Geodude #074
Sections
Generations
More Pokemon
← #073 Tentacruel | #075 Graveler → |
Geodude
#074
- Rock Pokemon
|
types | ![]() | ![]() |
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 1'4" | 0.4 m | |
| weight | 44.1 lb. | 20.0 kg | |
| generation |
1st (Red, Blue, Yellow) National: #074 | Johto: #034 | Hoenn: #057 | Sinnoh: #031
|
||
074
Family
![]() ![]() #074 - Geodude | ![]() ![]() #075 - Graveler Lv. 25 | ![]() ![]() #076 - Golem Trade |
Breeding
| Egg Groups | Steps to Hatch |
|---|---|
| Mineral | 3,825 |
Locations
Where to catch Geodude in Pokemon Red and Blue
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Mt. Moon (1f) | 8-10 | Walking in tall grass or a cave | 15% |
| Rock Tunnel (B1f) | 16-17 | Walking in tall grass or a cave | 25% |
| Mt. Moon (B1f) | 7-9 | Walking in tall grass or a cave | 26% |
| Mt. Moon (B2f) | 9-10 | Walking in tall grass or a cave | 30% |
| Rock Tunnel (B2f) | 16-18 | Walking in tall grass or a cave | 26% |
| Victory Road (1f) | 26 | Walking in tall grass or a cave | 20% |
| Victory Road (2f) | 24 | Walking in tall grass or a cave | 20% |
| Victory Road (3f) | 26 | Walking in tall grass or a cave | 20% |
Where to catch Geodude in Pokemon Yellow
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Mt. Moon (1f) | 10 | Walking in tall grass or a cave | 20% |
| Rock Tunnel (B1f) | 16-20 | Walking in tall grass or a cave | 40% |
| Mt. Moon (B1f) | 10-11 | Walking in tall grass or a cave | 20% |
| Mt. Moon (B2f) | 11 | Walking in tall grass or a cave | 20% |
| Rock Tunnel (B2f) | 17-21 | Walking in tall grass or a cave | 30% |
| Victory Road (1f) | 26-41 | Walking in tall grass or a cave | 65% |
| Victory Road (2f) | 31-41 | Walking in tall grass or a cave | 55% |
| Victory Road (3f) | 36-46 | Walking in tall grass or a cave | 45% |
Moves
Abilities
| Rock Head | Protects against recoil damage. |
| Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 11 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
| 16 | Rock Throw | ![]() | ![]() | 50 | 15 | 90% | Inflicts regular damage with no additional effect. |
| 21 | Selfdestruct | ![]() | ![]() | 200 | 5 | 100% | User faints. |
| 26 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
| 31 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| 36 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM1 | Mega Punch | ![]() | ![]() | 80 | 20 | 85% | Inflicts regular damage with no additional effect. |
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM8 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
| TM9 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
| TM10 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
| TM17 | Submission | ![]() | ![]() | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. |
| TM18 | Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
| TM19 | Seismic Toss | ![]() | ![]() | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
| TM20 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
| TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
| TM27 | Fissure | ![]() | ![]() | 1 | 5 | 30% | Causes a one-hit KO. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM31 | Mimic | ![]() | ![]() | -- | 10 | -- | Copies the target's last used move. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
| TM35 | Metronome | ![]() | ![]() | -- | 10 | -- | Randomly selects and uses any move in the game. |
| TM36 | Selfdestruct | ![]() | ![]() | 200 | 5 | 100% | User faints. |
| TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM47 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
| TM48 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
| TM50 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
| Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Defense | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
| Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
| Sp. Defense | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
| Speed | 20 | 40 - 125 | 45 - 139 | 49 - 152 |
| TOTAL | 300 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 73 | 1,059,860 | 255 | 70 | Defense: 1 point |
Damage Taken
0.5x
2x
0.5x
0.25x
2x
0.5x
1x
1x
2x
0.5x
4x
4x
0x
1x
2x
1x
1x
1x
|
Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily. |
| White 2 | |
| Black | |
| White | |
| Diamond | Many live on mountain trails and remain half buried while keeping an eye on climbers. |
| Pearl | |
| Platinum | |
| HeartGold | Most people may not notice, but a closer look should reveal that there are many GEODUDE around. |
| SoulSilver | It uses its arms to steadily climb steep mountain paths. It swings its fists around if angered. |
| Ruby | The longer a GEODUDE lives, the more its edges are chipped and worn away, making it more rounded in appearance.However, this Pokemon's heart will remain hard, craggy, and rough always. |
| Sapphire | |
| Emerald | |
| FireRed | Its round form makes it easy to pick up. Some people have used them to hurl at each other in a snowball fight. |
| LeafGreen | Found in fields and mountains. Mistaking them for boulders, people often step or trip on them. |
| Gold | Most people may not notice, but a closer lookshould reveal that there are many GEODUDE around. |
| Silver | It uses its arms to steadily climb steep mountainpaths. It swings its fists around if angered. |
| Crystal | Proud of their sturdy bodies, they bash againsteach other in a contest to prove whose is harder. |
| Red | Found in fields and mountains. Mistaking themfor boulders, people often step or trip on them. |
| Blue | |
| Yellow | Commonly found near mountain trails, etc.If you step on one by accident, it gets angry. |
Other
| Name Etymology | Geo (meaning earth) + dude |
|---|
← #073 Tentacruel | #075 Graveler → |

#073 Tentacruel
→


















0.5x
1x
1x
2x
4x
4x
0x
2x
1x
1x
1x




































