Golbat #042
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Golbat
#042
 - Bat Pokemon
 
 
 | 
types | ![]()  | ![]()  | 
|---|---|---|---|
| gender | 50.0% ![]()  | 50.0% ![]()  | 
|
| height | 5'3" | 1.6 m | |
| weight | 121.3 lb. | 55.0 kg | |
| generation | 
 1st (Red, Blue, Yellow) National: #042 | Johto: #038 | Hoenn: #064 | Sinnoh: #029 
 | 
||
042
Family
![]() ![]() #041 - Zubat  | ![]() ![]() #042 - Golbat Lv. 22 | ![]() ![]() #169 - Crobat Loyal | 
Breeding
| Egg Groups | Steps to Hatch | 
|---|---|
| Flying | 3,825 | 
Locations
Where to catch Golbat in Pokemon Black and White
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Giant Chasm (Outside) | 48-50 | Walking in tall grass or a cave | 15% | 
| Giant Chasm (Outside) | 58-60 | Walking in dark grass | 15% | 
| Giant Chasm | 47 | Walking in tall grass or a cave | 20% | 
| Giant Chasm (Forest Cave) | 57 | Walking in tall grass or a cave | 20% | 
| Route 13 | 48-50 | Walking in tall grass or a cave | 15% | 
| Route 13 | 58-60 | Walking in dark grass | 15% | 
Where to catch Golbat in Pokemon Black 2 and White 2
| Area | Levels | Method | Rarity | 
|---|---|---|---|
| Dreamyard | 57-58 | Walking in tall grass or a cave | 10% | 
| Dreamyard | 65-66 | Walking in dark grass | 10% | 
| Dreamyard (B1f) | 64-67 | Walking in dark grass | 25% | 
| Celestial Tower (3f) | 31 | Walking in tall grass or a cave | 5% | 
| Celestial Tower (4f) | 32 | Walking in tall grass or a cave | 10% | 
| Celestial Tower (5f) | 33 | Walking in tall grass or a cave | 20% | 
| Strange House (1f) | 32-33 | Walking in tall grass or a cave | 15% | 
| Strange House (B1f) | 32-33 | Walking in tall grass or a cave | 15% | 
Moves
Abilities
| Inner Focus | Prevents flinching. | 
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| 1 | Supersonic | ![]()  | ![]()  | -- | 20 | 55% | Confuses the target. | 
| 1 | Screech | ![]()  | ![]()  | -- | 40 | 85% | Lowers the target's Defense by two stages. | 
| 1 | Leech Life | ![]()  | ![]()  | 20 | 15 | 100% | Heals the user by half the damage inflicted. | 
| 1 | Astonish | ![]()  | ![]()  | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | 
| 4 | Supersonic | ![]()  | ![]()  | -- | 20 | 55% | Confuses the target. | 
| 8 | Astonish | ![]()  | ![]()  | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | 
| 12 | Bite | ![]()  | ![]()  | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | 
| 15 | Wing Attack | ![]()  | ![]()  | 60 | 35 | 100% | Inflicts regular damage with no additional effect. | 
| 19 | Confuse Ray | ![]()  | ![]()  | -- | 10 | 100% | Confuses the target. | 
| 24 | Swift | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| 28 | Air Cutter | ![]()  | ![]()  | 55 | 25 | 95% | Has an increased chance for a critical hit. | 
| 33 | Acrobatics | ![]()  | ![]()  | 55 | 15 | 100% | Has double power if the user has no held item. | 
| 38 | Mean Look | ![]()  | ![]()  | -- | 5 | -- | Prevents the target from leaving battle. | 
| 42 | Poison Fang | ![]()  | ![]()  | 50 | 15 | 100% | Has a 30% chance to badly poison the target. | 
| 47 | Haze | ![]()  | ![]()  | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | 
| 52 | Air Slash | ![]()  | ![]()  | 75 | 20 | 95% | Has a 30% chance to make the target flinch. | 
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]()  | ![]()  | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | 
| TM9 | Venoshock | ![]()  | ![]()  | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | 
| TM10 | Hidden Power | ![]()  | ![]()  | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | 
| TM11 | Sunny Day | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to sunny for five turns. | 
| TM12 | Taunt | ![]()  | ![]()  | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | 
| TM15 | Hyper Beam | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM17 | Protect | ![]()  | ![]()  | -- | 10 | -- | Prevents any moves from hitting the user this turn. | 
| TM18 | Rain Dance | ![]()  | ![]()  | -- | 5 | -- | Changes the weather to rain for five turns. | 
| TM21 | Frustration | ![]()  | ![]()  | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | 
| TM27 | Return | ![]()  | ![]()  | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | 
| TM30 | Shadow Ball | ![]()  | ![]()  | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | 
| TM32 | Double Team | ![]()  | ![]()  | -- | 15 | -- | Raises the user's evasion by one stage. | 
| TM36 | Sludge Bomb | ![]()  | ![]()  | 90 | 10 | 100% | Has a 30% chance to poison the target. | 
| TM40 | Aerial Ace | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| TM41 | Torment | ![]()  | ![]()  | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | 
| TM42 | Facade | ![]()  | ![]()  | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | 
| TM44 | Rest | ![]()  | ![]()  | -- | 10 | -- | User sleeps for two turns, completely healing itself. | 
| TM45 | Attract | ![]()  | ![]()  | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | 
| TM46 | Thief | ![]()  | ![]()  | 40 | 10 | 100% | Takes the target's item. | 
| TM48 | Round | ![]()  | ![]()  | 60 | 15 | 100% | Has double power if it's used more than once per turn. | 
| TM62 | Acrobatics | ![]()  | ![]()  | 55 | 15 | 100% | Has double power if the user has no held item. | 
| TM66 | Payback | ![]()  | ![]()  | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | 
| TM68 | Giga Impact | ![]()  | ![]()  | 150 | 5 | 90% | User foregoes its next turn to recharge. | 
| TM87 | Swagger | ![]()  | ![]()  | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | 
| TM88 | Pluck | ![]()  | ![]()  | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. | 
| TM89 | U-turn | ![]()  | ![]()  | 70 | 20 | 100% | User must switch out after attacking. | 
| TM90 | Substitute | ![]()  | ![]()  | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | 
| HM2 | Fly | ![]()  | ![]()  | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. | 
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect | 
|---|---|---|---|---|---|---|
| Gust | ![]()  | ![]()  | 40 | 35 | 100% | Inflicts regular damage and can hit Pokemon in the air. | 
| Whirlwind | ![]()  | ![]()  | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | 
| Hypnosis | ![]()  | ![]()  | -- | 20 | 60% | Puts the target to sleep. | 
| Quick Attack | ![]()  | ![]()  | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | 
| Curse | ![]()  | ![]()  | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | 
| Faint Attack | ![]()  | ![]()  | 60 | 20 | -- | Never misses. | 
| Giga Drain | ![]()  | ![]()  | 75 | 10 | 100% | Heals the user by half the damage inflicted. | 
| Steel Wing | ![]()  | ![]()  | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. | 
| Pursuit | ![]()  | ![]()  | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | 
| Brave Bird | ![]()  | ![]()  | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | 
| Nasty Plot | ![]()  | ![]()  | -- | 20 | -- | Raises the user's Special Attack by two stages. | 
| Zen Headbutt | ![]()  | ![]()  | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | 
| Defog | ![]()  | ![]()  | -- | 15 | -- | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | 
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) | 
|---|---|---|---|---|
| HP | 75 | 260 - 354 | 260 - 354 | 260 - 354 | 
| Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 | 
| Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 | 
| Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 | 
| Sp. Defense | 75 | 139 - 224 | 155 - 249 | 170 - 273 | 
| Speed | 90 | 166 - 251 | 185 - 279 | 203 - 306 | 
| TOTAL | 455 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields | 
|---|---|---|---|---|
| 171 | 1,000,000 | 90 | 70 | Speed: 2 points | 
Damage Taken
 
