Exeggutor #103
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←   #102 Exeggcute  |  #104 Cubone   → | 
Exeggutor
#103
 - Coconut Pokemon
 
 
 | 
types | ![]()  | ![]()  | 
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 7'7" | 2.0 m | |
| weight | 264.6 lb. | 120.0 kg | |
| generation | 
 1st (Red, Blue, Yellow) National: #103 | Johto: #105 
 | 
||
103
Moves
Abilities
| Chlorophyll | Doubles Speed during strong sunlight. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Stomp | ![]()  | ![]()  | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | 
| 1 | Confusion | ![]()  | ![]()  | 50 | 25 | 100% | Has a 10% chance to confuse the target. | 
| 1 | Hypnosis | ![]()  | ![]()  | -- | 20 | 60% | Puts the target to sleep. | 
| 1 | Barrage | ![]()  | ![]()  | 15 | 20 | 85% | Hits 2-5 times in one turn. | 
| 1 | Seed Bomb | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
| 17 | Psyshock | ![]()  | ![]()  | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | 
| 27 | Egg Bomb | ![]()  | ![]()  | 100 | 10 | 75% | Inflicts regular damage with no additional effect. | 
| 37 | Wood Hammer | ![]()  | ![]()  | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | 
| 47 | Leaf Storm | ![]()  | ![]()  | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM3 | Psyshock | ![]()  | ![]()  | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | 
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM16 | Light Screen | ![]()  | ![]()  | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM22 | Solarbeam | ![]()  | ![]()  | 120 | 10 | 100% | Requires a turn to charge before attacking. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM29 | Psychic | ![]()  | ![]()  | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM33 | Reflect | ![]()  | ![]()  | -- | 20 | -- | Reduces damage from physical attacks by half. | 
| TM36 | Sludge Bomb | ![]()  | ![]()  | 90 | 10 | 100% | Has a 30% chance to poison the target. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM53 | Energy Ball | ![]()  | ![]()  | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | 
| TM64 | Explosion | ![]()  | ![]()  | 250 | 5 | 100% | User faints. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM70 | Flash | ![]()  | ![]()  | -- | 20 | 100% | Lowers the target's accuracy by one stage. | 
| TM75 | Swords Dance | ![]()  | ![]()  | -- | 30 | -- | Raises the user's Attack by two stages. | 
| TM77 | Psych Up | ![]()  | ![]()  | -- | 10 | -- | Discards the user's stat changes and copies the target's. | 
| TM83 | Infestation | ![]()  | ![]()  | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | 
| TM85 | Dream Eater | ![]()  | ![]()  | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | 
| TM86 | Grass Knot | ![]()  | ![]()  | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM88 | Sleep Talk | ![]()  | ![]()  | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| TM92 | Trick Room | ![]()  | ![]()  | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | 
| TM96 | Nature Power | ![]()  | ![]()  | -- | 20 | -- | Uses a move which depends upon the terrain. | 
| TM100 | Confide | ![]()  | ![]()  | -- | 20 | -- | Lowers the target's Special Attack by one stage. | 
| HM4 | Strength | ![]()  | ![]()  | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Curse | ![]()  | ![]()  | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | 
| Giga Drain | ![]()  | ![]()  | 75 | 10 | 100% | Heals the user by half the damage inflicted. | 
| Synthesis | ![]()  | ![]()  | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | 
| Moonlight | ![]()  | ![]()  | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | 
| Ancientpower | ![]()  | ![]()  | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | 
| Nature Power | ![]()  | ![]()  | -- | 20 | -- | Uses a move which depends upon the terrain. | 
| Ingrain | ![]()  | ![]()  | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | 
| Skill Swap | ![]()  | ![]()  | -- | 10 | -- | User and target swap abilities. | 
| Block | ![]()  | ![]()  | -- | 5 | -- | Prevents the target from leaving battle. | 
| Natural Gift | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend on the held berry. | 
| Lucky Chant | ![]()  | ![]()  | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. | 
| Power Swap | ![]()  | ![]()  | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. | 
| Leaf Storm | ![]()  | ![]()  | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. | 
| Grassy Terrain | ![]()  | ![]()  | -- | 10 | -- | For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 95 | 300 - 394 | 300 - 394 | 300 - 394 | 
| Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 | 
| Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 | 
| Sp. Attack | 125 | 229 - 314 | 255 - 349 | 280 - 383 | 
| Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 | 
| Speed | 55 | 103 - 188 | 115 - 209 | 126 - 229 | 
| TOTAL | 520 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 212 | 1,250,000 | 45 | 70 | Special Attack: 2 points | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
| FireRed | ![]() ![]() ![]() ![]()  | 
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]()  | 
| Silver | |
| Crystal | ![]() ![]() ![]() ![]()  | 
| Red | ![]() ![]()  | 
| Blue | |
| Yellow | ![]() ![]()  | 
Flavortext
| Black 2 | It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute. | 
| White 2 | |
| Black | |
| White | |
| Diamond | It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an EXEGGCUTE. | 
| Pearl | |
| Platinum | |
| HeartGold | Its three heads think independently. However, they are friendly and never appear to squabble. | 
| SoulSilver | If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster. | 
| Ruby | EXEGGUTOR originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight.It is said that when the heads fall off, they group together to form EXEGGCUTE. | 
| Sapphire | |
| Emerald | |
| FireRed | It is called “The Walking Tropical Rainforest.” Each of the nuts has a face and a will of its own. | 
| LeafGreen | It is said that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE. | 
| Gold | Its three heads think independently. However, theyare friendly and never appear to squabble. | 
| Silver | If a head drops off, it emits a telepathic call insearch of others to form an EXEGGCUTE cluster. | 
| Crystal | Living in a good environment makes it grow lots ofheads. A head that drops off becomes an EXEGGCUTE. | 
| Red | Legend has it that on rare occasions, one of its headswill drop off and continue on as an EXEGGCUTE. | 
| Blue | |
| Yellow | Its cries are very noisy. This is because each ofthe 3 heads thinks about whatever it likes. | 
Other
| Name Etymology | Ex (as in execute) + egg + utor (as in an executor) | 
|---|
←   #102 Exeggcute  |  #104 Cubone   → | 

 #102 Exeggcute 
 →




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