← #501 Oshawott | #503 Samurott → |
Dewott
#502
- Discipline Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 87.5% ![]() | 12.5% ![]() |
|
| height | 3'7" | 0.8 m | |
| weight | 54.0 lb. | 24.5 kg | |
| generation |
5th (Black & White) National: #502 | Unova: #008
|
||
502
Family
![]() ![]() #501 - Oshawott | ![]() ![]() #502 - Dewott Lv. 17 | ![]() ![]() #503 - Samurott Lv. 36 |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Ground | 5,100 |
Moves
Abilities
| Torrent | Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 1 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Water Sport | ![]() | ![]() | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. |
| 5 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 7 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
| 11 | Water Sport | ![]() | ![]() | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. |
| 13 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
| 17 | Razor Shell | ![]() | ![]() | 75 | 10 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
| 20 | Fury Cutter | ![]() | ![]() | 20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
| 25 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
| 28 | Revenge | ![]() | ![]() | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. |
| 33 | Aqua Jet | ![]() | ![]() | 40 | 20 | 100% | Inflicts regular damage with no additional effect. |
| 36 | Encore | ![]() | ![]() | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| 41 | Aqua Tail | ![]() | ![]() | 90 | 10 | 90% | Inflicts regular damage with no additional effect. |
| 44 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
| 49 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
| 52 | Hydro Pump | ![]() | ![]() | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
| TM54 | False Swipe | ![]() | ![]() | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
| TM55 | Scald | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to burn the target. |
| TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
| TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
| TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
| TM81 | X-scissor | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
| TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
| TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
| HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
| HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
| HM5 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| Detect | ![]() | ![]() | -- | 5 | -- | Prevents any moves from hitting the user this turn. |
| Brine | ![]() | ![]() | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. |
| Assurance | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. |
| Trump Card | ![]() | ![]() | 1 | 5 | -- | Power increases when this move has less PP, up to a maximum of 200. |
| Copycat | ![]() | ![]() | -- | 20 | -- | Uses the target's last used move. |
| Night Slash | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
| Air Slash | ![]() | ![]() | 75 | 20 | 95% | Has a 30% chance to make the target flinch. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 75 | 260 - 354 | 260 - 354 | 260 - 354 |
| Attack | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
| Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| Sp. Attack | 83 | 153 - 238 | 171 - 265 | 188 - 291 |
| Sp. Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
| TOTAL | 413 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 145 | 1,059,860 | 45 | 70 | Special Attack: 2 points |
Damage Taken
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0.5x
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0.5x
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2x
1x
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1x
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Images
| Black | ![]() ![]() ![]() ![]() |
| White |
Flavortext
| Black 2 | As a result of strict training, each Dewott learns different forms for using the scalchops. |
| White 2 | |
| Black | Strict training is how it learns its flowing double-scalchop technique. |
| White |
← #501 Oshawott | #503 Samurott → |

#501 Oshawott
→




















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0.5x
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