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Images
| Black | ![]() ![]() ![]() ![]()  | 
| White | |
| Diamond | ![]() ![]() ![]() ![]()  | 
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]()  | 
| HeartGold | ![]() ![]() ![]() ![]()  | 
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]()  | 
| Sapphire | |
| Emerald | ![]() ![]()  | 
| FireRed | ![]() ![]() ![]() ![]()  | 
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]()  | 
| Silver | |
| Crystal | ![]() ![]() ![]() ![]()  | 
| Red | ![]() ![]()  | 
| Blue | |
| Yellow | ![]() ![]()  | 
Flavortext
| Black 2 | Flitting around in the dead of night, it sinks its fangs into its prey and drains a nearly fatal amount of blood. | 
| White 2 | |
| Black | |
| White | |
| Diamond | It loves the blood of humans and Pokemon. It flies around at night in search of neck veins. | 
| Pearl | |
| Platinum | |
| HeartGold | However hard its victim's hide may be, it punctures with sharp fangs and gorges itself with blood. | 
| SoulSilver | It can drink more than 10 ounces of blood at once. If it has too much, it gets heavy and flies clumsily. | 
| Ruby | GOLBAT loves to drink the blood of living things. It is particularly active in the pitch black of night.This Pokemon flits around in the night skies, seeking fresh blood. | 
| Sapphire | |
| Emerald | |
| FireRed | It clamps down on its prey with needle- sharp fangs and drains over 10 ounces of blood in one gulp. | 
| LeafGreen | Once it bites, it will not stop draining energy from the victim even if it gets too heavy to fly. | 
| Gold | However hard its victim's hide may be, it punctureswith sharp fangs and gorges itself with blood. | 
| Silver | It can drink more than 10 ounces of blood at once. Ifit has too much, it gets heavy and flies clumsily. | 
| Crystal | When it plunges its fangs into its prey, it instantlydraws and gulps down more than ten ounces of blood. | 
| Red | Once it strikes, it will not stop draining energyfrom the victim even if it gets too heavy to fly. | 
| Blue | |
| Yellow | It attacks in a stealthy manner, without warning.Its sharp fangs are used to bite and suck blood. | 
Other
| Name Etymology | Gol (as in ghoul) + bat | 
|---|
←   #041 Zubat  |  #043 Oddish   → | 

 #041 Zubat 
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