Ground damage. | 
| TM24 | Thunderbolt | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | 
| TM25 | Thunder | ![]()  | ![]()  | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | 
| TM26 | Earthquake | ![]()  | ![]()  | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM28 | Dig | ![]()  | ![]()  | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM35 | Flamethrower | ![]()  | ![]()  | 95 | 15 | 100% | Has a 10% chance to burn the target. | 
| TM37 | Sandstorm | ![]()  | ![]()  | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | 
| TM38 | Fire Blast | ![]()  | ![]()  | 120 | 5 | 85% | Has a 10% chance to burn the target. | 
| TM39 | Rock Tomb | ![]()  | ![]()  | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM56 | Fling | ![]()  | ![]()  | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | 
| TM59 | Incinerate | ![]()  | ![]()  | 30 | 15 | 100% | Destroys the target's held berry. | 
| TM66 | Payback | ![]()  | ![]()  | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | 
| TM69 | Rock Polish | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Speed by two stages. | 
| TM71 | Stone Edge | ![]()  | ![]()  | 100 | 5 | 80% | Has an increased chance for a critical hit. | 
| TM75 | Swords Dance | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Attack by two stages. | 
| TM78 | Bulldoze | ![]()  | ![]()  | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | 
| TM80 | Rock Slide | ![]()  | ![]()  | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM88 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM94 | Rock Smash | ![]()  | ![]()  | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | 
| TM98 | Power-up Punch | ![]()  | ![]()  | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. | 
| TM100 | Confide | ![]()  | ![]()  | -- | 20 | -- | Lowers the target's Special Attack by one stage. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Whirlwind | ![]()  | ![]()  | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | 
| Slam | ![]()  | ![]()  | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | 
| Stomp | ![]()  | ![]()  | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | 
| Thrash | ![]()  | ![]()  | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | 
| Double-edge | ![]()  | ![]()  | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | 
| Leer | ![]()  | ![]()  | -- | 30 | 100% | Lowers the target's Defense by one stage. | 
| Curse | ![]()  | ![]()  | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | 
| Iron Tail | ![]()  | ![]()  | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | 
| Crunch | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | 
| Hammer Arm | ![]()  | ![]()  | 100 | 10 | 90% | Lowers user's Speed by one stage. | 
| Iron Head | ![]()  | ![]()  | 80 | 15 | 100% | Has a 30% chance to make the target flinch. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 67 | 244 - 338 | 244 - 338 | 244 - 338 | 
| Attack | 125 | 229 - 314 | 255 - 349 | 280 - 383 | 
| Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 | 
| Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 | 
| Sp. Defense | 30 | 58 - 143 | 65 - 159 | 71 - 174 | 
| Speed | 58 | 108 - 193 | 121 - 215 | 133 - 236 | 
| TOTAL | 350 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 99 | 600,000 | 45 | 70 | Attack: 1 point | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | 
Flavortext
| Black 2 | A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts. | 
| White 2 | |
| Black | |
| White | |
| Diamond | It lived in jungles around 100 million years ago. Its skull is as hard as iron. | 
| Pearl | It was resurrected from an iron ball-like fossil. It downs prey with its head butts. | 
| HeartGold | CRANIDOS toughen up their already rock-hard heads by headbutting one another. | 
| SoulSilver | 
←   #407 Roserade  |  #409 Rampardos   → | 

 #407 Roserade 
 →



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